Player Matchup

Bellona
Bellona
BlackPandaTTO
Bellona
Level 76
God Stats
0W - 1L
1,543 SR
Queue Stats
80W - 61L
1,507 Elo+
Solo
Agni
Agni
Sparktucus
Agni
Level 90
God Stats
1W - 2L
1,247 SR
Queue Stats
227W - 235L
1,445 Elo+
Solo
Horus
Horus
Str_angel
Horus
Level 66
God Stats
1W - 4L
1,208 SR
Queue Stats
144W - 136L
1,438 Elo+
Party 2
Pele
Pele
daRabbit777
Pele
Level 62
God Stats
9W - 3L
1,559 SR
Queue Stats
175W - 179L
1,438 Elo+
Party 2
Rama
Rama
trokowii
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,379 Elo+
Solo
Team Averages
Level 81
1,412 SR
1,441 Elo+

VS

Team Averages
Level 103
1,487 SR
1,362 Elo+
Eset
Eset
Donovonji2713
Eset
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 44L
1,303 Elo+
Party 1
Bastet
Bastet
ForsakenDreamz
Bastet
Level 73
God Stats
3W - 2L
1,468 SR
Queue Stats
18W - 27L
1,319 Elo+
Party 1
Odin
Odin
Kaw112290
Odin
Level 134
God Stats
3W - 3L
1,507 SR
Queue Stats
117W - 147L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
MrBalsagna
Guan Yu
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 196L
1,415 Elo+
Solo
Freya
Freya
Tatted_Temptress
Freya
Level 128
God Stats
5W - 4L
1,461 SR
Queue Stats
146W - 169L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 2 / 5
6,095
610
2,499
5,425
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 6
7,829
783
12,136
9,252
4,765
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Str_angel
Horus
15
1 / 3 / 6
8,399
840
5,195
16,430
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
3 / 5 / 3
7,678
768
8,658
14,161
7,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
4 / 2 / 6
8,319
832
11,483
9,661
5,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
8,007
801
9,135
7,759
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 8
8,655
866
12,092
13,644
6,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
1 / 2 / 12
7,783
778
9,634
9,957
11,383
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MrBalsagna
Guan Yu
14
1 / 3 / 13
8,016
802
7,520
14,515
14,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 1 / 7
9,234
923
13,047
9,356
5,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
10
Kills
16
16
Deaths
11
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
5
1.25
W
2
3
9
2.17
W
5
2
8
4.5
W
Odin
1
2
12
3.5
W
Guan Yu
MrBalsagna
Guan Yu
1
3
13
2.5
L
2
4
6
1.25
L
Horus
Str_angel
Horus
1
3
6
1.33
W
7
1
7
10.5
L
3
5
3
0.9
L
Rama
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
51,428
54,929
Taken
55,231
42,746
Mitigated
39,925
16,632
Healing
26,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,499
481
586
928
5,425
5,115
0
2,682
2,743
0
5,689
W
9,135
200
2,706
730
7,759
3,233
0
2,104
5,655
23,757
0
W
12,092
1,893
785
4,691
13,644
6,010
254
3,527
10,117
0
16,769
W
Odin
9,634
321
952
556
9,957
11,383
288
2,120
7,837
0
15,945
W
Guan Yu
MrBalsagna
Guan Yu
7,520
988
5,559
5,282
14,515
14,232
98
2,715
11,800
0
11,236
L
12,136
1,033
209
411
9,252
4,765
0
2,623
6,629
22,927
0
L
Horus
Str_angel
Horus
5,195
2,227
3,526
5,201
16,430
19,677
0
8,490
7,940
0
6,761
W
13,047
4,015
1,671
3,623
9,356
5,067
749
1,670
7,686
28,300
0
L
8,658
1,474
749
2,744
14,161
7,845
0
5,098
9,063
0
19,549
L
Rama
11,483
8,928
645
1,633
9,661
5,344
0
3,289
6,372
0
31,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
41,695
118
Minions Killed
104
0
Camps Cleared
0
818,264
Distance Traveled
1,095,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,095
610
13
1
0
69,013
0
W
Eset
8,007
801
25
3
0
206,669
0
W
Bastet
8,655
866
17
2
0
246,922
0
W
Odin
7,783
778
20
2
0
220,461
0
W
Guan Yu
8,016
802
5
1
0
208,765
0
L
Agni
7,829
783
19
2
0
181,372
0
L
Horus
8,399
840
9
1
0
204,666
0
W
Freya
9,234
923
37
4
0
212,310
0
L
Pele
7,678
768
25
3
0
187,631
0
L
Rama
8,319
832
52
5
0
175,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role