Player Matchup

Chaac
Chaac
Silver IV
ABC166
Chaac
Silver IV
Level 156
God Stats
167W - 147L
1,495 SR
Queue Stats
1,074W - 1,101L
659 MMR
Solo
Ullr
Ullr
Diamond III
AlexHallon
Ullr
Diamond III
Level 157
God Stats
3W - 4L
1,642 SR
Queue Stats
82W - 55L
2,326 MMR
Solo
Geb
Geb
Bronze I
N0B0oDY
Geb
Bronze I
Level 160
God Stats
0W - 3L
1,485 SR
Queue Stats
54W - 66L
729 MMR
Solo
Thoth
Thoth
Platinum III
Roidrayge
Thoth
Platinum III
Level 81
God Stats
1W - 4L
1,557 SR
Queue Stats
206W - 217L
1,665 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
WinnieThePoohhhh
Tsukuyomi
Silver I
Level 59
God Stats
2W - 2L
1,923 SR
Queue Stats
78W - 74L
1,684 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,620 SR
1,413 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,548 SR
1,623 MMR
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
Antaga
Scylla
Platinum III
Level 160
God Stats
13W - 12L
1,622 SR
Queue Stats
257W - 257L
1,668 MMR
Solo
Cupid
Cupid
Diamond II
Syneo
Cupid
Diamond II
Level 156
God Stats
32W - 22L
1,718 SR
Queue Stats
177W - 160L
2,473 MMR
Solo
Ne Zha
Ne Zha
Silver V
Travelerr
Ne Zha
Silver V
Level 81
God Stats
23W - 24L
1,398 SR
Queue Stats
158W - 173L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABC166
Chaac
13
1 / 7 / 3
8,994
428
12,039
18,875
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 8 / 4
9,395
447
15,519
20,371
8,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
11
0 / 7 / 7
8,086
385
6,971
21,261
24,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Roidrayge
Thoth
14
4 / 14 / 3
9,681
461
10,148
22,134
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
18
8 / 5 / 3
11,767
560
22,348
17,637
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Yu HuangRavanaCliodhnaLancelot

VS

Bans
MulanKaliKhepriShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 4 / 11
12,904
614
17,008
25,050
12,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
 
Sylvanus
16
2 / 4 / 19
10,591
504
7,103
26,043
29,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Antaga
Scylla
19
13 / 2 / 6
13,355
636
23,957
15,991
7,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Syneo
Cupid
19
10 / 1 / 7
12,891
614
15,045
19,130
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Travelerr
Ne Zha
18
5 / 5 / 13
12,167
579
10,077
25,700
20,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
15
Kills
39
41
Deaths
16
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
11
3.63
W
Sylvanus
 
Sylvanus
2
4
19
2.88
L
Chaac
ABC166
Chaac
1
7
3
0.36
L
2
8
4
0.5
W
Scylla
Antaga
Scylla
13
2
6
8
L
Geb
0
7
7
0.5
L
Thoth
Roidrayge
Thoth
4
14
3
0.39
W
Cupid
Syneo
Cupid
10
1
7
13.5
W
Ne Zha
Travelerr
Ne Zha
5
5
13
2.3
L
Tsukuyomi
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,025
Damage
73,190
100,278
Taken
111,914
70,317
Mitigated
78,801
13,416
Healing
39,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,008
1,896
0
5,751
25,050
12,900
1,632
6,127
18,751
0
100,495
W
Sylvanus
 
Sylvanus
7,103
2,122
2,342
7,001
26,043
29,693
774
6,065
19,870
28,718
10,633
L
Chaac
ABC166
Chaac
12,039
1,378
0
4,144
18,875
20,633
315
4,738
14,137
12,755
50,003
L
15,519
8,520
0
2,824
20,371
8,514
0
2,033
18,338
0
86,451
W
Scylla
Antaga
Scylla
23,957
4,848
0
3,010
15,991
7,136
5,112
3,905
11,927
109,198
0
L
Geb
6,971
521
0
1,691
21,261
24,165
0
8,620
12,641
18,285
0
L
Thoth
Roidrayge
Thoth
10,148
456
0
1,115
22,134
8,586
536
10,166
11,968
56,115
0
W
Cupid
Syneo
Cupid
15,045
9,638
1,091
10,582
19,130
8,115
5,336
3,695
15,435
0
120,467
W
Ne Zha
Travelerr
Ne Zha
10,077
4,298
0
9,763
25,700
20,957
104
5,006
20,067
0
71,408
L
Tsukuyomi
22,348
6,873
0
3,642
17,637
8,419
0
4,606
13,031
0
102,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
61,908
460
Minions Killed
586
0
Camps Cleared
0
1,796,766
Distance Traveled
2,017,410
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,904
614
131
6
0
482,071
8
W
Sylvanus
10,591
504
50
2
0
351,572
4
L
Chaac
8,994
428
101
5
0
346,565
0
L
Ullr
9,395
447
124
6
0
318,630
6
W
Scylla
13,355
636
150
7
0
394,367
6
L
Geb
8,086
385
5
0
0
371,961
14
L
Thoth
9,681
461
97
5
0
328,371
1
W
Cupid
12,891
614
146
7
0
412,180
9
W
Ne Zha
12,167
579
109
5
0
377,220
6
L
Tsukuyomi
11,767
560
133
6
0
431,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role