Player Matchup

Baba Yaga
Baba Yaga
Platinum IV
BonnieHaruno
Baba Yaga
Platinum IV
Level 94
God Stats
25W - 21L
1,592 SR
Queue Stats
110W - 90L
1,853 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
ItzHarley
Baron Samedi
Gold I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 126L
1,746 MMR
Party 1
Ares
Ares
Gold III
orlandojb
Ares
Gold III
Level 139
God Stats
12W - 12L
1,600 SR
Queue Stats
138W - 147L
1,635 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,564 SR
1,745 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,576 SR
1,560 MMR
Artemis
Artemis
Silver I
Koji Byakuya
Artemis
Silver I
Level 106
God Stats
1W - 2L
1,522 SR
Queue Stats
53W - 66L
1,297 MMR
Solo
Scylla
Scylla
Gold I
Zico_King420
Scylla
Gold I
Level 128
God Stats
35W - 38L
1,643 SR
Queue Stats
241W - 262L
1,542 MMR
Party 2
Fafnir
Fafnir
Platinum V
Zinnath_Doryu
Fafnir
Platinum V
Level 160
God Stats
50W - 51L
1,564 SR
Queue Stats
152W - 151L
1,842 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BonnieHaruno
Baba Yaga
19
7 / 2 / 3
13,523
712
18,558
14,766
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ItzHarley
Baron Samedi
17
1 / 6 / 6
12,336
649
16,627
18,124
8,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
2 / 1 / 6
13,459
708
11,608
22,286
30,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ShivaAchillesGebBastetAtlas

VS

Bans
SolChironCerberusChaacOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Koji Byakuya
Artemis
15
1 / 5 / 6
11,257
592
11,216
19,073
13,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
19
4 / 2 / 4
13,440
707
14,589
16,258
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 2
13,437
707
10,708
25,143
40,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
9
9
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BonnieHaruno
Baba Yaga
7
2
3
4.25
W
Baron Samedi
ItzHarley
Baron Samedi
1
6
6
0.67
L
Artemis
Koji Byakuya
Artemis
1
5
6
0.8
L
Scylla
4
2
4
3
L
4
3
2
1.67
W
Ares
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,793
Damage
36,513
55,176
Taken
60,474
44,662
Mitigated
60,074
18,190
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BonnieHaruno
Baba Yaga
18,558
807
0
4,726
14,766
6,130
1,522
9,029
5,737
61,624
0
W
Baron Samedi
ItzHarley
Baron Samedi
16,627
589
4,530
5,134
18,124
8,290
1,134
9,197
8,927
57,045
0
L
Artemis
Koji Byakuya
Artemis
11,216
4,768
0
2,927
19,073
13,035
140
16,849
2,224
0
30,721
L
Scylla
14,589
775
0
478
16,258
6,987
672
14,421
1,837
77,763
0
L
10,708
3,579
350
5,633
25,143
40,052
676
16,192
8,951
26,185
0
W
Ares
11,608
611
0
3,800
22,286
30,242
284
7,416
14,870
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
38,134
186
Minions Killed
209
9
Camps Cleared
6
1,025,052
Distance Traveled
989,898
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,523
712
86
5
5
354,650
0
W
Baron Samedi
12,336
649
68
4
3
299,983
1
L
Artemis
11,257
592
46
2
1
287,036
1
L
Scylla
13,440
707
136
7
5
375,271
2
L
Fafnir
13,437
707
27
1
0
327,591
3
W
Ares
13,459
708
32
2
1
370,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role