Player Matchup

King Arthur
King Arthur
CardinalPlus
King Arthur
Level 26
God Stats
3W - 6L
1,626 SR
Queue Stats
27W - 23L
1,535 Elo+
Party 1
Neith
Neith
NoXiousPower
Neith
Level 99
God Stats
2W - 1L
1,758 SR
Queue Stats
28W - 17L
1,613 Elo+
Party 1
Thoth
Thoth
TheVincent27
Thoth
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 25L
1,603 Elo+
Party 1
Team Averages
Level 83
1,628 SR
1,583 Elo+

VS

Team Averages
Level 98
1,538 SR
1,540 Elo+
Tyr
Tyr
DibbleDabble
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,527 Elo+
Party 2
Ymir
Ymir
EchoesofLife
Ymir
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 482L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
redante1
Baron Samedi
Level 17
God Stats
3W - 0L
1,614 SR
Queue Stats
10W - 8L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CardinalPlus
King Arthur
11
1 / 9 / 4
8,621
616
10,627
19,418
10,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 5 / 2
9,500
679
15,446
14,067
6,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 4
9,800
700
14,886
11,006
4,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,863
776
16,013
18,592
15,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 3 / 9
11,656
833
9,634
18,099
17,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
redante1
Baron Samedi
16
3 / 2 / 14
10,730
766
14,544
12,339
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
18
18
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CardinalPlus
King Arthur
1
9
4
0.33
W
7
2
6
5
W
8
3
9
4.17
L
3
5
2
0.8
L
3
4
4
1.25
W
Baron Samedi
redante1
Baron Samedi
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
40,191
44,491
Taken
49,030
22,388
Mitigated
40,183
4,224
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CardinalPlus
King Arthur
10,627
1,635
0
601
19,418
10,544
0
10,946
8,472
0
20,461
W
16,013
2,445
0
7,172
18,592
15,809
843
6,289
12,303
1,926
33,008
W
9,634
4,341
0
4,645
18,099
17,629
1,057
5,932
12,167
32,761
0
L
15,446
7,281
0
3,127
14,067
6,994
0
8,144
5,923
0
36,009
L
14,886
1,657
0
496
11,006
4,850
0
6,077
4,929
41,455
0
W
Baron Samedi
redante1
Baron Samedi
14,544
1,746
2,896
5,146
12,339
6,745
597
3,107
9,232
48,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
33,249
136
Minions Killed
168
2
Camps Cleared
8
728,250
Distance Traveled
819,031
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,621
616
21
2
0
241,304
1
W
Tyr
10,863
776
45
3
1
294,140
2
W
Ymir
11,656
833
59
4
5
245,090
3
L
Neith
9,500
679
43
3
0
235,269
3
L
Thoth
9,800
700
72
5
2
251,677
3
W
Baron Samedi
10,730
766
64
5
2
279,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role