Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BXBBYMILLS
Neith
Level 62
God Stats
23W - 19L
1,568 SR
Queue Stats
318W - 330L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
HomelyRaccoon
Kukulkan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,183 Elo+
Party 3
Medusa
Medusa
TRCdeathdealer
Medusa
Level 159
God Stats
5W - 4L
1,558 SR
Queue Stats
136W - 123L
1,467 Elo+
Party 3
Ra
Ra
lilDeathsHelper
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 3
Team Averages
Level 80
1,525 SR
1,395 Elo+

VS

Team Averages
Level 79
1,380 SR
1,373 Elo+
Thor
Thor
Blustanli
Thor
Level 114
God Stats
24W - 24L
1,482 SR
Queue Stats
402W - 413L
1,418 Elo+
Solo
Ishtar
Ishtar
Dartagnan24
Ishtar
Level 129
God Stats
10W - 24L
1,235 SR
Queue Stats
442W - 490L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
J1gsawPupp3t
Tsukuyomi
Level 49
God Stats
3W - 6L
1,317 SR
Queue Stats
196W - 218L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Leosz21
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,317 Elo+
Party 2
He Bo
He Bo
bielvillar20
He Bo
Level 83
God Stats
81W - 103L
1,365 SR
Queue Stats
84W - 116L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 1 / 5
7,479
1,068
2,093
6,923
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
4 / 0 / 4
8,598
1,228
6,330
7,793
3,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HomelyRaccoon
Kukulkan
13
1 / 0 / 3
7,880
1,126
7,117
2,076
947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 0 / 6
8,223
1,175
8,016
5,500
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 7
7,810
1,116
3,080
3,715
3,151
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

347

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 0 / 0
5,082
726
0
0
0
Ishtar
13
0 / 0 / 0
7,656
1,094
4,219
3,286
1,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
J1gsawPupp3t
Tsukuyomi
12
1 / 3 / 0
7,456
1,065
5,805
6,318
3,859
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Leosz21
Cthulhu
13
0 / 3 / 1
7,500
1,071
6,656
14,946
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
7,274
1,039
6,806
5,805
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
8
Kills
1
1
Deaths
8
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
Neith
4
0
4
6
L
Thor
0
0
0
0
L
Ishtar
0
0
0
0
W
Kukulkan
HomelyRaccoon
Kukulkan
1
0
3
2.5
L
Tsukuyomi
J1gsawPupp3t
Tsukuyomi
1
3
0
0.33
L
Cthulhu
Leosz21
Cthulhu
0
3
1
0.17
W
2
0
6
5
L
0
2
1
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
23,486
26,007
Taken
30,355
16,737
Mitigated
24,492
4,083
Healing
922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,093
888
0
484
6,923
6,601
0
2,493
4,252
3,743
0
W
Neith
6,330
2,853
0
1,929
7,793
3,585
0
4,097
3,497
0
21,885
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
4,219
1,985
0
264
3,286
1,488
0
2,097
1,189
0
22,044
W
Kukulkan
HomelyRaccoon
Kukulkan
7,117
313
0
19
2,076
947
0
1,276
702
25,857
0
L
Tsukuyomi
J1gsawPupp3t
Tsukuyomi
5,805
1,404
0
39
6,318
3,859
0
2,504
3,486
0
17,659
L
Cthulhu
Leosz21
Cthulhu
6,656
203
0
596
14,946
16,923
0
6,694
8,252
17,795
0
W
8,016
4,648
0
0
5,500
2,453
0
3,236
2,206
0
21,135
L
6,806
96
0
23
5,805
2,222
0
995
4,810
16,909
0
W
3,080
434
1,028
623
3,715
3,151
0
1,758
1,888
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
34,968
128
Minions Killed
132
5
Camps Cleared
6
601,245
Distance Traveled
584,597
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,479
1,068
3
0
0
84,664
0
W
Neith
8,598
1,228
23
3
2
130,926
0
L
Thor
5,082
726
0
0
0
0
0
L
Ishtar
7,656
1,094
43
6
3
145,941
4
W
Kukulkan
7,880
1,126
49
7
0
121,175
0
L
Tsukuyomi
7,456
1,065
28
4
0
145,367
5
L
Cthulhu
7,500
1,071
42
6
1
144,334
0
W
Medusa
8,223
1,175
27
4
3
131,129
1
L
He Bo
7,274
1,039
19
3
2
148,955
0
W
Ra
7,810
1,116
26
4
0
133,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role