Player Matchup

Sylvanus
Sylvanus
Masters
AyoHello
Sylvanus
Masters
Level 118
God Stats
3W - 3L
1,660 SR
Queue Stats
326W - 295L
3,046 MMR
Solo
Hou Yi
Hou Yi
Masters
FerretCrumpet
Hou Yi
Masters
Level 160
God Stats
14W - 13L
1,749 SR
Queue Stats
286W - 242L
2,737 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Mixifyy
Tsukuyomi
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 83L
2,712 MMR
Solo
Thor
Thor
Masters
SubwaySandwiches
Thor
Masters
Level 160
God Stats
20W - 25L
1,689 SR
Queue Stats
582W - 567L
2,899 MMR
Solo
Ganesha
Ganesha
Diamond I
pplzdude
Ganesha
Diamond I
Level 158
God Stats
6W - 7L
1,698 SR
Queue Stats
296W - 278L
2,460 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,659 SR
2,771 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,524 SR
2,040 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
 
Chaac
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Masters
 
Freya
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
daddyslittletoy
Loki
Masters
Level 160
God Stats
3W - 4L
1,430 SR
Queue Stats
294W - 274L
2,657 MMR
Solo
Shiva
Shiva
Masters
okoklive
Shiva
Masters
Level 149
God Stats
70W - 60L
1,692 SR
Queue Stats
208W - 165L
3,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AyoHello
Sylvanus
4
0 / 0 / 0
3,429
572
640
1,605
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
2 / 2 / 0
3,956
659
3,574
4,277
1,016
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Mixifyy
Tsukuyomi
7
1 / 1 / 0
4,018
670
3,599
4,961
1,520
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
4,397
733
2,464
5,661
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
pplzdude
Ganesha
6
0 / 2 / 2
3,978
663
1,178
4,235
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KhepriGuan YuLancelot

VS

Bans
CabrakanDa JiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
2 / 0 / 2
4,786
798
1,928
3,363
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
 
Chaac
8
1 / 1 / 0
4,450
742
2,969
6,110
2,650
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
6
1 / 1 / 2
3,764
627
2,961
3,579
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 1 / 2
4,155
693
2,935
4,200
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
okoklive
Shiva
6
1 / 1 / 2
4,128
688
2,485
4,460
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
7
7
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
2
3
W
Chaac
 
Chaac
1
1
0
1
W
Freya
 
Freya
1
1
2
2
L
Sylvanus
AyoHello
Sylvanus
0
0
0
0
L
2
2
0
1
L
Tsukuyomi
Mixifyy
Tsukuyomi
1
1
0
1
L
1
2
0
0.5
W
2
1
2
3
W
Shiva
okoklive
Shiva
1
1
2
2
L
Ganesha
pplzdude
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,455
Damage
13,278
20,739
Taken
21,712
6,968
Mitigated
7,617
7,063
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,928
1,184
0
2,108
3,363
997
0
507
2,856
0
33,035
W
Chaac
 
Chaac
2,969
606
0
2,930
6,110
2,650
0
0
6,110
0
23,086
W
Freya
 
Freya
2,961
971
0
1,876
3,579
1,005
0
812
2,767
16,252
0
L
Sylvanus
AyoHello
Sylvanus
640
270
0
590
1,605
763
0
0
1,605
10,610
3,843
L
3,574
2,511
0
1,072
4,277
1,016
0
1,496
2,527
0
21,016
L
Tsukuyomi
Mixifyy
Tsukuyomi
3,599
909
0
1,800
4,961
1,520
0
0
4,961
0
22,674
L
2,464
865
0
2,062
5,661
1,947
0
0
5,661
0
24,731
W
2,935
875
0
1,550
4,200
1,096
0
69
4,131
0
14,846
W
Shiva
okoklive
Shiva
2,485
637
0
2,204
4,460
1,869
0
297
4,163
0
12,254
L
Ganesha
pplzdude
Ganesha
1,178
166
0
1,539
4,235
1,722
0
1,035
3,024
8,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,778
Gold Earned
21,283
173
Minions Killed
200
0
Camps Cleared
0
566,459
Distance Traveled
647,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,786
798
64
11
0
122,860
0
W
Chaac
4,450
742
52
9
0
140,296
2
W
Freya
3,764
627
31
5
0
125,733
2
L
Sylvanus
3,429
572
33
6
0
62,276
1
L
Hou Yi
3,956
659
52
9
0
107,992
2
L
Tsukuyomi
4,018
670
27
5
0
140,680
1
L
Thor
4,397
733
56
9
0
146,626
0
W
Loki
4,155
693
38
6
0
138,024
1
W
Shiva
4,128
688
15
3
0
120,524
0
L
Ganesha
3,978
663
5
1
0
108,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role