Player Matchup

Zeus
Zeus
CavemanWilly
Zeus
Level 107
God Stats
1W - 2L
1,518 SR
Queue Stats
91W - 58L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
FlightFlex
Danzaburou
Level 26
God Stats
1W - 2L
1,533 SR
Queue Stats
58W - 36L
1,568 Elo+
Party 1
Raijin
Raijin
HoldMaJohnson
Raijin
Level 83
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 22L
1,450 Elo+
Party 1
Apollo
Apollo
TylerMike
Apollo
Level 82
God Stats
2W - 1L
1,855 SR
Queue Stats
26W - 22L
1,535 Elo+
Party 1
Shiva
Shiva
wheeIs
Shiva
Level 98
God Stats
1W - 1L
1,760 SR
Queue Stats
78W - 56L
1,567 Elo+
Party 1
Team Averages
Level 79
1,590 SR
1,547 Elo+

VS

Team Averages
Level 80
1,506 SR
1,556 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
A Dark Incubus
Nike
Level 112
God Stats
2W - 1L
1,530 SR
Queue Stats
314W - 327L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Cole_o97
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 70L
1,594 Elo+
Party 2
Shiva
Shiva
Gearofwar41
Shiva
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 64L
1,622 Elo+
Party 2
Chiron
Chiron
SeemenEater
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 74L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 2
10,836
637
33,272
14,704
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
FlightFlex
Danzaburou
18
1 / 6 / 8
11,026
649
10,322
19,786
11,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 6
10,354
609
13,511
19,686
10,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TylerMike
Apollo
15
1 / 6 / 6
9,929
584
10,258
18,090
10,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
wheeIs
Shiva
19
2 / 3 / 7
10,686
629
16,509
27,337
32,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
2 / 1 / 19
12,046
709
7,583
13,641
7,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 3 / 17
12,067
710
13,285
22,883
25,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Cole_o97
Ah Puch
18
5 / 3 / 14
11,456
674
26,210
22,311
13,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 15
11,962
704
18,476
26,762
31,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
20
9 / 2 / 11
12,363
727
25,038
18,911
11,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
9
Kills
26
26
Deaths
11
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
19
11.5
W
3
3
17
3.83
L
3
4
2
1
W
Ah Puch
Cole_o97
Ah Puch
5
3
14
4
L
Danzaburou
FlightFlex
Danzaburou
1
6
8
0.83
W
7
2
15
7.25
L
2
7
6
0.71
W
Chiron
9
2
11
7.25
L
Apollo
TylerMike
Apollo
1
6
6
0.67
L
Shiva
wheeIs
Shiva
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,872
Damage
90,592
99,603
Taken
104,508
73,684
Mitigated
89,922
28,486
Healing
46,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,583
2,759
5,047
2,397
13,641
7,753
1,271
7,241
6,090
0
23,897
W
13,285
693
2,790
4,388
22,883
25,740
531
8,426
14,457
0
32,198
L
33,272
1,610
929
1,944
14,704
7,794
396
3,944
10,648
50,609
0
W
Ah Puch
Cole_o97
Ah Puch
26,210
321
3,296
5,399
22,311
13,171
1,137
11,750
10,561
38,698
0
L
Danzaburou
FlightFlex
Danzaburou
10,322
2,944
887
2,969
19,786
11,731
1,342
6,404
13,177
0
22,720
W
18,476
1,414
4,020
5,552
26,762
31,520
830
9,596
17,166
0
28,205
L
13,511
1,314
1,867
2,211
19,686
10,921
790
5,228
14,342
21,168
0
W
Chiron
25,038
9,284
7,016
7,051
18,911
11,738
3,474
9,770
9,141
0
52,056
L
Apollo
TylerMike
Apollo
10,258
5,008
2,455
3,028
18,090
10,254
1,792
5,923
12,059
0
18,917
L
Shiva
wheeIs
Shiva
16,509
2,102
5,679
6,517
27,337
32,984
447
4,711
22,028
0
43,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
59,894
172
Minions Killed
171
0
Camps Cleared
0
1,486,026
Distance Traveled
1,641,180
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,046
709
30
2
0
298,832
7
W
Nike
12,067
710
40
2
0
315,071
0
L
Zeus
10,836
637
52
3
0
302,737
0
W
Ah Puch
11,456
674
22
1
0
333,195
0
L
Danzaburou
11,026
649
24
1
0
290,982
0
W
Shiva
11,962
704
17
1
0
358,729
0
L
Raijin
10,354
609
18
1
0
260,248
0
W
Chiron
12,363
727
62
4
0
335,353
0
L
Apollo
9,929
584
24
1
0
274,663
5
L
Shiva
10,686
629
54
3
0
357,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role