Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlejandroAFK
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,595 SR
Queue Stats
60W - 55L
1,503 Elo+
Party 1
Fenrir
Fenrir
Magnis42
Fenrir
Level 128
God Stats
1W - 0L
1,749 SR
Queue Stats
23W - 21L
1,495 Elo+
Party 1
Scylla
Scylla
kelter99
Scylla
Level 125
God Stats
3W - 1L
1,371 SR
Queue Stats
22W - 16L
1,508 Elo+
Party 1
Ares
Ares
poppahack
Ares
Level 159
God Stats
1W - 1L
1,559 SR
Queue Stats
29W - 30L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
xBoneChopsx3
Baron Samedi
Level 92
God Stats
2W - 0L
1,449 SR
Queue Stats
31W - 31L
1,439 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,490 Elo+

VS

Team Averages
Level 99
1,484 SR
1,383 Elo+
Heimdallr
Heimdallr
AntonioSpaghet
Heimdallr
Level 52
God Stats
9W - 7L
1,526 SR
Queue Stats
18W - 17L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
BillYBillY Jo
Kukulkan
Level 159
God Stats
3W - 7L
1,608 SR
Queue Stats
195W - 215L
1,348 Elo+
Solo
Mulan
Mulan
KogAniNjaGUILD
Mulan
Level 94
God Stats
45W - 41L
1,441 SR
Queue Stats
150W - 159L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
Sakurai Tomoki1
Erlang Shen
Level 89
God Stats
3W - 5L
1,283 SR
Queue Stats
240W - 219L
1,413 Elo+
Solo
Tyr
Tyr
tylerturbo02
Tyr
Level 103
God Stats
0W - 1L
1,560 SR
Queue Stats
17W - 24L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlejandroAFK
Ah Muzen Cab
20
9 / 1 / 24
14,352
1,196
28,387
13,748
8,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Magnis42
Fenrir
20
9 / 2 / 26
14,000
1,167
19,214
17,645
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
kelter99
Scylla
19
6 / 1 / 22
12,751
1,063
14,720
9,251
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
20
10 / 0 / 29
14,841
1,237
18,558
15,443
25,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
xBoneChopsx3
Baron Samedi
19
5 / 3 / 27
12,691
1,058
16,401
11,945
7,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AntonioSpaghet
Heimdallr
17
1 / 10 / 3
10,960
913
11,242
21,302
10,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
BillYBillY Jo
Kukulkan
17
3 / 9 / 3
11,854
988
22,801
18,061
8,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 9 / 4
12,620
1,052
17,017
28,329
21,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Sakurai Tomoki1
Erlang Shen
17
0 / 3 / 5
10,707
892
3,756
11,592
6,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 8 / 5
11,549
962
9,302
23,362
13,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
27
39
Kills
7
7
Deaths
39
128
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlejandroAFK
Ah Muzen Cab
9
1
24
21
L
Heimdallr
AntonioSpaghet
Heimdallr
1
10
3
0.25
L
Kukulkan
BillYBillY Jo
Kukulkan
3
9
3
0.5
L
3
9
4
0.56
W
Fenrir
Magnis42
Fenrir
9
2
26
11
L
Erlang Shen
Sakurai Tomoki1
Erlang Shen
0
3
5
0.83
W
Scylla
kelter99
Scylla
6
1
22
17
W
Ares
10
0
29
24.5
L
0
8
5
0.31
W
Baron Samedi
xBoneChopsx3
Baron Samedi
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,280
Damage
64,118
68,032
Taken
102,646
64,488
Mitigated
61,203
15,171
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlejandroAFK
Ah Muzen Cab
28,387
11,055
0
3,015
13,748
8,254
0
4,589
8,990
0
72,710
L
Heimdallr
AntonioSpaghet
Heimdallr
11,242
4,291
0
830
21,302
10,825
0
8,483
12,415
0
22,294
L
Kukulkan
BillYBillY Jo
Kukulkan
22,801
964
0
216
18,061
8,602
0
10,356
7,390
41,083
0
L
17,017
1,871
0
3,753
28,329
21,774
0
13,989
13,828
0
50,681
W
Fenrir
Magnis42
Fenrir
19,214
5,024
0
2,603
17,645
17,027
0
6,054
11,243
0
28,085
L
Erlang Shen
Sakurai Tomoki1
Erlang Shen
3,756
1,048
0
1,115
11,592
6,597
0
6,302
5,149
0
9,321
W
Scylla
kelter99
Scylla
14,720
2,412
0
0
9,251
5,430
0
2,765
6,359
23,193
0
W
Ares
18,558
720
0
1,630
15,443
25,868
0
5,497
9,632
24,635
0
L
9,302
1,725
19
2,457
23,362
13,405
0
9,697
13,184
0
37,272
W
Baron Samedi
xBoneChopsx3
Baron Samedi
16,401
1,421
4,692
3,231
11,945
7,909
0
3,896
7,834
37,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,635
Gold Earned
57,690
235
Minions Killed
250
8
Camps Cleared
10
1,193,274
Distance Traveled
1,102,609
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,352
1,196
106
9
5
210,049
0
L
Heimdallr
10,960
913
22
2
5
198,422
0
L
Kukulkan
11,854
988
51
4
0
205,592
3
L
Mulan
12,620
1,052
82
7
0
209,080
0
W
Fenrir
14,000
1,167
30
3
2
258,581
0
L
Erlang Shen
10,707
892
10
1
0
238,832
0
W
Scylla
12,751
1,063
25
2
1
218,610
0
W
Ares
14,841
1,237
5
0
0
323,114
3
L
Tyr
11,549
962
85
7
5
250,683
0
W
Baron Samedi
12,691
1,058
69
6
0
182,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role