Player Matchup

Raijin
Raijin
IcarusBbqWings
Raijin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
SquidgyMelons
Aphrodite
Level 126
God Stats
3W - 0L
1,388 SR
Queue Stats
49W - 36L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
That Alcoholic
Zhong Kui
Level 127
God Stats
1W - 2L
1,680 SR
Queue Stats
20W - 16L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
espihawk
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,451 Elo+
Solo
Athena
Athena
lord4eyes
Athena
Level 147
God Stats
1W - 0L
1,653 SR
Queue Stats
21W - 21L
1,429 Elo+
Party 2
Team Averages
Level 114
1,544 SR
1,496 Elo+

VS

Team Averages
Level 110
1,582 SR
1,566 Elo+
Yemoja
Yemoja
BriBreezy27
Yemoja
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
453W - 419L
1,605 Elo+
Party 1
Thoth
Thoth
Lynniechu
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Solo
Cthulhu
Cthulhu
MindLesstripps
Cthulhu
Level 160
God Stats
11W - 12L
1,600 SR
Queue Stats
905W - 660L
1,572 Elo+
Party 1
Vamana
Vamana
PapaBear3240
Vamana
Level 153
God Stats
3W - 2L
1,730 SR
Queue Stats
365W - 335L
1,520 Elo+
Solo
Chaac
Chaac
southieboy_89
Chaac
Level 49
God Stats
3W - 5L
1,579 SR
Queue Stats
193W - 151L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 16
12,453
733
21,734
17,248
7,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SquidgyMelons
Aphrodite
20
2 / 1 / 17
11,941
702
7,250
15,903
10,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
That Alcoholic
Zhong Kui
20
9 / 4 / 7
12,637
743
15,175
19,257
14,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
espihawk
Cernunnos
20
6 / 5 / 16
12,514
736
31,292
22,571
10,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
lord4eyes
Athena
19
4 / 3 / 18
12,795
753
11,441
27,661
40,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 4 / 11
10,721
631
8,047
20,109
23,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Lynniechu
Thoth
19
6 / 8 / 6
11,584
681
19,668
18,167
9,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 6 / 9
12,029
708
19,946
21,737
28,738
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
12
2 / 3 / 2
9,357
550
6,025
12,674
10,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 11
11,952
703
26,031
27,969
38,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
26
Kills
18
18
Deaths
26
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
11
1.63
W
5
5
16
2.6
L
Thoth
Lynniechu
Thoth
6
8
6
1.13
L
4
6
9
1.42
L
Vamana
2
3
2
1
W
Aphrodite
SquidgyMelons
Aphrodite
2
1
17
10.5
W
Zhong Kui
That Alcoholic
Zhong Kui
9
4
7
3.13
W
Cernunnos
espihawk
Cernunnos
6
5
16
2.8
W
Athena
lord4eyes
Athena
4
3
18
4.33
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,892
Damage
79,717
102,640
Taken
100,656
83,241
Mitigated
111,337
57,242
Healing
32,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,047
2,437
10,762
4,662
20,109
23,803
560
8,761
11,149
18,841
0
W
21,734
2,400
3,763
2,420
17,248
7,358
1,881
8,180
9,068
40,917
0
L
Thoth
Lynniechu
Thoth
19,668
3,252
24
1,192
18,167
9,262
0
10,969
6,879
33,429
0
L
19,946
594
217
1,069
21,737
28,738
92
12,183
9,263
36,203
0
L
Vamana
6,025
2,285
2,088
5,357
12,674
10,811
36
6,082
6,391
0
10,458
W
Aphrodite
SquidgyMelons
Aphrodite
7,250
1,075
16,131
10,664
15,903
10,069
1,191
8,940
6,963
21,876
0
W
Zhong Kui
That Alcoholic
Zhong Kui
15,175
1,738
2,070
6,467
19,257
14,852
2,006
11,294
7,963
29,500
0
W
Cernunnos
espihawk
Cernunnos
31,292
14,661
2,419
8,491
22,571
10,499
2,799
10,136
12,435
0
68,467
W
Athena
lord4eyes
Athena
11,441
2,610
1,483
3,334
27,661
40,463
558
9,111
18,550
16,857
0
L
26,031
4,879
186
7,047
27,969
38,723
997
16,079
11,374
0
47,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,340
Gold Earned
55,643
189
Minions Killed
155
0
Camps Cleared
0
1,553,524
Distance Traveled
1,165,596
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,721
631
24
1
0
251,445
0
W
Raijin
12,453
733
50
3
0
264,318
5
L
Thoth
11,584
681
28
2
0
236,943
2
L
Cthulhu
12,029
708
53
3
0
250,028
0
L
Vamana
9,357
550
8
0
0
174,384
1
W
Aphrodite
11,941
702
39
2
0
378,905
1
W
Zhong Kui
12,637
743
28
2
0
287,496
0
W
Cernunnos
12,514
736
63
4
0
261,902
3
W
Athena
12,795
753
9
1
0
360,903
0
L
Chaac
11,952
703
42
2
0
252,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role