Player Matchup

Nemesis
Nemesis
CrispAle
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
ItsHuby19
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,380 Elo+
Party 2
Bastet
Bastet
MagicJack03
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,329 Elo+
Party 2
Cliodhna
Cliodhna
Tigidoulailai
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,350 Elo+
Party 2
Raijin
Raijin
itsMondou20
Raijin
Level 85
God Stats
1W - 1L
1,711 SR
Queue Stats
48W - 53L
1,383 Elo+
Party 2
Team Averages
Level 34
1,542 SR
1,388 Elo+

VS

Team Averages
Level 72
1,436 SR
1,405 Elo+
Cthulhu
Cthulhu
Dragon36006
Cthulhu
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,400 Elo+
Solo
Chiron
Chiron
Element963
Chiron
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 136L
1,379 Elo+
Solo
Chang'e
Chang'e
Starfý
Chang'e
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 108L
1,545 Elo+
Solo
Hercules
Hercules
ToretexD
Hercules
Level 26
God Stats
2W - 5L
1,141 SR
Queue Stats
8W - 19L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
petermarquez
Xing Tian
Level 156
God Stats
88W - 81L
1,536 SR
Queue Stats
434W - 433L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrispAle
Nemesis
19
2 / 12 / 11
12,824
986
9,048
25,884
12,562
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
ItsHuby19
Lancelot
18
2 / 9 / 9
12,511
962
12,403
25,942
12,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
19
5 / 5 / 10
13,398
1,031
19,743
25,821
11,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Tigidoulailai
Cliodhna
19
2 / 6 / 13
13,036
1,003
20,667
29,920
13,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
19
6 / 4 / 7
14,315
1,101
32,361
26,886
12,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragon36006
Cthulhu
20
8 / 0 / 23
14,631
1,125
21,808
15,532
15,734
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Element963
Chiron
20
5 / 2 / 14
13,302
1,023
20,642
15,833
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Starfý
Chang'e
20
7 / 2 / 20
14,264
1,097
23,018
16,819
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ToretexD
Hercules
20
8 / 6 / 21
14,238
1,095
31,761
28,298
32,446
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
petermarquez
Xing Tian
20
8 / 7 / 22
14,148
1,088
27,761
25,877
24,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
136
17
Kills
36
36
Deaths
17
50
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrispAle
Nemesis
2
12
11
0.63
W
Cthulhu
Dragon36006
Cthulhu
8
0
23
19.5
W
Chiron
Element963
Chiron
5
2
14
6
L
Lancelot
ItsHuby19
Lancelot
2
9
9
0.72
L
Bastet
5
5
10
2
W
Chang'e
Starfý
Chang'e
7
2
20
8.5
L
Cliodhna
Tigidoulailai
Cliodhna
2
6
13
1.42
W
Hercules
ToretexD
Hercules
8
6
21
3.08
L
Raijin
6
4
7
2.38
W
Xing Tian
petermarquez
Xing Tian
8
7
22
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,222
Damage
124,990
134,453
Taken
102,359
62,654
Mitigated
85,726
14,001
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrispAle
Nemesis
9,048
4,851
0
636
25,884
12,562
0
15,174
10,710
0
17,220
W
Cthulhu
Dragon36006
Cthulhu
21,808
1,339
1,066
1,629
15,532
15,734
0
4,801
10,731
50,125
0
W
Chiron
Element963
Chiron
20,642
8,087
1,909
2,111
15,833
6,643
0
4,727
11,106
0
47,167
L
Lancelot
ItsHuby19
Lancelot
12,403
1,874
0
812
25,942
12,780
0
12,882
13,060
0
29,580
L
Bastet
19,743
4,369
0
3,283
25,821
11,714
0
13,716
12,105
0
33,726
W
Chang'e
Starfý
Chang'e
23,018
2,123
8,468
6,682
16,819
6,852
0
5,602
11,217
53,345
0
L
Cliodhna
Tigidoulailai
Cliodhna
20,667
1,902
0
5,772
29,920
13,520
0
17,558
12,362
0
37,216
W
Hercules
ToretexD
Hercules
31,761
8,402
0
4,530
28,298
32,446
0
8,714
18,618
362
38,650
L
Raijin
32,361
2,403
690
2,808
26,886
12,078
0
13,599
13,287
77,991
0
W
Xing Tian
petermarquez
Xing Tian
27,761
1,770
520
899
25,877
24,051
0
8,517
17,360
38,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,084
Gold Earned
70,583
215
Minions Killed
271
8
Camps Cleared
5
1,254,949
Distance Traveled
1,259,749
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,824
986
10
1
4
212,494
2
W
Cthulhu
14,631
1,125
66
5
0
287,464
0
W
Chiron
13,302
1,023
82
6
2
241,321
0
L
Lancelot
12,511
962
29
2
1
277,116
0
L
Bastet
13,398
1,031
25
2
1
278,973
0
W
Chang'e
14,264
1,097
79
6
2
262,923
3
L
Cliodhna
13,036
1,003
24
2
1
257,333
0
W
Hercules
14,238
1,095
23
2
1
228,839
2
L
Raijin
14,315
1,101
127
10
1
229,033
0
W
Xing Tian
14,148
1,088
21
2
0
239,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role