Player Matchup

Horus
Horus
ChicagoSavage631
Horus
Level 154
God Stats
45W - 24L
1,711 SR
Queue Stats
216W - 150L
1,570 Elo+
Party 3
Janus
Janus
CrazyJam_21
Janus
Level 125
God Stats
4W - 0L
1,539 SR
Queue Stats
147W - 116L
1,485 Elo+
Party 3
Artio
Artio
Iso_Code
Artio
Level 141
God Stats
20W - 8L
1,684 SR
Queue Stats
112W - 85L
1,536 Elo+
Party 3
Ullr
Ullr
XxApex_Predator4
Ullr
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 3
Thanatos
Thanatos
XxDreddDragonxX
Thanatos
Level 160
God Stats
18W - 11L
1,619 SR
Queue Stats
171W - 117L
1,553 Elo+
Party 3
Team Averages
Level 137
1,610 SR
1,529 Elo+

VS

Team Averages
Level 99
1,483 SR
1,498 Elo+
Nu Wa
Nu Wa
BounteousGlint8
Nu Wa
Level 144
God Stats
25W - 24L
1,564 SR
Queue Stats
454W - 479L
1,474 Elo+
Party 2
Nike
Nike
SirSuplex
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,486 Elo+
Party 1
Cerberus
Cerberus
Sparda_521
Cerberus
Level 68
God Stats
5W - 3L
1,704 SR
Queue Stats
371W - 403L
1,448 Elo+
Party 2
Nemesis
Nemesis
gangsterfish1236
Nemesis
Level 128
God Stats
1W - 1L
1,395 SR
Queue Stats
13W - 16L
1,486 Elo+
Party 1
Ishtar
Ishtar
meepaleet
Ishtar
Level 68
God Stats
0W - 1L
1,252 SR
Queue Stats
15W - 8L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
9,886
989
20,117
13,528
10,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 1 / 9
9,890
989
18,264
6,085
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Iso_Code
Artio
16
0 / 1 / 13
10,477
1,048
9,432
19,809
21,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 0 / 6
11,073
1,107
9,218
7,443
3,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
16
6 / 1 / 6
10,613
1,061
11,865
10,634
4,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

271

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
10,101
1,010
15,098
9,062
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
0 / 3 / 2
8,863
886
5,304
10,786
4,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Sparda_521
Cerberus
15
0 / 2 / 3
10,566
1,057
7,527
21,690
23,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 2 / 3
9,125
913
9,918
14,591
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
meepaleet
Ishtar
15
1 / 5 / 2
9,890
989
8,602
16,072
5,845
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
14
Kills
3
3
Deaths
14
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
2
0
11
7.5
W
1
1
9
5.5
W
Artio
Iso_Code
Artio
0
1
13
6.5
L
Nike
0
3
2
0.33
L
Cerberus
Sparda_521
Cerberus
0
2
3
0.75
W
5
0
6
8
W
Thanatos
6
1
6
9
L
0
2
3
0.75
L
Ishtar
meepaleet
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,896
Damage
46,449
57,499
Taken
72,201
42,477
Mitigated
42,969
22,845
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,098
3,990
0
0
9,062
3,200
0
4,690
4,372
39,182
0
W
20,117
8,888
4,442
4,248
13,528
10,720
0
5,389
8,139
0
31,548
W
18,264
1,096
0
686
6,085
2,797
0
1,517
4,568
44,990
0
W
Artio
Iso_Code
Artio
9,432
829
4,142
4,505
19,809
21,067
0
8,048
11,761
25,844
0
L
Nike
5,304
594
0
250
10,786
4,974
0
4,380
6,406
0
8,953
L
Cerberus
Sparda_521
Cerberus
7,527
984
0
12,274
21,690
23,922
0
7,916
13,774
21,557
0
W
9,218
2,858
0
391
7,443
3,052
0
3,891
3,552
0
23,616
W
Thanatos
11,865
2,908
0
4,431
10,634
4,841
0
3,780
6,524
0
17,589
L
9,918
2,896
0
925
14,591
5,028
0
4,852
9,739
0
28,054
L
Ishtar
meepaleet
Ishtar
8,602
4,643
0
1,257
16,072
5,845
0
5,858
10,214
0
32,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,939
Gold Earned
48,545
155
Minions Killed
199
5
Camps Cleared
10
1,022,032
Distance Traveled
892,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,101
1,010
61
6
3
177,611
0
W
Horus
9,886
989
16
2
0
201,370
0
W
Janus
9,890
989
71
7
0
188,819
0
W
Artio
10,477
1,048
19
2
0
222,178
0
L
Nike
8,863
886
9
1
1
164,307
0
L
Cerberus
10,566
1,057
42
4
1
184,232
0
W
Ullr
11,073
1,107
34
3
4
199,156
0
W
Thanatos
10,613
1,061
15
2
1
210,509
0
L
Nemesis
9,125
913
41
4
0
199,658
0
L
Ishtar
9,890
989
46
5
5
166,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role