Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Masculine D
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 140L
1,473 Elo+
Party 1
Scylla
Scylla
MasculineParrot
Scylla
Level 128
God Stats
5W - 5L
1,603 SR
Queue Stats
93W - 100L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
ZERO PROPAGANDA
Baron Samedi
Level 154
God Stats
4W - 1L
1,559 SR
Queue Stats
260W - 263L
1,531 Elo+
Solo
King Arthur
King Arthur
Zeggathor
King Arthur
Level 62
God Stats
8W - 5L
1,445 SR
Queue Stats
138W - 126L
1,532 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,508 Elo+

VS

Team Averages
Level 147
1,405 SR
1,522 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LuckyNumber14
Rama
Level 160
God Stats
5W - 13L
1,320 SR
Queue Stats
794W - 810L
1,512 Elo+
Solo
Cupid
Cupid
leviprand
Cupid
Level 160
God Stats
3W - 2L
1,427 SR
Queue Stats
222W - 208L
1,562 Elo+
Solo
Anhur
Anhur
shaka-59
Anhur
Level 160
God Stats
5W - 9L
1,276 SR
Queue Stats
554W - 587L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 3 / 7
10,754
768
13,610
17,616
8,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Masculine D
Lancelot
14
0 / 1 / 6
9,415
673
5,080
14,963
13,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 1 / 10
11,097
793
17,856
9,043
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ZERO PROPAGANDA
Baron Samedi
18
3 / 2 / 11
10,444
746
20,632
16,435
16,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Zeggathor
King Arthur
17
2 / 3 / 12
9,765
698
10,028
21,704
23,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 3 / 2
10,139
724
24,196
14,406
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
 
Mercury
18
3 / 4 / 4
9,780
699
6,669
22,357
23,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 2
8,525
609
8,631
13,327
6,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
leviprand
Cupid
10
0 / 1 / 0
7,126
509
4,734
4,704
2,208
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
shaka-59
Anhur
17
0 / 2 / 5
9,602
686
12,804
16,901
8,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
15
Kills
9
10
Deaths
15
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
7
3.17
L
Discordia
 
Discordia
5
3
2
2
L
Mercury
 
Mercury
3
4
4
1.25
L
1
5
2
0.4
W
Lancelot
Masculine D
Lancelot
0
1
6
3
W
4
1
10
9
W
Baron Samedi
ZERO PROPAGANDA
Baron Samedi
3
2
11
4.25
W
King Arthur
Zeggathor
King Arthur
2
3
12
2.67
L
Cupid
leviprand
Cupid
0
1
0
0
L
Anhur
shaka-59
Anhur
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,206
Damage
57,034
79,761
Taken
71,695
66,784
Mitigated
48,333
31,099
Healing
22,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,610
2,039
1,971
4,481
17,616
8,847
300
4,886
12,730
0
27,714
L
Discordia
 
Discordia
24,196
1,576
2,135
3,229
14,406
7,382
0
8,953
5,453
44,202
0
L
Mercury
 
Mercury
6,669
1,974
1,004
2,599
22,357
23,556
0
11,818
10,539
0
18,526
L
8,631
4,361
1,687
594
13,327
6,844
0
6,612
6,715
0
23,611
W
Lancelot
Masculine D
Lancelot
5,080
548
2,364
3,109
14,963
13,198
814
3,895
11,068
0
7,407
W
17,856
1,300
2,299
821
9,043
4,235
2,721
3,321
5,722
41,421
0
W
Baron Samedi
ZERO PROPAGANDA
Baron Samedi
20,632
1,260
5,941
6,494
16,435
16,516
975
5,031
11,404
32,109
0
W
King Arthur
Zeggathor
King Arthur
10,028
982
1,522
2,097
21,704
23,988
143
7,063
14,641
0
26,038
L
Cupid
leviprand
Cupid
4,734
2,222
1,748
675
4,704
2,208
0
1,777
2,927
0
11,303
L
Anhur
shaka-59
Anhur
12,804
6,320
4,644
4,403
16,901
8,343
0
9,328
7,573
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
45,172
152
Minions Killed
137
0
Camps Cleared
0
1,428,715
Distance Traveled
1,091,038
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,754
768
33
2
0
297,726
6
L
Discordia
10,139
724
42
3
0
276,430
1
L
Mercury
9,780
699
17
1
0
280,237
0
L
Rama
8,525
609
35
3
0
187,554
0
W
Lancelot
9,415
673
3
0
0
337,534
1
W
Scylla
11,097
793
68
5
0
240,027
0
W
Baron Samedi
10,444
746
28
2
0
264,651
1
W
King Arthur
9,765
698
20
1
0
288,777
1
L
Cupid
7,126
509
19
1
0
118,522
0
L
Anhur
9,602
686
24
2
0
228,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role