Player Matchup

Hercules
Hercules
Bololaner
Hercules
Level 127
God Stats
5W - 4L
1,680 SR
Queue Stats
100W - 61L
1,682 Elo+
Party 1
Agni
Agni
Kimair
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,548 Elo+
Party 1
Yemoja
Yemoja
OldD97
Yemoja
Level 143
God Stats
1W - 2L
1,559 SR
Queue Stats
119W - 76L
1,600 Elo+
Party 1
Team Averages
Level 131
1,580 SR
1,610 Elo+

VS

Team Averages
Level 94
1,359 SR
1,375 Elo+
Hades
Hades
Beats By Neo
Hades
Level 62
God Stats
10W - 8L
1,550 SR
Queue Stats
153W - 128L
1,492 Elo+
Solo
Chaac
Chaac
MrC1ean69
Chaac
Level 126
God Stats
3W - 3L
1,301 SR
Queue Stats
60W - 78L
1,498 Elo+
Solo
Cupid
Cupid
NuttyDusty
Cupid
Level 94
God Stats
2W - 0L
1,226 SR
Queue Stats
2W - 2L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bololaner
Hercules
19
12 / 4 / 3
14,967
680
36,672
39,738
55,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Agni
Kimair
Agni
19
3 / 7 / 10
13,786
627
19,131
21,330
9,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
OldD97
Yemoja
19
1 / 2 / 13
14,186
645
8,287
26,514
43,321
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 9
14,439
656
24,197
28,939
26,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
MrC1ean69
Chaac
19
5 / 4 / 6
14,681
667
18,683
32,824
38,552
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
20
6 / 5 / 6
16,158
734
32,060
24,086
12,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
16
Kills
13
13
Deaths
16
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
7
9
0.93
L
Hercules
Bololaner
Hercules
12
4
3
3.38
L
Agni
Kimair
Agni
3
7
10
1.14
W
Chaac
MrC1ean69
Chaac
5
4
6
2
W
Cupid
6
5
6
1.8
L
Yemoja
OldD97
Yemoja
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,090
Damage
74,940
87,582
Taken
85,849
108,164
Mitigated
77,269
28,890
Healing
28,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,197
2,960
1,164
4,703
28,939
26,146
108
9,716
19,223
67,353
0
L
Hercules
Bololaner
Hercules
36,672
11,411
1,598
10,545
39,738
55,198
0
11,217
28,521
0
64,584
L
Agni
Kimair
Agni
19,131
402
0
390
21,330
9,645
0
6,368
14,962
56,426
0
W
Chaac
MrC1ean69
Chaac
18,683
4,899
767
12,439
32,824
38,552
1,474
11,922
20,902
51
58,061
W
Cupid
32,060
18,016
1,004
8,843
24,086
12,571
1,915
7,491
16,595
31
107,297
L
Yemoja
OldD97
Yemoja
8,287
2,278
7,378
8,979
26,514
43,321
0
7,591
18,923
27,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
45,278
176
Minions Killed
265
5
Camps Cleared
12
1,007,220
Distance Traveled
1,155,572
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,439
656
80
4
4
360,164
1
L
Hercules
14,967
680
54
2
2
369,260
0
L
Agni
13,786
627
90
4
2
339,885
7
W
Chaac
14,681
667
55
3
2
431,602
1
W
Cupid
16,158
734
130
6
6
363,806
1
L
Yemoja
14,186
645
32
1
1
298,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role