Player Matchup

Nike
Nike
Dubberr
Nike
Level 20
God Stats
2W - 1L
1,746 SR
Queue Stats
18W - 17L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
FarmerCyphrix
Cthulhu
Level 23
God Stats
1W - 1L
1,776 SR
Queue Stats
41W - 20L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
KyleRepp13
Baron Samedi
Level 98
God Stats
0W - 3L
1,583 SR
Queue Stats
77W - 75L
1,498 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LeagueofLeggings
Kumbhakarna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,632 Elo+
Party 2
Ravana
Ravana
eattherichhh
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Team Averages
Level 45
1,621 SR
1,552 Elo+

VS

Team Averages
Level 79
1,538 SR
1,553 Elo+
Tyr
Tyr
Am4z1ngByNature
Tyr
Level 28
God Stats
5W - 2L
1,828 SR
Queue Stats
169W - 110L
1,590 Elo+
Party 1
Anhur
Anhur
CostaK
Anhur
Level 91
God Stats
6W - 5L
1,403 SR
Queue Stats
162W - 108L
1,593 Elo+
Party 1
Artemis
Artemis
KitaOkami
Artemis
Level 129
God Stats
10W - 6L
1,580 SR
Queue Stats
154W - 78L
1,560 Elo+
Party 1
Baba Yaga
Baba Yaga
Novia
Baba Yaga
Level 17
God Stats
2W - 1L
1,287 SR
Queue Stats
13W - 12L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Padanic
Baron Samedi
Level 129
God Stats
3W - 2L
1,591 SR
Queue Stats
166W - 111L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dubberr
Nike
17
2 / 8 / 8
10,914
574
17,409
29,204
35,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
20
10 / 5 / 7
14,084
741
51,029
35,641
34,451
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
KyleRepp13
Baron Samedi
20
4 / 5 / 12
12,186
641
27,529
31,753
30,972
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
LeagueofLeggings
Kumbhakarna
20
3 / 6 / 12
12,889
678
11,166
42,556
55,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
14
0 / 9 / 8
9,382
494
3,668
23,250
25,326
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 16
11,048
581
12,358
34,091
40,862
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
CostaK
Anhur
19
8 / 5 / 14
12,280
646
26,490
25,488
13,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
KitaOkami
Artemis
20
15 / 3 / 14
15,434
812
52,210
27,949
15,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Novia
Baba Yaga
20
3 / 2 / 23
12,688
668
36,125
18,547
11,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Padanic
Baron Samedi
20
5 / 3 / 19
12,872
677
24,142
25,199
16,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
119
19
Kills
33
33
Deaths
19
47
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
6
16
1.67
W
Anhur
CostaK
Anhur
8
5
14
3
L
Nike
Dubberr
Nike
2
8
8
0.75
L
Cthulhu
10
5
7
2.7
W
Artemis
KitaOkami
Artemis
15
3
14
7.33
L
Baron Samedi
KyleRepp13
Baron Samedi
4
5
12
2
L
Kumbhakarna
LeagueofLeggings
Kumbhakarna
3
6
12
1.5
W
Baba Yaga
Novia
Baba Yaga
3
2
23
7.25
W
Baron Samedi
Padanic
Baron Samedi
5
3
19
4.83
L
Ravana
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,801
Damage
151,325
162,404
Taken
131,274
182,110
Mitigated
97,542
57,152
Healing
62,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,358
1,581
1,108
5,966
34,091
40,862
353
20,144
13,233
0
17,334
W
Anhur
CostaK
Anhur
26,490
12,683
3,511
4,458
25,488
13,440
319
18,280
6,659
0
35,880
L
Nike
Dubberr
Nike
17,409
2,054
1,132
787
29,204
35,468
166
12,434
16,770
68
25,307
L
Cthulhu
51,029
2,481
7,890
11,096
35,641
34,451
0
8,738
26,903
78,654
0
W
Artemis
KitaOkami
Artemis
52,210
29,626
824
10,881
27,949
15,900
4,162
18,502
8,927
0
85,849
L
Baron Samedi
KyleRepp13
Baron Samedi
27,529
2,911
10,311
10,957
31,753
30,972
264
12,779
18,974
60,826
0
L
Kumbhakarna
LeagueofLeggings
Kumbhakarna
11,166
1,309
2,436
10,519
42,556
55,893
441
17,640
24,916
15,941
0
W
Baba Yaga
Novia
Baba Yaga
36,125
3,509
1,907
5,930
18,547
11,085
1,848
11,135
6,996
63,217
0
W
Baron Samedi
Padanic
Baron Samedi
24,142
1,623
16,606
11,104
25,199
16,255
755
18,804
5,667
37,462
0
L
Ravana
3,668
457
529
1,495
23,250
25,326
0
8,676
14,574
0
6,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,455
Gold Earned
64,322
179
Minions Killed
194
0
Camps Cleared
0
1,571,601
Distance Traveled
1,621,190
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,048
581
4
0
0
348,161
0
W
Anhur
12,280
646
28
1
0
293,687
0
L
Nike
10,914
574
15
1
0
302,323
0
L
Cthulhu
14,084
741
75
4
0
378,184
0
W
Artemis
15,434
812
75
4
0
305,671
0
L
Baron Samedi
12,186
641
68
4
0
296,385
0
L
Kumbhakarna
12,889
678
15
1
0
346,802
0
W
Baba Yaga
12,688
668
47
2
0
326,789
2
W
Baron Samedi
12,872
677
40
2
0
346,882
0
L
Ravana
9,382
494
6
0
0
247,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role