Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juank80
Morgan Le Fay
Level 133
God Stats
14W - 25L
1,520 SR
Queue Stats
139W - 166L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Mogle2010
Cthulhu
Level 66
God Stats
3W - 2L
1,558 SR
Queue Stats
3W - 2L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
amnotcreative
Heimdallr
Level 104
God Stats
40W - 30L
1,573 SR
Queue Stats
387W - 398L
1,507 Elo+
Party 1
Thanatos
Thanatos
iamzackshelby
Thanatos
Level 126
God Stats
8W - 2L
1,754 SR
Queue Stats
132W - 156L
1,437 Elo+
Solo
Team Averages
Level 111
1,581 SR
1,478 Elo+

VS

Team Averages
Level 102
1,482 SR
1,487 Elo+
Cthulhu
Cthulhu
DDNC INC
Cthulhu
Level 79
God Stats
1W - 2L
1,490 SR
Queue Stats
194W - 190L
1,488 Elo+
Party 2
Cliodhna
Cliodhna
Darksquirrel12
Cliodhna
Level 107
God Stats
8W - 8L
1,353 SR
Queue Stats
134W - 155L
1,443 Elo+
Party 2
Merlin
Merlin
FangGT
Merlin
Level 147
God Stats
10W - 7L
1,468 SR
Queue Stats
256W - 258L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
ImPickleNiiick
Cernunnos
Level 108
God Stats
14W - 12L
1,574 SR
Queue Stats
136W - 128L
1,473 Elo+
Solo
Tyr
Tyr
moobisgoobis69
Tyr
Level 68
God Stats
2W - 7L
1,523 SR
Queue Stats
137W - 126L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 2
6,940
694
8,132
5,592
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Juank80
Morgan Le Fay
9
0 / 1 / 2
5,706
571
3,029
5,105
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mogle2010
Cthulhu
10
1 / 1 / 5
5,970
597
4,000
8,353
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
amnotcreative
Heimdallr
9
2 / 0 / 5
5,819
582
5,633
5,335
2,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
iamzackshelby
Thanatos
10
6 / 1 / 2
6,287
629
4,726
6,584
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DDNC INC
Cthulhu
8
1 / 4 / 0
4,681
468
4,283
9,030
3,446
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
9
0 / 1 / 1
5,236
524
3,178
7,641
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FangGT
Merlin
10
1 / 1 / 0
5,893
589
4,049
5,098
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
ImPickleNiiick
Cernunnos
8
0 / 3 / 1
4,821
482
2,445
6,532
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,459
446
2,384
11,083
5,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
2
4
L
Cthulhu
DDNC INC
Cthulhu
1
4
0
0.25
L
Cliodhna
0
1
1
0.5
L
Merlin
FangGT
Merlin
1
1
0
1
L
Cernunnos
ImPickleNiiick
Cernunnos
0
3
1
0.17
W
Morgan Le Fay
Juank80
Morgan Le Fay
0
1
2
1
W
Cthulhu
Mogle2010
Cthulhu
1
1
5
3.5
W
Heimdallr
amnotcreative
Heimdallr
2
0
5
4.5
W
Thanatos
iamzackshelby
Thanatos
6
1
2
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
16,339
30,969
Taken
39,384
13,358
Mitigated
15,981
16,933
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,132
220
0
3,492
5,592
2,055
220
173
5,419
44,748
0
L
Cthulhu
DDNC INC
Cthulhu
4,283
207
239
1,134
9,030
3,446
0
2,123
6,888
20,925
0
L
Cliodhna
3,178
538
0
3,632
7,641
2,915
0
2,531
4,998
0
33,393
L
Merlin
FangGT
Merlin
4,049
479
0
250
5,098
2,057
0
2,980
2,078
45,525
0
L
Cernunnos
ImPickleNiiick
Cernunnos
2,445
848
0
1,136
6,532
1,733
589
1,366
5,166
0
23,994
W
Morgan Le Fay
Juank80
Morgan Le Fay
3,029
133
0
1,289
5,105
2,125
0
3,064
2,041
36,689
0
W
Cthulhu
Mogle2010
Cthulhu
4,000
481
252
3,402
8,353
4,934
92
2,382
5,971
22,534
0
W
Heimdallr
amnotcreative
Heimdallr
5,633
3,333
0
2,612
5,335
2,036
134
2,155
3,180
0
35,770
W
Thanatos
iamzackshelby
Thanatos
4,726
702
0
5,886
6,584
2,208
158
558
6,026
0
35,539
L
2,384
402
0
507
11,083
5,830
0
5,618
5,093
0
21,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
25,090
316
Minions Killed
263
0
Camps Cleared
0
1,004,680
Distance Traveled
943,750
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,940
694
87
9
0
198,144
0
L
Cthulhu
4,681
468
33
3
0
202,838
2
L
Cliodhna
5,236
524
64
6
0
203,002
0
L
Merlin
5,893
589
88
9
0
178,403
0
L
Cernunnos
4,821
482
44
4
0
176,702
2
W
Morgan Le Fay
5,706
571
69
7
0
190,133
0
W
Cthulhu
5,970
597
29
3
0
209,074
0
W
Heimdallr
5,819
582
70
7
0
179,957
0
W
Thanatos
6,287
629
61
6
0
227,372
2
L
Tyr
4,459
446
34
3
0
182,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role