Player Matchup

Izanami
Izanami
ChikiNia
Izanami
Level 121
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Unrenowned
Atlas
Level 110
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
exarcano
Hercules
Level 147
God Stats
8W - 16L
1,416 SR
Queue Stats
231W - 254L
1,554 Elo+
Solo
Awilix
Awilix
kissmaryjane
Awilix
Level 53
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hera
Hera
monkeygod24
Hera
Level 157
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 4L
1,644 Elo+
Party 3
Team Averages
Level 118
1,475 SR
1,539 Elo+

VS

Team Averages
Level 104
1,502 SR
1,506 Elo+
Sol
Sol
Aejax20
Sol
Level 134
God Stats
8W - 9L
1,461 SR
Queue Stats
220W - 207L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
Blackzero58
Cabrakan
Level 103
God Stats
5W - 6L
1,418 SR
Queue Stats
205W - 207L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Clap4Nino
Gilgamesh
Level 85
God Stats
5W - 2L
1,673 SR
Queue Stats
238W - 220L
1,471 Elo+
Party 1
Ishtar
Ishtar
Cogig
Ishtar
Level 68
God Stats
16W - 11L
1,521 SR
Queue Stats
207W - 184L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PauroPrime
Tsukuyomi
Level 128
God Stats
1W - 4L
1,437 SR
Queue Stats
192W - 175L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChikiNia
Izanami
17
0 / 0 / 1
10,127
675
15,700
11,820
6,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
17
1 / 0 / 1
10,616
708
10,105
13,530
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
exarcano
Hercules
16
0 / 3 / 2
9,345
623
11,772
18,722
22,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
15
2 / 9 / 1
9,453
630
7,088
17,825
10,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 2
10,015
668
14,705
11,886
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
5 / 1 / 6
10,778
719
15,017
12,045
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
Blackzero58
Cabrakan
18
4 / 1 / 11
11,221
748
10,145
17,895
23,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
Clap4Nino
Gilgamesh
17
4 / 0 / 10
11,296
753
12,348
17,885
17,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Cogig
Ishtar
17
0 / 2 / 7
10,525
702
13,307
12,754
6,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PauroPrime
Tsukuyomi
18
4 / 0 / 4
10,312
687
13,207
14,241
7,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
17
17
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
6
8
W
Cabrakan
Blackzero58
Cabrakan
4
1
11
9.5
L
Izanami
ChikiNia
Izanami
0
0
1
0.5
W
Gilgamesh
Clap4Nino
Gilgamesh
4
0
10
9
W
Ishtar
Cogig
Ishtar
0
2
7
1.75
W
Tsukuyomi
PauroPrime
Tsukuyomi
4
0
4
6
L
Atlas
1
0
1
1.5
L
Hercules
exarcano
Hercules
0
3
2
0.33
L
Awilix
2
9
1
0.28
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,370
Damage
64,024
73,783
Taken
74,820
63,017
Mitigated
60,021
14,243
Healing
22,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,017
4,495
0
3,308
12,045
5,462
617
4,565
7,305
45,851
0
W
Cabrakan
Blackzero58
Cabrakan
10,145
1,315
1,508
6,406
17,895
23,859
0
6,348
11,150
25,544
0
L
Izanami
ChikiNia
Izanami
15,700
12,785
0
2,415
11,820
6,251
112
3,899
7,921
0
73,635
W
Gilgamesh
Clap4Nino
Gilgamesh
12,348
2,899
2,335
3,326
17,885
17,247
0
4,235
13,292
126
36,598
W
Ishtar
Cogig
Ishtar
13,307
8,252
1,495
3,258
12,754
6,233
208
5,493
7,225
878
50,649
W
Tsukuyomi
PauroPrime
Tsukuyomi
13,207
1,968
0
917
14,241
7,220
0
4,169
10,006
0
47,597
L
Atlas
10,105
3,362
0
1,746
13,530
18,392
0
4,721
8,809
25,518
0
L
Hercules
exarcano
Hercules
11,772
1,536
1,191
6,824
18,722
22,502
0
4,578
14,144
0
29,644
L
Awilix
7,088
1,710
0
1,838
17,825
10,101
0
8,880
8,945
0
16,603
L
14,705
3,820
0
229
11,886
5,771
751
3,210
8,676
51,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
54,132
306
Minions Killed
302
0
Camps Cleared
0
1,470,570
Distance Traveled
1,535,990
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,778
719
81
5
0
285,277
0
W
Cabrakan
11,221
748
30
2
0
306,708
2
L
Izanami
10,127
675
151
10
0
306,939
3
W
Gilgamesh
11,296
753
36
2
0
335,123
0
W
Ishtar
10,525
702
100
7
0
283,891
1
W
Tsukuyomi
10,312
687
55
4
0
324,991
2
L
Atlas
10,616
708
23
2
0
324,093
1
L
Hercules
9,345
623
39
3
0
288,400
2
L
Awilix
9,453
630
20
1
0
280,508
0
L
Hera
10,015
668
73
5
0
270,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role