Player Matchup

Mercury
Mercury
RaVeFlawless
Mercury
Level 35
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 3L
1,777 Elo+
Party 3
Yu Huang
Yu Huang
Rappyboi
Yu Huang
Level 145
God Stats
2W - 4L
1,714 SR
Queue Stats
51W - 39L
1,603 Elo+
Party 3
Sobek
Sobek
Singularidad
Sobek
Level 105
God Stats
3W - 3L
1,536 SR
Queue Stats
257W - 241L
1,579 Elo+
Party 3
Ishtar
Ishtar
SirIceCream45
Ishtar
Level 106
God Stats
10W - 14L
1,218 SR
Queue Stats
167W - 157L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpaceLordPence
Cu Chulainn
Level 29
God Stats
0W - 4L
1,155 SR
Queue Stats
13W - 21L
1,473 Elo+
Solo
Team Averages
Level 84
1,467 SR
1,589 Elo+

VS

Team Averages
Level 83
1,577 SR
1,514 Elo+
Pele
Pele
Averydeadlybush
Pele
Level 88
God Stats
10W - 7L
1,588 SR
Queue Stats
236W - 203L
1,524 Elo+
Party 1
Discordia
Discordia
SpikedTurtle
Discordia
Level 99
God Stats
2W - 1L
1,522 SR
Queue Stats
176W - 147L
1,540 Elo+
Party 1
Medusa
Medusa
Teradactylman
Medusa
Level 16
God Stats
3W - 3L
1,528 SR
Queue Stats
16W - 22L
1,350 Elo+
Solo
Janus
Janus
ThatViper
Janus
Level 88
God Stats
6W - 7L
1,512 SR
Queue Stats
98W - 78L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
WiIISand
Gilgamesh
Level 122
God Stats
10W - 3L
1,737 SR
Queue Stats
230W - 202L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RaVeFlawless
Mercury
15
0 / 11 / 0
9,196
613
5,902
19,394
8,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Rappyboi
Yu Huang
17
1 / 2 / 3
9,689
646
17,514
12,529
6,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 9 / 2
9,973
665
7,140
28,936
33,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 1
10,840
723
12,968
17,996
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SpaceLordPence
Cu Chulainn
16
0 / 4 / 1
9,283
619
8,946
22,163
19,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 6
13,018
868
19,742
19,628
13,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SpikedTurtle
Discordia
19
7 / 3 / 7
11,743
783
12,421
8,237
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 13
12,151
810
19,389
14,779
7,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
ThatViper
Janus
17
1 / 3 / 11
10,869
725
20,173
10,865
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WiIISand
Gilgamesh
18
3 / 0 / 19
12,158
811
16,791
19,892
22,934
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
6
Kills
29
29
Deaths
6
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
L
Mercury
RaVeFlawless
Mercury
0
11
0
0
L
Yu Huang
Rappyboi
Yu Huang
1
2
3
1.25
L
1
9
2
0.22
L
4
3
1
1.5
L
Cu Chulainn
SpaceLordPence
Cu Chulainn
0
4
1
0.13
W
Discordia
SpikedTurtle
Discordia
7
3
7
3.5
W
6
0
13
12.5
W
Janus
ThatViper
Janus
1
3
11
2.17
W
Gilgamesh
WiIISand
Gilgamesh
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,470
Damage
88,516
101,018
Taken
73,401
75,249
Mitigated
52,245
10,773
Healing
24,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,742
3,699
0
7,759
19,628
13,248
160
6,749
12,879
34
64,643
L
Mercury
RaVeFlawless
Mercury
5,902
1,682
0
1,953
19,394
8,366
0
4,367
14,754
0
23,396
L
Yu Huang
Rappyboi
Yu Huang
17,514
954
198
1,007
12,529
6,029
0
4,082
8,159
45,205
0
L
7,140
658
0
3,110
28,936
33,688
0
7,159
20,935
20,751
0
L
12,968
6,312
0
2,475
17,996
7,285
1,218
8,681
8,901
0
63,986
L
Cu Chulainn
SpaceLordPence
Cu Chulainn
8,946
1,022
0
2,030
22,163
19,881
0
8,088
13,509
279
24,935
W
Discordia
SpikedTurtle
Discordia
12,421
524
296
2,313
8,237
3,567
1,286
2,891
5,346
46,018
0
W
19,389
7,457
0
2,957
14,779
7,470
6,376
3,971
10,808
0
59,572
W
Janus
ThatViper
Janus
20,173
1,105
0
1,280
10,865
5,026
322
5,071
5,794
42,907
0
W
Gilgamesh
WiIISand
Gilgamesh
16,791
2,441
2,969
7,371
19,892
22,934
157
6,251
13,641
1,466
29,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
59,939
282
Minions Killed
321
0
Camps Cleared
0
1,429,100
Distance Traveled
1,697,117
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,018
868
96
6
0
355,418
2
L
Mercury
9,196
613
40
3
0
295,070
1
L
Yu Huang
9,689
646
66
4
0
294,083
0
L
Sobek
9,973
665
27
2
0
284,616
1
L
Ishtar
10,840
723
109
7
0
268,329
3
L
Cu Chulainn
9,283
619
40
3
0
287,002
0
W
Discordia
11,743
783
57
4
0
323,245
1
W
Medusa
12,151
810
88
6
0
319,005
1
W
Janus
10,869
725
57
4
0
334,964
0
W
Gilgamesh
12,158
811
23
2
0
364,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role