Player Matchup

Sol
Sol
BaccdoeBando
Sol
Level 15
God Stats
2W - 1L
1,401 SR
Queue Stats
9W - 14L
1,224 Elo+
Party 2
Guan Yu
Guan Yu
FifthWind
Guan Yu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,176 Elo+
Party 2
Fenrir
Fenrir
Kemados
Fenrir
Level 134
God Stats
2W - 0L
1,866 SR
Queue Stats
210W - 185L
1,640 Elo+
Solo
Team Averages
Level 83
1,589 SR
1,347 Elo+

VS

Team Averages
Level 66
1,582 SR
1,801 Elo+
Ao Kuang
Ao Kuang
Hurrikoehn22
Ao Kuang
Level 114
God Stats
7W - 3L
1,889 SR
Queue Stats
517W - 423L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
Mcwicho
Baron Samedi
Level 68
God Stats
6W - 3L
1,564 SR
Queue Stats
16W - 8L
1,869 Elo+
Party 1
Danzaburou
Danzaburou
YNGCAPO
Danzaburou
Level 15
God Stats
2W - 1L
1,294 SR
Queue Stats
18W - 10L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,541
628
14,347
10,089
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
FifthWind
Guan Yu
12
0 / 3 / 2
7,429
619
4,088
10,482
6,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Kemados
Fenrir
12
0 / 0 / 0
6,814
568
5,385
14,682
14,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hurrikoehn22
Ao Kuang
14
5 / 1 / 2
8,964
747
13,058
15,220
7,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Mcwicho
Baron Samedi
12
1 / 1 / 6
7,633
636
7,829
5,926
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
YNGCAPO
Danzaburou
12
1 / 0 / 6
7,802
650
9,885
7,431
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
Guan Yu
FifthWind
Guan Yu
0
3
2
0.33
L
Ao Kuang
Hurrikoehn22
Ao Kuang
5
1
2
6
W
Fenrir
Kemados
Fenrir
0
0
0
0
L
Baron Samedi
Mcwicho
Baron Samedi
1
1
6
4
L
Danzaburou
YNGCAPO
Danzaburou
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
30,772
35,253
Taken
28,577
25,429
Mitigated
13,769
9,437
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,347
5,839
0
2,352
10,089
4,694
0
6,580
3,509
30,268
4,023
W
Guan Yu
FifthWind
Guan Yu
4,088
732
1,508
1,826
10,482
6,271
0
5,864
4,618
0
20,361
L
Ao Kuang
Hurrikoehn22
Ao Kuang
13,058
4,133
0
8,892
15,220
7,865
794
6,500
8,720
29,312
0
W
Fenrir
Kemados
Fenrir
5,385
1,449
0
3,751
14,682
14,464
0
8,805
5,877
0
15,610
L
Baron Samedi
Mcwicho
Baron Samedi
7,829
503
2,297
1,909
5,926
2,827
0
2,648
3,278
22,370
0
L
Danzaburou
YNGCAPO
Danzaburou
9,885
4,238
0
657
7,431
3,077
98
3,547
3,884
0
35,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,784
Gold Earned
24,399
122
Minions Killed
135
5
Camps Cleared
6
667,378
Distance Traveled
608,217
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,541
628
48
4
1
183,895
3
W
Guan Yu
7,429
619
51
4
1
228,704
0
L
Ao Kuang
8,964
747
43
4
4
218,292
0
W
Fenrir
6,814
568
23
2
3
254,779
0
L
Baron Samedi
7,633
636
33
3
1
183,370
7
L
Danzaburou
7,802
650
59
5
1
206,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role