Player Matchup

Izanami
Izanami
ACExKillerx90
Izanami
Level 141
God Stats
11W - 14L
1,779 SR
Queue Stats
255W - 281L
1,430 Elo+
Party 3
Ares
Ares
EORTIZMP
Ares
Level 26
God Stats
1W - 2L
1,443 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 2
Thanatos
Thanatos
VerTex-PANDA3103
Thanatos
Level 85
God Stats
4W - 6L
1,382 SR
Queue Stats
198W - 219L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
darkmars12
Nu Wa
Level 142
God Stats
6W - 8L
1,525 SR
Queue Stats
347W - 363L
1,353 Elo+
Party 3
King Arthur
King Arthur
xNeo_-C
King Arthur
Level 83
God Stats
1W - 7L
1,247 SR
Queue Stats
124W - 136L
1,367 Elo+
Party 2
Team Averages
Level 95
1,475 SR
1,361 Elo+

VS

Team Averages
Level 111
1,573 SR
1,342 Elo+
Xing Tian
Xing Tian
JorC3RVzlar0x
Xing Tian
Level 155
God Stats
5W - 2L
1,857 SR
Queue Stats
178W - 175L
1,393 Elo+
Party 1
Merlin
Merlin
Tenza-Zangetsu24
Merlin
Level 147
God Stats
6W - 5L
1,519 SR
Queue Stats
124W - 126L
1,350 Elo+
Party 1
Susano
Susano
X1Aquiles1X
Susano
Level 100
God Stats
2W - 1L
1,337 SR
Queue Stats
217W - 230L
1,369 Elo+
Solo
Medusa
Medusa
josvandan
Medusa
Level 106
God Stats
8W - 14L
1,396 SR
Queue Stats
142W - 177L
1,336 Elo+
Party 1
King Arthur
King Arthur
w--0--w--0--w
King Arthur
Level 45
God Stats
4W - 4L
1,755 SR
Queue Stats
48W - 58L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
0 / 7 / 3
12,128
466
15,831
24,009
10,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
1 / 5 / 1
9,386
361
4,011
17,101
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
3 / 8 / 3
11,375
438
10,735
30,871
13,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
18
4 / 5 / 2
12,565
483
19,443
13,644
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
xNeo_-C
King Arthur
19
2 / 5 / 3
12,546
483
16,167
27,134
36,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JorC3RVzlar0x
Xing Tian
18
8 / 3 / 8
13,397
515
13,229
32,558
45,335
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 1 / 5
14,564
560
25,955
14,490
6,999
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
20
5 / 2 / 6
14,715
566
10,640
21,777
11,098
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
josvandan
Medusa
20
5 / 2 / 8
13,937
536
23,364
22,099
10,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
w--0--w--0--w
King Arthur
19
1 / 2 / 6
11,906
458
9,390
26,941
27,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
30
30
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
7
3
0.21
L
Ares
1
5
1
0.3
W
Xing Tian
JorC3RVzlar0x
Xing Tian
8
3
8
4
W
11
1
5
13.5
L
3
8
3
0.56
W
Susano
5
2
6
4
L
Nu Wa
4
5
2
1
W
Medusa
josvandan
Medusa
5
2
8
4.5
W
King Arthur
w--0--w--0--w
King Arthur
1
2
6
2
L
King Arthur
xNeo_-C
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,187
Damage
82,578
112,759
Taken
117,865
81,904
Mitigated
101,521
32,155
Healing
31,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
15,831
10,603
238
5,286
24,009
10,624
3,103
7,103
16,906
0
122,894
L
Ares
4,011
479
0
3,247
17,101
14,840
335
8,519
8,582
13,229
0
W
Xing Tian
JorC3RVzlar0x
Xing Tian
13,229
1,190
0
4,880
32,558
45,335
1,212
9,150
23,408
54,894
0
W
25,955
1,965
0
637
14,490
6,999
3,147
5,500
8,642
143,878
0
L
10,735
3,650
0
19,082
30,871
13,577
538
11,797
19,074
0
81,271
W
Susano
10,640
2,033
625
8,844
21,777
11,098
3,208
3,177
18,600
0
158,001
L
Nu Wa
19,443
5,779
246
1,743
13,644
6,303
1,049
6,870
6,774
84,190
0
W
Medusa
josvandan
Medusa
23,364
10,572
0
8,261
22,099
10,109
11,180
2,731
19,368
0
132,404
W
King Arthur
w--0--w--0--w
King Arthur
9,390
1,484
0
8,338
26,941
27,980
442
3,042
23,899
0
59,883
L
King Arthur
xNeo_-C
King Arthur
16,167
2,093
0
2,313
27,134
36,560
84
4,895
22,239
0
79,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,000
Gold Earned
68,519
616
Minions Killed
742
0
Camps Cleared
0
2,184,810
Distance Traveled
2,568,286
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,128
466
195
8
0
405,476
0
L
Ares
9,386
361
16
1
0
397,091
0
W
Xing Tian
13,397
515
56
2
0
512,791
6
W
Merlin
14,564
560
221
9
0
483,654
3
L
Thanatos
11,375
438
140
5
0
465,386
2
W
Susano
14,715
566
192
7
0
574,778
1
L
Nu Wa
12,565
483
132
5
0
437,718
2
W
Medusa
13,937
536
196
8
0
467,156
3
W
King Arthur
11,906
458
77
3
0
529,907
0
L
King Arthur
12,546
483
133
5
0
479,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role