Player Matchup

Ymir
Ymir
Marbri
Ymir
Level 18
God Stats
27W - 21L
1,500 SR
Queue Stats
39W - 44L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Nuglect
Nu Wa
Level 101
God Stats
11W - 6L
1,750 SR
Queue Stats
67W - 64L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
kalhud
Hou Yi
Level 129
God Stats
4W - 4L
1,601 SR
Queue Stats
67W - 63L
1,517 Elo+
Party 1
Team Averages
Level 83
1,617 SR
1,496 Elo+

VS

Team Averages
Level 46
1,368 SR
1,382 Elo+
Thanatos
Thanatos
FEAR731
Thanatos
Level 46
God Stats
0W - 1L
1,522 SR
Queue Stats
66W - 71L
1,470 Elo+
Solo
Ares
Ares
Guacachip
Ares
Level 27
God Stats
1W - 10L
1,185 SR
Queue Stats
56W - 113L
1,315 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirJestor
Ah Muzen Cab
Level 64
God Stats
29W - 42L
1,397 SR
Queue Stats
113W - 178L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Marbri
Ymir
16
3 / 1 / 8
11,908
744
7,418
18,090
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Nuglect
Nu Wa
16
6 / 0 / 7
11,532
721
24,529
12,171
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
kalhud
Hou Yi
17
5 / 2 / 6
11,432
715
19,000
15,400
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FEAR731
Thanatos
12
1 / 7 / 1
8,748
547
7,672
17,137
9,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
1 / 3 / 0
9,594
600
6,154
25,856
39,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
SirJestor
Ah Muzen Cab
16
1 / 4 / 1
10,251
641
20,043
15,239
8,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FEAR731
Thanatos
1
7
1
0.21
L
Ares
1
3
0
0.33
W
Ymir
Marbri
Ymir
3
1
8
7
W
Nu Wa
Nuglect
Nu Wa
6
0
7
9.5
L
Ah Muzen Cab
SirJestor
Ah Muzen Cab
1
4
1
0.38
W
Hou Yi
kalhud
Hou Yi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
33,869
45,661
Taken
58,232
34,705
Mitigated
56,887
13,323
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FEAR731
Thanatos
7,672
1,177
0
5,372
17,137
9,519
0
11,183
5,954
0
30,524
L
Ares
6,154
536
0
3,038
25,856
39,358
0
12,524
13,332
16,258
0
W
Ymir
Marbri
Ymir
7,418
1,001
242
4,024
18,090
20,608
62
2,424
15,666
12,178
0
W
Nu Wa
Nuglect
Nu Wa
24,529
6,640
268
3,546
12,171
5,502
1,405
1,584
10,587
55,950
0
L
Ah Muzen Cab
SirJestor
Ah Muzen Cab
20,043
4,615
0
2,067
15,239
8,010
0
8,542
6,697
0
91,527
W
Hou Yi
kalhud
Hou Yi
19,000
9,572
0
5,243
15,400
8,595
1,002
2,678
12,722
0
71,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
28,593
224
Minions Killed
192
7
Camps Cleared
8
838,264
Distance Traveled
789,272
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,748
547
37
2
5
248,370
3
L
Ares
9,594
600
10
1
0
247,811
0
W
Ymir
11,908
744
24
2
1
288,921
0
W
Nu Wa
11,532
721
77
5
2
278,103
6
L
Ah Muzen Cab
10,251
641
145
9
3
293,091
4
W
Hou Yi
11,432
715
123
8
4
271,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role