Player Matchup

Chaac
Chaac
ChaosCounty
Chaac
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 149L
1,660 Elo+
Party 1
Cliodhna
Cliodhna
Dreaded Grim
Cliodhna
Level 160
God Stats
9W - 7L
1,642 SR
Queue Stats
592W - 440L
1,585 Elo+
Party 1
Bacchus
Bacchus
ol Reaper lx
Bacchus
Level 18
God Stats
2W - 0L
1,669 SR
Queue Stats
6W - 5L
1,303 Elo+
Party 1
Team Averages
Level 108
1,604 SR
1,516 Elo+

VS

Team Averages
Level 72
1,486 SR
1,500 Elo+
Serqet
Serqet
JakeBAY
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,541 Elo+
Party 2
Izanami
Izanami
scha2saucyy_
Izanami
Level 29
God Stats
28W - 22L
1,510 SR
Queue Stats
56W - 44L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
the96Cdog765
Baron Samedi
Level 85
God Stats
18W - 18L
1,449 SR
Queue Stats
80W - 79L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 11
12,781
710
16,448
29,490
22,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Dreaded Grim
Cliodhna
19
9 / 0 / 4
13,902
772
25,418
17,417
9,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ol Reaper lx
Bacchus
16
2 / 5 / 9
12,864
715
7,927
20,014
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JakeBAY
Serqet
17
4 / 3 / 6
12,906
717
10,293
25,507
45,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
scha2saucyy_
Izanami
16
2 / 4 / 3
11,355
631
13,852
17,244
7,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
the96Cdog765
Baron Samedi
16
4 / 7 / 6
11,993
666
15,269
15,457
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
10
10
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Cliodhna
Dreaded Grim
Cliodhna
9
0
4
11
L
Serqet
JakeBAY
Serqet
4
3
6
2.33
W
Bacchus
ol Reaper lx
Bacchus
2
5
9
1.3
L
Izanami
scha2saucyy_
Izanami
2
4
3
0.88
L
Baron Samedi
the96Cdog765
Baron Samedi
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
39,414
66,921
Taken
58,208
55,695
Mitigated
60,482
18,779
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,448
3,418
0
8,025
29,490
22,949
1,073
7,110
22,009
6,536
44,526
W
Cliodhna
Dreaded Grim
Cliodhna
25,418
2,790
0
7,333
17,417
9,315
1,976
4,947
12,470
0
84,726
L
Serqet
JakeBAY
Serqet
10,293
2,666
0
1,943
25,507
45,226
155
5,928
19,579
694
26,430
W
Bacchus
ol Reaper lx
Bacchus
7,927
833
361
3,060
20,014
23,431
375
4,977
14,869
19,053
0
L
Izanami
scha2saucyy_
Izanami
13,852
7,459
374
651
17,244
7,039
1,536
1,729
15,515
0
56,647
L
Baron Samedi
the96Cdog765
Baron Samedi
15,269
418
1,838
3,549
15,457
8,217
456
2,265
13,192
44,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
36,254
201
Minions Killed
180
8
Camps Cleared
6
1,111,388
Distance Traveled
964,661
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,781
710
53
3
3
367,288
1
W
Cliodhna
13,902
772
126
7
5
418,002
3
L
Serqet
12,906
717
31
2
4
374,891
1
W
Bacchus
12,864
715
22
1
0
326,098
2
L
Izanami
11,355
631
79
4
0
301,852
0
L
Baron Samedi
11,993
666
70
4
2
287,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role