Player Matchup

Hel
Hel
Tscripty
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,463 Elo+
Party 2
Mulan
Mulan
Ultramania
Mulan
Level 62
God Stats
2W - 3L
1,398 SR
Queue Stats
208W - 191L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
maddieepee
Nu Wa
Level 26
God Stats
23W - 36L
1,432 SR
Queue Stats
39W - 69L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
mettysman
Jormungandr
Level 21
God Stats
7W - 6L
1,536 SR
Queue Stats
24W - 40L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
suberdodoo
Amaterasu
Level 44
God Stats
9W - 6L
1,500 SR
Queue Stats
88W - 98L
1,454 Elo+
Party 3
Team Averages
Level 35
1,473 SR
1,439 Elo+

VS

Team Averages
Level 39
1,393 SR
1,417 Elo+
Nu Wa
Nu Wa
Bearded__Beef
Nu Wa
Level 14
God Stats
1W - 4L
1,148 SR
Queue Stats
18W - 19L
1,417 Elo+
Solo
Cupid
Cupid
SquirrelyJax
Cupid
Level 18
God Stats
0W - 7L
1,182 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Pele
Pele
TaraAzuca
Pele
Level 29
God Stats
30W - 44L
1,430 SR
Queue Stats
58W - 81L
1,462 Elo+
Party 1
Atlas
Atlas
UndeadAnto
Atlas
Level 128
God Stats
2W - 2L
1,703 SR
Queue Stats
269W - 270L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
vampiresho
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
9,874
760
8,677
10,981
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
17
5 / 0 / 12
10,202
785
19,405
14,874
16,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
17
4 / 0 / 10
9,834
756
13,044
7,117
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
mettysman
Jormungandr
16
2 / 4 / 17
9,347
719
8,785
16,897
17,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
suberdodoo
Amaterasu
16
7 / 3 / 11
9,976
767
12,413
20,592
18,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
8,879
683
12,119
8,239
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 5 / 1
7,920
609
5,151
11,276
4,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
16
4 / 6 / 2
9,224
710
11,104
16,677
7,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Atlas
15
3 / 4 / 2
8,878
683
13,657
21,689
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
vampiresho
Amaterasu
13
0 / 5 / 3
7,716
594
3,131
14,497
9,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
22
Kills
8
9
Deaths
22
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
5
1
0.1
L
Pele
4
6
2
0.83
W
4
2
10
4.5
W
Mulan
5
0
12
11
L
Atlas
3
4
2
1
W
Nu Wa
4
0
10
9
W
Jormungandr
mettysman
Jormungandr
2
4
17
2.63
W
Amaterasu
suberdodoo
Amaterasu
7
3
11
4.17
L
Amaterasu
vampiresho
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,324
Damage
45,162
70,461
Taken
72,378
61,401
Mitigated
46,165
25,432
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,119
1,818
0
250
8,239
4,026
427
4,131
4,108
49,074
0
L
5,151
2,385
343
1,489
11,276
4,983
0
4,765
6,511
0
21,517
L
Pele
11,104
1,810
0
3,193
16,677
7,853
0
6,919
9,758
0
33,395
W
8,677
1,211
10,136
7,015
10,981
5,101
1,402
5,856
5,125
39,991
0
W
Mulan
19,405
2,398
0
2,702
14,874
16,641
460
5,798
9,076
0
41,468
L
Atlas
13,657
5,841
0
914
21,689
19,769
0
8,687
13,002
26,303
0
W
Nu Wa
13,044
3,466
0
1,545
7,117
2,933
1,455
3,239
3,878
43,527
0
W
Jormungandr
mettysman
Jormungandr
8,785
2,195
0
434
16,897
17,933
1,114
5,386
11,511
23,573
0
W
Amaterasu
suberdodoo
Amaterasu
12,413
6,054
0
3,600
20,592
18,793
903
5,497
15,095
0
24,752
L
Amaterasu
vampiresho
Amaterasu
3,131
1,591
0
1,579
14,497
9,534
0
6,004
8,493
0
9,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
42,617
222
Minions Killed
185
0
Camps Cleared
0
1,351,825
Distance Traveled
1,142,863
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,879
683
76
6
0
212,129
1
L
Cupid
7,920
609
33
3
0
221,132
2
L
Pele
9,224
710
37
3
0
266,218
1
W
Hel
9,874
760
75
6
0
268,324
1
W
Mulan
10,202
785
60
5
0
288,092
0
L
Atlas
8,878
683
28
2
0
230,097
0
W
Nu Wa
9,834
756
47
4
0
243,705
1
W
Jormungandr
9,347
719
21
2
0
252,953
1
W
Amaterasu
9,976
767
19
1
0
298,751
1
L
Amaterasu
7,716
594
11
1
0
213,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role