Player Matchup

Freya
Freya
AOT Stepdad
Freya
Level 29
God Stats
1W - 1L
1,655 SR
Queue Stats
179W - 215L
1,370 Elo+
Party 1
Vamana
Vamana
Im Always OTP
Vamana
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 43L
1,296 Elo+
Party 1
Fenrir
Fenrir
tacorific34
Fenrir
Level 59
God Stats
88W - 61L
1,459 SR
Queue Stats
428W - 500L
1,308 Elo+
Party 1
Team Averages
Level 35
1,538 SR
1,324 Elo+

VS

Team Averages
Level 77
1,522 SR
1,389 Elo+
Cthulhu
Cthulhu
Plague-Box-
Cthulhu
Level 5
God Stats
2W - 0L
1,405 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
dinobirdboy
Jormungandr
Level 125
God Stats
11W - 8L
1,604 SR
Queue Stats
15W - 16L
1,369 Elo+
Party 2
Medusa
Medusa
hithead169727
Medusa
Level 102
God Stats
3W - 2L
1,557 SR
Queue Stats
35W - 48L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,648
604
7,939
10,052
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 2
6,727
612
3,157
9,324
7,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
11
2 / 2 / 1
7,884
717
5,614
13,152
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Plague-Box-
Cthulhu
11
0 / 1 / 7
7,842
713
2,216
6,830
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
dinobirdboy
Jormungandr
13
7 / 1 / 2
8,919
811
12,845
11,049
6,237
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

12
2 / 1 / 4
7,650
695
8,944
7,488
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
2
2
0.5
W
Cthulhu
Plague-Box-
Cthulhu
0
1
7
3.5
W
Jormungandr
dinobirdboy
Jormungandr
7
1
2
8
W
2
1
4
4
L
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
24,005
32,528
Taken
25,367
21,416
Mitigated
16,600
7,124
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,939
2,229
390
1,605
10,052
4,205
0
5,517
4,535
21,810
0
L
3,157
764
225
1,039
9,324
7,833
0
3,264
6,060
0
13,770
W
Cthulhu
Plague-Box-
Cthulhu
2,216
616
2,076
1,101
6,830
7,145
50
1,770
4,890
8,275
0
W
Jormungandr
dinobirdboy
Jormungandr
12,845
4,185
182
2,855
11,049
6,237
389
3,592
7,239
38,399
0
W
8,944
2,838
0
404
7,488
3,218
443
2,102
5,202
0
26,278
L
Fenrir
5,614
1,305
97
3,768
13,152
9,378
0
6,917
6,235
0
14,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
24,411
80
Minions Killed
125
3
Camps Cleared
4
656,940
Distance Traveled
645,733
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,648
604
44
4
1
187,588
2
L
Vamana
6,727
612
20
2
0
238,602
0
W
Cthulhu
7,842
713
24
2
0
201,439
0
W
Jormungandr
8,919
811
60
5
3
227,712
2
W
Medusa
7,650
695
41
4
1
216,582
1
L
Fenrir
7,884
717
16
1
2
230,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role