Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MiniYeets420
Ah Muzen Cab
Level 24
God Stats
2W - 3L
1,534 SR
Queue Stats
28W - 21L
1,445 Elo+
Party 3
Ganesha
Ganesha
MudButtKing
Ganesha
Level 149
God Stats
1W - 1L
1,455 SR
Queue Stats
36W - 35L
1,463 Elo+
Party 3
Janus
Janus
ebolagravy1
Janus
Level 18
God Stats
2W - 2L
1,628 SR
Queue Stats
34W - 27L
1,532 Elo+
Party 3
Loki
Loki
holJacob24
Loki
Level 126
God Stats
1W - 1L
1,601 SR
Queue Stats
35W - 34L
1,442 Elo+
Party 3
Nox
Nox
whistlenote
Nox
Level 18
God Stats
7W - 10L
1,460 SR
Queue Stats
29W - 44L
1,419 Elo+
Solo
Team Averages
Level 67
1,535 SR
1,460 Elo+

VS

Team Averages
Level 71
1,697 SR
1,567 Elo+
Arachne
Arachne
Babykangaroo
Arachne
Level 89
God Stats
27W - 18L
1,646 SR
Queue Stats
245W - 196L
1,580 Elo+
Party 2
Zeus
Zeus
DigitalPlayer313
Zeus
Level 31
God Stats
5W - 0L
1,820 SR
Queue Stats
92W - 121L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Flasperwin
Kukulkan
Level 126
God Stats
31W - 21L
1,531 SR
Queue Stats
174W - 174L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
PHUCKYWUCKY
Hou Yi
Level 29
God Stats
11W - 4L
1,897 SR
Queue Stats
72W - 37L
1,619 Elo+
Party 2
Ymir
Ymir
Thor9618
Ymir
Level 78
God Stats
3W - 2L
1,592 SR
Queue Stats
5W - 2L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MiniYeets420
Ah Muzen Cab
9
0 / 0 / 0
6,246
568
0
0
0
Ganesha
MudButtKing
Ganesha
14
0 / 2 / 4
8,006
728
4,080
11,181
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 3
8,132
739
10,756
7,155
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 3
8,081
735
6,280
9,247
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 2 / 5
7,671
697
4,802
7,692
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Babykangaroo
Arachne
14
4 / 1 / 3
8,205
746
9,049
7,785
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 2
9,012
819
3,509
3,751
2,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Flasperwin
Kukulkan
15
0 / 2 / 5
8,362
760
5,608
9,153
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
15
5 / 3 / 1
8,477
771
7,447
10,119
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
1 / 2 / 4
8,114
738
4,156
9,225
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
7
Kills
11
11
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Babykangaroo
Arachne
4
1
3
5.5
W
1
0
2
2
W
Kukulkan
Flasperwin
Kukulkan
0
2
5
1.25
L
Ah Muzen Cab
MiniYeets420
Ah Muzen Cab
0
0
0
0
L
Ganesha
MudButtKing
Ganesha
0
2
4
1
W
Hou Yi
5
3
1
1.83
W
Ymir
1
2
4
1.5
L
2
2
3
1.75
L
3
5
3
0.9
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
29,769
35,275
Taken
40,033
24,700
Mitigated
24,057
3,820
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Babykangaroo
Arachne
9,049
4,944
0
1,709
7,785
4,553
0
4,102
3,683
0
18,175
W
3,509
192
1,544
2,431
3,751
2,109
239
1,387
2,364
28,223
0
W
Kukulkan
Flasperwin
Kukulkan
5,608
549
642
1,693
9,153
4,103
438
3,378
5,775
41,602
0
L
Ah Muzen Cab
MiniYeets420
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
MudButtKing
Ganesha
4,080
330
0
1,662
11,181
13,346
0
2,865
8,316
15,839
0
W
Hou Yi
7,447
4,804
0
1,817
10,119
4,646
1,150
5,255
4,864
0
27,409
W
Ymir
4,156
572
0
2,298
9,225
8,646
0
5,516
3,709
17,193
0
L
10,756
915
0
664
7,155
3,209
0
1,898
5,257
40,683
0
L
6,280
1,261
0
1,494
9,247
4,284
0
3,330
5,917
0
29,392
L
4,802
398
0
0
7,692
3,861
0
5,180
2,512
11,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,136
Gold Earned
42,170
173
Minions Killed
239
0
Camps Cleared
0
889,655
Distance Traveled
1,115,101
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,205
746
25
2
0
261,853
1
W
Zeus
9,012
819
62
6
0
229,370
1
W
Kukulkan
8,362
760
72
7
0
224,436
5
L
Ah Muzen Cab
6,246
568
0
0
0
0
0
L
Ganesha
8,006
728
18
2
0
224,223
1
W
Hou Yi
8,477
771
50
5
0
188,535
1
W
Ymir
8,114
738
30
3
0
210,907
1
L
Janus
8,132
739
92
8
0
218,722
4
L
Loki
8,081
735
45
4
0
220,004
1
L
Nox
7,671
697
18
2
0
226,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role