Player Matchup

Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MRFICTITI0US
Janus
Level 125
God Stats
0W - 2L
1,332 SR
Queue Stats
70W - 78L
1,358 Elo+
Solo
Arachne
Arachne
Wabbafetie
Arachne
Level 52
God Stats
3W - 2L
1,659 SR
Queue Stats
80W - 73L
1,411 Elo+
Party 1
Charybdis
Charybdis
YayItsShay
Charybdis
Level 69
God Stats
11W - 11L
1,302 SR
Queue Stats
338W - 383L
1,372 Elo+
Party 1
King Arthur
King Arthur
robert84
King Arthur
Level 107
God Stats
5W - 16L
1,269 SR
Queue Stats
169W - 196L
1,338 Elo+
Solo
Team Averages
Level 84
1,412 SR
1,396 Elo+

VS

Team Averages
Level 111
1,358 SR
1,403 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
IThatGuy144
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 162L
1,407 Elo+
Solo
Ra
Ra
Mr_Howdyy
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,403 Elo+
Solo
Amaterasu
Amaterasu
Ray8955
Amaterasu
Level 64
God Stats
1W - 1L
1,188 SR
Queue Stats
169W - 183L
1,372 Elo+
Solo
Sol
Sol
marmaku
Sol
Level 153
God Stats
2W - 4L
1,104 SR
Queue Stats
186W - 224L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 4 / 2
5,444
495
2,902
12,360
6,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 4 / 2
5,627
512
3,698
7,560
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Wabbafetie
Arachne
11
4 / 0 / 1
6,633
603
3,783
7,474
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
YayItsShay
Charybdis
8
0 / 3 / 0
4,922
447
5,332
8,251
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
robert84
King Arthur
10
1 / 1 / 0
6,444
586
5,210
7,281
5,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 2
6,142
558
4,841
8,054
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
IThatGuy144
Kuzenbo
9
1 / 1 / 5
6,165
560
4,831
10,587
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 2 / 1
6,861
624
4,888
5,276
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Ray8955
Amaterasu
12
1 / 1 / 0
6,871
625
4,253
8,374
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
9
5 / 1 / 2
6,073
552
8,305
7,862
2,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
W
Awilix
 
Awilix
2
1
2
3
W
Kuzenbo
IThatGuy144
Kuzenbo
1
1
5
3.5
L
1
4
2
0.5
W
3
2
1
1.75
W
Amaterasu
Ray8955
Amaterasu
1
1
0
1
L
Arachne
Wabbafetie
Arachne
4
0
1
4.5
L
Charybdis
YayItsShay
Charybdis
0
3
0
0
W
Sol
5
1
2
6
L
King Arthur
robert84
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
27,118
42,926
Taken
40,153
20,884
Mitigated
19,286
11,888
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,902
480
1,584
3,542
12,360
6,068
0
7,827
4,533
17,058
0
W
Awilix
 
Awilix
4,841
1,831
0
3,470
8,054
3,520
0
1,282
6,676
0
38,384
W
Kuzenbo
IThatGuy144
Kuzenbo
4,831
2,372
1,919
4,657
10,587
6,286
272
1,288
9,299
19,614
0
L
3,698
563
0
926
7,560
2,935
0
3,259
4,301
27,500
0
W
4,888
1,258
537
1,572
5,276
2,027
387
1,950
3,088
51,722
0
W
Amaterasu
Ray8955
Amaterasu
4,253
1,714
0
3,884
8,374
5,133
145
294
8,080
0
43,449
L
Arachne
Wabbafetie
Arachne
3,783
2,283
0
2,340
7,474
3,324
0
1,398
6,076
0
35,087
L
Charybdis
YayItsShay
Charybdis
5,332
3,338
561
2,320
8,251
2,605
0
5,473
2,778
0
32,128
W
Sol
8,305
4,456
0
3,999
7,862
2,320
950
1,704
6,116
38,518
0
L
King Arthur
robert84
King Arthur
5,210
246
0
615
7,281
5,952
0
67
7,214
1,128
38,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
32,112
270
Minions Killed
325
0
Camps Cleared
0
1,117,194
Distance Traveled
1,114,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,444
495
26
2
0
236,199
2
W
Awilix
6,142
558
62
6
0
250,685
3
W
Kuzenbo
6,165
560
18
2
0
222,066
1
L
Janus
5,627
512
41
4
0
187,750
2
W
Ra
6,861
624
98
9
0
224,752
0
W
Amaterasu
6,871
625
89
8
0
229,421
0
L
Arachne
6,633
603
56
5
0
271,744
0
L
Charybdis
4,922
447
58
5
0
190,748
3
W
Sol
6,073
552
58
5
0
187,688
1
L
King Arthur
6,444
586
89
8
0
230,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role