Player Matchup

Hel
Hel
BumxFromxHell
Hel
Level 121
God Stats
0W - 3L
1,766 SR
Queue Stats
37W - 66L
1,299 Elo+
Party 2
Bacchus
Bacchus
Crimson_Day81
Bacchus
Level 126
God Stats
2W - 9L
1,260 SR
Queue Stats
74W - 119L
1,226 Elo+
Party 2
Sol
Sol
Evermoth
Sol
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 120L
1,166 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,230 Elo+

VS

Team Averages
Level 54
1,198 SR
1,273 Elo+
Yemoja
Yemoja
ButterzBabino
Yemoja
Level 28
God Stats
1W - 2L
1,212 SR
Queue Stats
31W - 101L
1,047 Elo+
Party 1
Loki
Loki
KingBartonLuther
Loki
Level 40
God Stats
1W - 6L
947 SR
Queue Stats
86W - 191L
1,161 Elo+
Party 1
Zhong Kui
Zhong Kui
amellia1707377
Zhong Kui
Level 94
God Stats
1W - 1L
1,436 SR
Queue Stats
5W - 12L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,546
686
11,692
10,957
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
12
4 / 4 / 1
8,243
749
11,795
11,253
5,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 7 / 4
6,899
627
4,866
11,003
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,401
764
4,053
10,383
7,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
7 / 1 / 7
8,755
796
9,678
10,168
4,199
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
amellia1707377
Zhong Kui
13
5 / 2 / 6
8,235
749
9,704
14,753
10,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
2
2
9
3.25
L
Bacchus
4
4
1
1.13
L
0
7
4
0.29
W
7
1
7
10.5
W
Zhong Kui
amellia1707377
Zhong Kui
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
23,435
33,213
Taken
35,304
12,860
Mitigated
22,885
11,625
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,692
549
2,758
5,879
10,957
4,420
58
5,907
5,050
26,692
0
W
4,053
1,349
4,750
2,384
10,383
7,903
0
8,197
1,706
16,010
0
L
Bacchus
11,795
824
433
946
11,253
5,109
0
4,122
7,131
27,971
0
L
4,866
723
172
1,437
11,003
3,331
79
3,934
7,069
18,133
0
W
9,678
2,727
0
0
10,168
4,199
0
7,558
2,279
0
22,657
W
Zhong Kui
amellia1707377
Zhong Kui
9,704
1,128
350
4,498
14,753
10,783
10
11,817
2,520
22,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
25,391
113
Minions Killed
85
5
Camps Cleared
2
579,363
Distance Traveled
509,261
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,546
686
44
4
1
206,954
1
W
Yemoja
8,401
764
22
2
0
152,023
0
L
Bacchus
8,243
749
42
4
3
205,358
4
L
Sol
6,899
627
27
2
1
167,051
0
W
Loki
8,755
796
28
3
1
194,769
0
W
Zhong Kui
8,235
749
35
3
1
162,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role