Player Matchup

Awilix
Awilix
Gold V
HeckinKewt
Awilix
Gold V
Level 130
God Stats
3W - 4L
1,611 SR
Queue Stats
75W - 70L
1,515 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
SetteeJr
Baron Samedi
Bronze V
Level 65
God Stats
3W - 8L
1,443 SR
Queue Stats
9W - 21L
1,472 MMR
Party 4
Bacchus
Bacchus
Bronze V
StealthTrax
Bacchus
Bronze V
Level 59
God Stats
3W - 5L
1,569 SR
Queue Stats
8W - 20L
1,465 MMR
Party 4
Danzaburou
Danzaburou
Gold II
Victor0132
Danzaburou
Gold II
Level 94
God Stats
55W - 39L
1,554 SR
Queue Stats
283W - 283L
1,520 MMR
Solo
Chaac
Chaac
Silver II
navster10
Chaac
Silver II
Level 87
God Stats
2W - 2L
1,411 SR
Queue Stats
50W - 48L
1,614 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,518 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,532 SR
1,527 MMR
Chronos
Chronos
Silver II
FaintFawn
Chronos
Silver II
Level 124
God Stats
0W - 1L
1,393 SR
Queue Stats
28W - 27L
1,559 MMR
Party 3
Mulan
Mulan
Gold V
HemLowkz702
Mulan
Gold V
Level 82
God Stats
2W - 3L
1,647 SR
Queue Stats
22W - 28L
1,608 MMR
Party 1
Hera
Hera
Gold V
NieR llSoul
Hera
Gold V
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 28L
1,608 MMR
Party 1
Atlas
Atlas
Silver V
TabitoRwwr
Atlas
Silver V
Level 61
God Stats
0W - 2L
1,619 SR
Queue Stats
95W - 114L
1,359 MMR
Party 3
Ne Zha
Ne Zha
Bronze V
Zump3658
Ne Zha
Bronze V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HeckinKewt
Awilix
14
6 / 0 / 9
8,358
643
10,006
7,945
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SetteeJr
Baron Samedi
12
2 / 1 / 6
7,004
539
4,585
7,024
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
StealthTrax
Bacchus
11
3 / 0 / 9
7,374
567
4,539
10,616
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Victor0132
Danzaburou
13
4 / 1 / 5
8,188
630
9,696
10,662
5,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
navster10
Chaac
13
4 / 1 / 2
7,816
601
6,596
8,541
5,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
IzanamiLancelotHadesPeleAthena

VS

Bans
AresNemesisTsukuyomiDiscordiaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FaintFawn
Chronos
10
1 / 3 / 0
6,164
474
6,494
10,076
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
6,883
529
8,359
12,067
7,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 4 / 1
6,364
490
4,844
7,113
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
8
0 / 5 / 1
5,746
442
4,445
12,304
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Zump3658
Ne Zha
8
1 / 6 / 1
5,648
434
2,952
11,647
3,661
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
3
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
FaintFawn
Chronos
1
3
0
0.33
W
Awilix
HeckinKewt
Awilix
6
0
9
10.5
L
1
3
0
0.33
L
0
4
1
0.13
W
Baron Samedi
SetteeJr
Baron Samedi
2
1
6
5
W
Bacchus
StealthTrax
Bacchus
3
0
9
7.5
L
Atlas
0
5
1
0.1
W
Danzaburou
Victor0132
Danzaburou
4
1
5
6.5
L
Ne Zha
Zump3658
Ne Zha
1
6
1
0.25
W
Chaac
navster10
Chaac
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
27,094
44,788
Taken
53,207
28,508
Mitigated
25,543
21,402
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FaintFawn
Chronos
6,494
2,073
0
4,264
10,076
3,052
0
1,691
8,385
46,481
0
W
Awilix
HeckinKewt
Awilix
10,006
3,757
0
4,600
7,945
3,507
0
1,559
6,386
0
58,825
L
8,359
1,328
0
4,462
12,067
7,118
0
596
11,471
0
48,354
L
4,844
1,215
0
500
7,113
2,489
593
2,071
5,042
57,739
0
W
Baron Samedi
SetteeJr
Baron Samedi
4,585
631
1,019
2,728
7,024
3,348
308
2,849
4,175
43,437
0
W
Bacchus
StealthTrax
Bacchus
4,539
942
0
2,266
10,616
10,721
226
4,587
6,029
11,984
0
L
Atlas
4,445
2,105
0
1,539
12,304
9,223
0
4,166
8,138
20,637
0
W
Danzaburou
Victor0132
Danzaburou
9,696
4,740
0
5,018
10,662
5,038
408
6,788
3,874
0
71,734
L
Ne Zha
Zump3658
Ne Zha
2,952
876
96
3,742
11,647
3,661
0
600
11,047
0
27,543
W
Chaac
navster10
Chaac
6,596
1,186
0
5,771
8,541
5,894
0
0
8,541
0
52,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
30,805
402
Minions Killed
336
0
Camps Cleared
0
1,296,157
Distance Traveled
1,156,188
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,164
474
82
6
0
237,167
5
W
Awilix
8,358
643
94
7
0
313,047
3
L
Mulan
6,883
529
85
7
0
231,015
6
L
Hera
6,364
490
94
7
0
234,038
4
W
Baron Samedi
7,004
539
67
5
0
263,924
2
W
Bacchus
7,374
567
14
1
0
254,381
0
L
Atlas
5,746
442
26
2
0
225,378
4
W
Danzaburou
8,188
630
131
10
0
225,003
2
L
Ne Zha
5,648
434
49
4
0
228,590
0
W
Chaac
7,816
601
96
7
0
239,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role