Player Matchup

Bacchus
Bacchus
BigDdarius
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dammit_lui14
Morgan Le Fay
Level 101
God Stats
2W - 1L
1,522 SR
Queue Stats
55W - 57L
1,437 Elo+
Party 2
Thanatos
Thanatos
rainrain1
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,166 Elo+
Party 2
Team Averages
Level 40
1,507 SR
1,312 Elo+

VS

Team Averages
Level 110
1,610 SR
1,456 Elo+
Hades
Hades
BeezleBub669
Hades
Level 81
God Stats
31W - 25L
1,590 SR
Queue Stats
71W - 91L
1,396 Elo+
Solo
Bacchus
Bacchus
Vestpole
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,553 Elo+
Party 1
Charybdis
Charybdis
gerkyy
Charybdis
Level 127
God Stats
5W - 1L
1,741 SR
Queue Stats
31W - 28L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDdarius
Bacchus
14
0 / 8 / 5
9,621
601
6,048
26,079
23,614
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Dammit_lui14
Morgan Le Fay
17
6 / 6 / 1
12,363
773
20,689
15,843
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
rainrain1
Thanatos
12
2 / 17 / 4
9,826
614
8,519
20,512
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 17
12,661
791
20,135
18,910
10,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Vestpole
Bacchus
17
5 / 1 / 23
13,081
818
13,092
22,727
26,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
gerkyy
Charybdis
17
17 / 3 / 9
13,392
837
22,701
16,775
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
8
Kills
31
31
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
4
17
4.38
L
Bacchus
BigDdarius
Bacchus
0
8
5
0.31
L
Morgan Le Fay
Dammit_lui14
Morgan Le Fay
6
6
1
1.08
W
Bacchus
Vestpole
Bacchus
5
1
23
16.5
W
Charybdis
gerkyy
Charybdis
17
3
9
7.17
L
Thanatos
rainrain1
Thanatos
2
17
4
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,256
Damage
55,928
62,434
Taken
58,412
37,135
Mitigated
45,421
3,655
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,135
987
1,159
5,298
18,910
10,964
891
7,735
11,175
59,027
0
L
Bacchus
BigDdarius
Bacchus
6,048
514
0
0
26,079
23,614
0
11,244
14,835
20,517
0
L
Morgan Le Fay
Dammit_lui14
Morgan Le Fay
20,689
628
0
1,014
15,843
6,320
0
10,135
5,708
62,369
0
W
Bacchus
Vestpole
Bacchus
13,092
1,716
628
9,099
22,727
26,933
205
9,701
13,026
31,994
0
W
Charybdis
gerkyy
Charybdis
22,701
13,881
0
3,509
16,775
7,524
1,402
9,703
7,072
0
46,842
L
Thanatos
rainrain1
Thanatos
8,519
2,484
0
2,641
20,512
7,201
0
12,049
8,463
0
12,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
39,134
133
Minions Killed
185
5
Camps Cleared
7
708,781
Distance Traveled
831,830
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,661
791
86
5
5
266,166
4
L
Bacchus
9,621
601
27
2
0
250,206
2
L
Morgan Le Fay
12,363
773
94
6
4
246,218
1
W
Bacchus
13,081
818
41
3
0
310,353
1
W
Charybdis
13,392
837
58
4
2
255,311
0
L
Thanatos
9,826
614
12
1
1
212,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role