Player Matchup

Neith
Neith
Cass_Deezy
Neith
Level 26
God Stats
36W - 37L
1,317 SR
Queue Stats
98W - 110L
1,263 Elo+
Party 2
Sylvanus
Sylvanus
DTrumpIsARacist
Sylvanus
Level 64
God Stats
3W - 5L
1,543 SR
Queue Stats
10W - 15L
1,300 Elo+
Party 2
Chang'e
Chang'e
Slurms_McKenzee
Chang'e
Level 129
God Stats
1W - 2L
1,494 SR
Queue Stats
76W - 86L
1,349 Elo+
Party 1
Mulan
Mulan
Soft_Serv
Mulan
Level 88
God Stats
5W - 4L
1,521 SR
Queue Stats
93W - 100L
1,335 Elo+
Party 1
Nike
Nike
whigPS
Nike
Level 108
God Stats
7W - 4L
1,430 SR
Queue Stats
47W - 73L
1,349 Elo+
Solo
Team Averages
Level 83
1,461 SR
1,319 Elo+

VS

Team Averages
Level 53
1,458 SR
1,326 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GingerForDays
Artemis
Level 40
God Stats
0W - 2L
1,260 SR
Queue Stats
16W - 38L
1,214 Elo+
Party 3
Set
Set
Kaspyz
Set
Level 61
God Stats
11W - 3L
1,644 SR
Queue Stats
82W - 101L
1,378 Elo+
Party 3
Baron Samedi
Baron Samedi
dinosaursera
Baron Samedi
Level 26
God Stats
6W - 4L
1,387 SR
Queue Stats
26W - 45L
1,269 Elo+
Party 3
Geb
Geb
funnyreaper1311
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 1 / 2
7,498
536
6,891
5,141
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
3 / 2 / 4
6,846
489
8,248
11,553
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 0 / 4
8,016
573
8,020
6,329
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Soft_Serv
Mulan
12
3 / 0 / 0
7,042
503
4,780
7,766
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
whigPS
Nike
13
0 / 1 / 0
7,759
554
3,634
11,113
6,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 0
7,076
505
5,439
6,718
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
10
0 / 5 / 2
5,713
408
4,849
10,328
3,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
Kaspyz
Set
12
2 / 2 / 1
7,117
508
5,770
11,979
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
dinosaursera
Baron Samedi
10
0 / 4 / 0
5,953
425
1,519
6,867
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,985
428
6,451
13,686
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
4
4
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Neith
5
1
2
6
W
Sylvanus
3
2
4
2.5
L
Artemis
0
5
2
0.2
L
Set
Kaspyz
Set
2
2
1
1.25
W
4
0
4
6
W
Mulan
Soft_Serv
Mulan
3
0
0
3
L
Baron Samedi
dinosaursera
Baron Samedi
0
4
0
0
L
1
3
2
0.67
W
Nike
whigPS
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
24,028
41,902
Taken
49,578
24,443
Mitigated
27,141
14,624
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,439
900
40
2,133
6,718
2,688
138
1,184
5,534
56,153
0
W
Neith
6,891
4,486
0
939
5,141
2,594
0
1,982
3,159
0
42,035
W
Sylvanus
8,248
3,007
956
3,610
11,553
9,155
0
3,846
7,707
25,537
12,022
L
Artemis
4,849
2,412
0
2,073
10,328
3,702
0
3,741
6,587
0
33,775
L
Set
Kaspyz
Set
5,770
2,655
0
1,330
11,979
5,476
0
1,548
10,431
0
67,812
W
8,020
560
365
2,469
6,329
2,404
70
2,027
4,302
48,358
0
W
Mulan
Soft_Serv
Mulan
4,780
624
0
2,303
7,766
3,935
0
1,133
6,633
0
42,622
L
Baron Samedi
dinosaursera
Baron Samedi
1,519
229
66
889
6,867
2,966
0
4,363
2,504
36,534
0
L
6,451
2,426
0
748
13,686
12,309
100
4,271
9,415
19,293
0
W
Nike
whigPS
Nike
3,634
298
0
3,982
11,113
6,355
0
4,421
6,692
0
62,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
31,844
385
Minions Killed
370
0
Camps Cleared
0
1,256,217
Distance Traveled
1,241,256
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,076
505
118
8
0
242,182
1
W
Neith
7,498
536
74
5
0
211,808
0
W
Sylvanus
6,846
489
46
3
0
223,354
6
L
Artemis
5,713
408
63
5
0
225,816
1
L
Set
7,117
508
105
8
0
275,150
1
W
Chang'e
8,016
573
82
6
0
279,724
2
W
Mulan
7,042
503
63
5
0
296,284
4
L
Baron Samedi
5,953
425
62
4
0
222,688
0
L
Geb
5,985
428
22
2
0
275,420
0
W
Nike
7,759
554
120
9
0
245,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role