Player Matchup

Lancelot
Lancelot
Silver I
GreenMongoose66
Lancelot
Silver I
Level 86
God Stats
2W - 1L
1,449 SR
Queue Stats
49W - 45L
1,293 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
HowlingBadge99
Baron Samedi
Gold III
Level 114
God Stats
14W - 6L
1,584 SR
Queue Stats
46W - 40L
1,527 MMR
Party 2
Vamana
Vamana
Silver I
ItsYoungTrece
Vamana
Silver I
Level 87
God Stats
4W - 1L
1,910 SR
Queue Stats
67W - 68L
1,182 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,647 SR
1,334 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 52
1,378 SR
1,330 MMR
Poseidon
Poseidon
Gold V
FlacidArmor
Poseidon
Gold V
Level 67
God Stats
6W - 9L
1,410 SR
Queue Stats
371W - 414L
1,294 MMR
Solo
Xbalanque
Xbalanque
Bronze III
MySaltySackOnU
Xbalanque
Bronze III
Level 55
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Shiva
Shiva
Silver III
Samurai_Iz_Sick
Shiva
Silver III
Level 35
God Stats
0W - 3L
1,326 SR
Queue Stats
3W - 12L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
7 / 6 / 9
10,389
799
16,432
16,767
7,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
HowlingBadge99
Baron Samedi
16
11 / 1 / 6
11,782
906
18,535
11,742
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 14
10,362
797
10,064
16,356
15,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasNu WaAh Muzen CabIzanamiAres

VS

Bans
KuzenboBaba YagaAnubisHeraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlacidArmor
Poseidon
14
3 / 3 / 5
9,148
704
9,770
10,784
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
MySaltySackOnU
Xbalanque
12
0 / 9 / 7
8,145
627
7,359
14,992
5,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 7 / 3
10,466
805
13,087
24,246
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
9
10
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FlacidArmor
Poseidon
3
3
5
1.83
W
Lancelot
7
6
9
1.92
W
Baron Samedi
HowlingBadge99
Baron Samedi
11
1
6
14
W
1
3
14
2.67
L
Xbalanque
MySaltySackOnU
Xbalanque
0
9
7
0.39
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
30,216
44,865
Taken
50,022
29,954
Mitigated
34,614
16,539
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FlacidArmor
Poseidon
9,770
1,095
0
428
10,784
4,295
0
6,360
4,424
31,270
0
W
Lancelot
16,432
5,521
688
2,369
16,767
7,907
28
4,158
12,609
0
40,464
W
Baron Samedi
HowlingBadge99
Baron Samedi
18,535
1,915
3,185
5,042
11,742
6,485
1,054
2,245
9,497
46,113
0
W
10,064
5,372
803
4,452
16,356
15,562
1,499
3,609
12,747
0
28,164
L
Xbalanque
MySaltySackOnU
Xbalanque
7,359
3,444
0
48
14,992
5,301
0
3,848
11,144
0
20,836
L
13,087
2,384
0
3,229
24,246
25,018
0
8,605
15,641
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
27,759
140
Minions Killed
117
5
Camps Cleared
5
740,130
Distance Traveled
648,308
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,148
704
58
4
4
229,612
1
W
Lancelot
10,389
799
43
3
2
253,276
1
W
Baron Samedi
11,782
906
62
5
1
232,813
2
W
Vamana
10,362
797
35
3
2
254,041
1
L
Xbalanque
8,145
627
38
3
0
191,362
0
L
Shiva
10,466
805
21
2
1
227,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role