Player Matchup

Tyr
Tyr
XBitLooneyXTTV
Tyr
Level 62
God Stats
1W - 1L
1,476 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
amis26
Cabrakan
Level 87
God Stats
8W - 9L
1,586 SR
Queue Stats
124W - 146L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
faultedman
Nu Wa
Level 121
God Stats
2W - 2L
1,534 SR
Queue Stats
190W - 183L
1,484 Elo+
Solo
Rama
Rama
konfuz3
Rama
Level 129
God Stats
9W - 17L
1,473 SR
Queue Stats
422W - 435L
1,544 Elo+
Solo
Mercury
Mercury
necco21
Mercury
Level 145
God Stats
4W - 3L
1,570 SR
Queue Stats
137W - 166L
1,411 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,477 Elo+

VS

Team Averages
Level 111
1,566 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dyslexican32
Arachne
Level 127
God Stats
42W - 31L
1,567 SR
Queue Stats
269W - 275L
1,527 Elo+
Solo
Discordia
Discordia
EndlessBeef
Discordia
Level 65
God Stats
10W - 7L
1,601 SR
Queue Stats
146W - 133L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Loves2splewge69
Sylvanus
Level 119
God Stats
1W - 0L
1,661 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,061
424
8,831
18,841
21,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
amis26
Cabrakan
11
0 / 2 / 4
6,962
366
6,543
17,259
18,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
14
0 / 3 / 0
8,409
443
12,304
9,389
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
konfuz3
Rama
13
2 / 4 / 1
8,547
450
7,654
13,181
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
necco21
Mercury
12
2 / 5 / 2
7,924
417
5,681
15,959
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 1 / 2
10,447
550
14,882
20,065
15,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
 
Neith
14
1 / 2 / 5
8,817
464
11,315
11,076
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Dyslexican32
Arachne
18
9 / 1 / 4
11,318
596
16,197
15,258
8,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
EndlessBeef
Discordia
17
1 / 0 / 3
10,181
536
8,018
9,180
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
14
2 / 1 / 4
9,664
509
7,918
14,548
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
16
16
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
2
4
W
Neith
 
Neith
1
2
5
1.75
W
Arachne
Dyslexican32
Arachne
9
1
4
11
W
Discordia
EndlessBeef
Discordia
1
0
3
2.5
W
Sylvanus
2
1
4
4
L
1
2
0
0.5
L
Cabrakan
amis26
Cabrakan
0
2
4
1
L
Nu Wa
0
3
0
0
L
Rama
konfuz3
Rama
2
4
1
0.63
L
Mercury
necco21
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,013
Damage
58,330
74,629
Taken
70,127
55,872
Mitigated
50,690
14,726
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,882
3,479
0
8,941
20,065
15,214
102
4,541
14,804
0
78,157
W
Neith
 
Neith
11,315
4,974
0
3,257
11,076
5,302
1,731
3,191
7,745
0
75,439
W
Arachne
Dyslexican32
Arachne
16,197
11,514
0
6,793
15,258
8,542
56
2,483
12,591
0
102,739
W
Discordia
EndlessBeef
Discordia
8,018
668
0
2,768
9,180
4,151
498
3,243
5,527
105,316
0
W
Sylvanus
7,918
1,971
3,255
7,510
14,548
17,481
487
4,566
9,690
25,994
0
L
8,831
1,204
0
6,194
18,841
21,889
260
3,788
15,053
238
49,474
L
Cabrakan
amis26
Cabrakan
6,543
725
640
4,293
17,259
18,644
256
3,882
13,377
31,386
0
L
Nu Wa
12,304
2,300
0
575
9,389
3,388
0
2,400
6,989
76,657
0
L
Rama
konfuz3
Rama
7,654
5,493
0
1,772
13,181
6,263
0
2,619
10,562
0
61,334
L
Mercury
necco21
Mercury
5,681
1,550
0
1,252
15,959
5,688
367
3,247
12,712
0
54,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
50,427
480
Minions Killed
602
0
Camps Cleared
0
1,711,458
Distance Traveled
1,782,622
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,447
550
119
6
0
376,422
0
W
Neith
8,817
464
141
7
0
327,716
1
W
Arachne
11,318
596
125
7
0
408,633
4
W
Discordia
10,181
536
191
10
0
384,667
3
W
Sylvanus
9,664
509
26
1
0
285,184
3
L
Tyr
8,061
424
95
5
0
350,312
5
L
Cabrakan
6,962
366
52
3
0
333,840
6
L
Nu Wa
8,409
443
142
7
0
338,202
4
L
Rama
8,547
450
118
6
0
293,422
3
L
Mercury
7,924
417
73
4
0
395,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role