Player Matchup

Charybdis
Charybdis
BlacA55Assassin
Charybdis
Level 106
God Stats
14W - 8L
1,743 SR
Queue Stats
121W - 143L
1,368 Elo+
Party 3
Anubis
Anubis
GonGonsChild
Anubis
Level 92
God Stats
7W - 8L
1,473 SR
Queue Stats
72W - 88L
1,430 Elo+
Party 4
Bellona
Bellona
Ieague0fIegends
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 4
Kali
Kali
JoeTheMadlad
Kali
Level 70
God Stats
5W - 4L
1,458 SR
Queue Stats
101W - 110L
1,446 Elo+
Party 4
Yemoja
Yemoja
Mad_Mushroom8
Yemoja
Level 109
God Stats
8W - 3L
1,706 SR
Queue Stats
156W - 162L
1,403 Elo+
Party 3
Team Averages
Level 89
1,576 SR
1,417 Elo+

VS

Team Averages
Level 97
1,460 SR
1,382 Elo+
Mercury
Mercury
AKKA_BOT_7
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,351 Elo+
Party 2
The Morrigan
The Morrigan
L1TH1UMV00D00
The Morrigan
Level 131
God Stats
4W - 8L
1,405 SR
Queue Stats
33W - 31L
1,407 Elo+
Party 2
Geb
Geb
NeoDeityLink
Geb
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 155L
1,385 Elo+
Party 2
Neith
Neith
Riveroll99
Neith
Level 89
God Stats
3W - 17L
1,400 SR
Queue Stats
148W - 153L
1,405 Elo+
Party 1
Chang'e
Chang'e
soulfoulcabo
Chang'e
Level 67
God Stats
5W - 5L
1,497 SR
Queue Stats
54W - 78L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlacA55Assassin
Charybdis
18
4 / 1 / 1
11,384
517
11,760
22,980
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
9 / 1 / 2
13,755
625
14,269
16,010
10,945
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 1 / 7
13,004
591
18,683
20,913
19,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 2 / 7
12,853
584
11,606
19,392
10,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 7
11,107
505
4,846
13,891
13,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AKKA_BOT_7
Mercury
11
2 / 6 / 1
8,461
385
3,958
11,519
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
L1TH1UMV00D00
The Morrigan
14
1 / 5 / 1
9,369
426
6,891
10,873
5,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 8 / 1
9,206
418
12,332
23,122
21,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
1 / 4 / 1
9,329
424
16,821
17,247
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
soulfoulcabo
Chang'e
15
1 / 4 / 0
8,770
399
13,049
20,063
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
27
Kills
5
5
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
AKKA_BOT_7
Mercury
2
6
1
0.42
W
Charybdis
BlacA55Assassin
Charybdis
4
1
1
4.5
W
Anubis
9
1
2
10
W
8
1
7
11.5
W
6
2
7
4.75
L
The Morrigan
L1TH1UMV00D00
The Morrigan
1
5
1
0.3
W
0
0
7
3.5
L
0
8
1
0.06
L
Neith
1
4
1
0.38
L
Chang'e
soulfoulcabo
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,164
Damage
53,051
93,186
Taken
82,824
64,563
Mitigated
45,974
48,931
Healing
21,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AKKA_BOT_7
Mercury
3,958
1,575
0
2,200
11,519
4,148
0
1,530
9,989
0
24,864
W
Charybdis
BlacA55Assassin
Charybdis
11,760
5,640
0
11,385
22,980
10,385
2,252
5,841
17,139
0
116,489
W
Anubis
14,269
1,755
52
10,265
16,010
10,945
2,844
6,661
9,329
119,290
0
W
18,683
7,612
0
6,710
20,913
19,044
1,709
9,649
10,248
0
90,631
W
11,606
6,606
139
6,847
19,392
10,407
4,855
4,190
15,054
0
127,668
L
The Morrigan
L1TH1UMV00D00
The Morrigan
6,891
761
0
1,784
10,873
5,102
0
2,503
8,302
64,427
2,482
W
4,846
2,561
8,319
5,214
13,891
13,782
224
4,275
9,616
26,091
0
L
12,332
1,699
0
1,350
23,122
21,755
0
1,623
21,499
60,821
0
L
Neith
16,821
9,140
0
5,434
17,247
7,210
2,598
5,493
11,754
0
64,998
L
Chang'e
soulfoulcabo
Chang'e
13,049
703
2,124
8,643
20,063
7,759
1,292
7,898
12,165
65,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,103
Gold Earned
45,135
665
Minions Killed
438
0
Camps Cleared
0
1,963,006
Distance Traveled
1,653,814
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,461
385
50
2
0
239,068
0
W
Charybdis
11,384
517
151
7
0
360,906
4
W
Anubis
13,755
625
180
8
0
384,112
0
W
Bellona
13,004
591
142
6
0
415,701
0
W
Kali
12,853
584
161
7
0
425,387
5
L
The Morrigan
9,369
426
99
5
0
331,312
2
W
Yemoja
11,107
505
31
1
0
376,900
0
L
Geb
9,206
418
106
5
0
348,872
1
L
Neith
9,329
424
90
4
0
342,233
0
L
Chang'e
8,770
399
93
4
0
392,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role