Player Matchup

Neith
Neith
LADYPAUL
Neith
Level 69
God Stats
3W - 9L
1,250 SR
Queue Stats
196W - 273L
1,405 Elo+
Solo
Ares
Ares
Macdaddy_16
Ares
Level 102
God Stats
2W - 4L
1,556 SR
Queue Stats
19W - 26L
1,466 Elo+
Party 2
Sol
Sol
RJ-SLAYER
Sol
Level 90
God Stats
1W - 1L
1,638 SR
Queue Stats
13W - 14L
1,523 Elo+
Party 2
Team Averages
Level 87
1,482 SR
1,465 Elo+

VS

Team Averages
Level 105
1,591 SR
1,233 Elo+
Ymir
Ymir
ANDYNEXTDOOR
Ymir
Level 150
God Stats
1W - 0L
1,778 SR
Queue Stats
17W - 7L
1,233 Elo+
Party 1
Thoth
Thoth
AnatHyperionn30
Thoth
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
IOwnAYeti
Sun Wukong
Level 149
God Stats
1W - 1L
1,495 SR
Queue Stats
17W - 9L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LADYPAUL
Neith
17
1 / 9 / 3
11,627
581
12,342
25,513
12,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 0
12,691
635
14,486
23,683
29,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 4 / 4
11,225
561
13,538
20,358
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 7
14,361
718
15,575
20,508
29,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
0 / 4 / 10
12,157
608
13,779
10,812
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
IOwnAYeti
Sun Wukong
20
11 / 0 / 7
15,091
755
32,810
23,608
24,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
18
18
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
0
4
10
1.25
W
Sun Wukong
IOwnAYeti
Sun Wukong
11
0
7
14.5
L
Neith
LADYPAUL
Neith
1
9
3
0.28
L
3
5
0
0.6
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
62,164
69,554
Taken
54,928
52,480
Mitigated
59,499
16,602
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,575
2,933
0
1,325
20,508
29,782
836
11,096
9,412
43,377
0
W
13,779
1,056
0
180
10,812
5,376
414
4,299
6,513
41,468
0
W
Sun Wukong
IOwnAYeti
Sun Wukong
32,810
7,300
0
10,787
23,608
24,341
1,181
11,583
12,025
0
89,119
L
Neith
LADYPAUL
Neith
12,342
4,743
498
5,749
25,513
12,063
512
9,567
15,946
0
57,206
L
14,486
46
0
3,375
23,683
29,949
91
12,387
11,296
29,165
0
L
13,538
5,671
174
6,806
20,358
10,468
114
7,748
12,610
48,365
4,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
41,609
207
Minions Killed
214
5
Camps Cleared
12
944,288
Distance Traveled
1,111,620
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,361
718
48
2
6
355,105
1
W
Thoth
12,157
608
80
4
1
347,501
0
W
Sun Wukong
15,091
755
86
4
5
409,014
3
L
Neith
11,627
581
89
4
2
264,885
4
L
Ares
12,691
635
20
1
0
355,893
3
L
Sol
11,225
561
98
5
3
323,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role