Player Matchup

Thanatos
Thanatos
DoctorBower69
Thanatos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 40L
1,564 Elo+
Party 1
Pele
Pele
Swish Gargler
Pele
Level 107
God Stats
4W - 4L
1,505 SR
Queue Stats
109W - 105L
1,520 Elo+
Party 1
Chiron
Chiron
acol96
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 1
Hades
Hades
justboflexin
Hades
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,497 Elo+
Party 1
Ymir
Ymir
justfoy
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,282 Elo+
Party 1
Team Averages
Level 71
1,501 SR
1,481 Elo+

VS

Team Averages
Level 68
1,575 SR
1,563 Elo+
Fafnir
Fafnir
Bradee
Fafnir
Level 88
God Stats
0W - 1L
1,652 SR
Queue Stats
106W - 85L
1,595 Elo+
Party 2
Neith
Neith
Eatmychicken88
Neith
Level 36
God Stats
5W - 5L
1,626 SR
Queue Stats
138W - 136L
1,499 Elo+
Party 2
Lancelot
Lancelot
Ghanty1439
Lancelot
Level 85
God Stats
5W - 4L
1,486 SR
Queue Stats
61W - 61L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
Yelkage
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,562 Elo+
Party 3
Anubis
Anubis
nanneye
Anubis
Level 40
God Stats
6W - 2L
1,612 SR
Queue Stats
157W - 155L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoctorBower69
Thanatos
15
6 / 0 / 9
9,530
596
14,644
13,967
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 1 / 2
10,910
682
13,413
14,696
7,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
acol96
Chiron
15
5 / 2 / 3
9,644
603
13,406
9,259
3,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 1 / 7
9,864
617
10,893
9,727
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
justfoy
Ymir
13
2 / 0 / 11
8,843
553
4,950
8,714
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bradee
Fafnir
9
0 / 3 / 1
6,421
401
4,193
16,146
15,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 1
7,197
450
6,521
13,408
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Ghanty1439
Lancelot
12
2 / 9 / 0
7,813
488
5,613
16,827
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Yelkage
Guan Yu
13
0 / 5 / 1
7,988
499
5,705
16,713
15,597
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
nanneye
Anubis
12
0 / 3 / 0
6,972
436
4,500
11,988
5,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
25
Kills
3
4
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bradee
Fafnir
0
3
1
0.17
W
Thanatos
DoctorBower69
Thanatos
6
0
9
10.5
L
1
5
1
0.3
L
Lancelot
Ghanty1439
Lancelot
2
9
0
0.22
W
8
1
2
9
L
Guan Yu
Yelkage
Guan Yu
0
5
1
0.1
W
Chiron
acol96
Chiron
5
2
3
3.25
W
4
1
7
7.5
W
Ymir
justfoy
Ymir
2
0
11
7.5
L
Anubis
nanneye
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,306
Damage
26,532
56,363
Taken
75,082
29,132
Mitigated
48,529
28,583
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bradee
Fafnir
4,193
853
450
2,175
16,146
15,987
0
5,289
10,695
17,681
0
W
Thanatos
DoctorBower69
Thanatos
14,644
5,488
0
11,981
13,967
5,828
1,284
2,605
11,362
0
63,553
L
6,521
1,453
0
1,863
13,408
4,361
0
1,245
12,163
0
56,167
L
Lancelot
Ghanty1439
Lancelot
5,613
1,357
0
1,061
16,827
6,638
0
2,309
14,350
0
48,871
W
13,413
3,531
0
5,113
14,696
7,474
1,464
190
14,506
0
96,148
L
Guan Yu
Yelkage
Guan Yu
5,705
735
576
3,426
16,713
15,597
290
1,991
14,680
0
57,189
W
Chiron
acol96
Chiron
13,406
6,746
638
3,217
9,259
3,199
3,294
1,153
8,106
0
63,933
W
10,893
1,500
850
5,026
9,727
5,250
62
2,520
7,207
80,482
0
W
Ymir
justfoy
Ymir
4,950
1,277
0
1,758
8,714
7,381
40
2,813
5,901
19,154
0
L
Anubis
nanneye
Anubis
4,500
970
0
5,510
11,988
5,946
0
4,307
7,351
58,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
36,391
507
Minions Killed
398
0
Camps Cleared
0
1,637,990
Distance Traveled
1,423,065
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,421
401
26
2
0
294,513
5
W
Thanatos
9,530
596
83
5
0
386,347
5
L
Neith
7,197
450
80
5
0
253,744
7
L
Lancelot
7,813
488
80
5
0
325,215
3
W
Pele
10,910
682
161
10
0
313,865
4
L
Guan Yu
7,988
499
110
7
0
295,630
3
W
Chiron
9,644
603
111
7
0
317,757
0
W
Hades
9,864
617
137
9
0
312,489
5
W
Ymir
8,843
553
15
1
0
307,532
7
L
Anubis
6,972
436
102
6
0
253,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role