Player Matchup

Atlas
Atlas
DeadlyMouse43
Atlas
Level 157
God Stats
28W - 13L
1,680 SR
Queue Stats
143W - 92L
1,602 Elo+
Party 1
Medusa
Medusa
Lurvster
Medusa
Level 142
God Stats
1W - 0L
1,459 SR
Queue Stats
20W - 16L
1,600 Elo+
Party 1
Da Ji
Da Ji
RadiantMyst
Da Ji
Level 149
God Stats
2W - 2L
1,684 SR
Queue Stats
31W - 25L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
SadoEchi
Gilgamesh
Level 122
God Stats
75W - 50L
1,534 SR
Queue Stats
372W - 336L
1,519 Elo+
Solo
Scylla
Scylla
WaÏfu
Scylla
Level 116
God Stats
24W - 16L
1,628 SR
Queue Stats
107W - 90L
1,574 Elo+
Party 1
Team Averages
Level 137
1,597 SR
1,575 Elo+

VS

Team Averages
Level 129
1,600 SR
1,562 Elo+
Kali
Kali
Eerilly
Kali
Level 107
God Stats
0W - 1L
1,548 SR
Queue Stats
2W - 4L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Jirbayuh
Danzaburou
Level 85
God Stats
0W - 2L
1,558 SR
Queue Stats
456W - 468L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
MattFe23
Sylvanus
Level 158
God Stats
4W - 2L
1,567 SR
Queue Stats
138W - 122L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Powerportion2345
Gilgamesh
Level 137
God Stats
9W - 6L
1,758 SR
Queue Stats
320W - 307L
1,573 Elo+
Solo
Cabrakan
Cabrakan
roosterz
Cabrakan
Level 160
God Stats
5W - 3L
1,567 SR
Queue Stats
906W - 889L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
7,980
798
10,870
13,207
15,752
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lurvster
Medusa
14
0 / 1 / 7
7,285
729
7,310
6,884
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 2 / 6
7,090
709
4,544
8,490
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SadoEchi
Gilgamesh
14
5 / 2 / 7
7,759
776
9,486
11,129
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
WaÏfu
Scylla
14
1 / 1 / 9
7,502
750
7,282
5,892
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Eerilly
Kali
12
1 / 5 / 2
6,732
673
4,913
10,539
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Jirbayuh
Danzaburou
14
2 / 1 / 5
7,473
747
3,853
5,990
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
MattFe23
Sylvanus
14
1 / 3 / 4
7,243
724
9,245
11,117
7,413
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
14
2 / 3 / 2
7,459
746
8,072
12,023
9,683
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
roosterz
Cabrakan
12
1 / 3 / 4
7,196
720
6,779
12,290
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
15
Kills
7
7
Deaths
15
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Kali
Eerilly
Kali
1
5
2
0.4
L
Danzaburou
Jirbayuh
Danzaburou
2
1
5
4.5
W
Medusa
Lurvster
Medusa
0
1
7
3.5
L
Sylvanus
MattFe23
Sylvanus
1
3
4
1
L
Gilgamesh
2
3
2
1
W
3
2
6
3
W
Gilgamesh
SadoEchi
Gilgamesh
5
2
7
4.25
W
Scylla
WaÏfu
Scylla
1
1
9
5.5
L
Cabrakan
roosterz
Cabrakan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
32,862
45,602
Taken
51,959
36,258
Mitigated
39,876
6,262
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
4,196
0
1,681
13,207
15,752
0
4,267
8,940
24,483
0
L
Kali
Eerilly
Kali
4,913
969
0
1,371
10,539
6,339
0
4,969
5,390
0
12,164
L
Danzaburou
Jirbayuh
Danzaburou
3,853
1,371
0
2,440
5,990
2,859
0
1,765
4,024
0
21,292
W
Medusa
Lurvster
Medusa
7,310
4,017
0
625
6,884
3,242
1,530
2,156
4,728
0
27,872
L
Sylvanus
MattFe23
Sylvanus
9,245
1,729
1,874
4,426
11,117
7,413
0
4,199
6,791
20,941
0
L
Gilgamesh
8,072
1,836
0
714
12,023
9,683
0
2,851
8,945
0
30,228
W
4,544
972
0
270
8,490
4,505
262
2,809
5,681
31
13,339
W
Gilgamesh
SadoEchi
Gilgamesh
9,486
2,303
0
3,006
11,129
10,187
0
4,182
6,947
0
16,134
W
Scylla
WaÏfu
Scylla
7,282
1,613
0
680
5,892
2,572
723
2,610
3,282
28,565
0
L
Cabrakan
roosterz
Cabrakan
6,779
824
0
2,046
12,290
13,582
0
4,027
7,895
12,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
36,103
180
Minions Killed
152
0
Camps Cleared
0
1,093,783
Distance Traveled
986,562
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,980
798
22
2
0
220,938
0
L
Kali
6,732
673
11
1
0
216,965
2
L
Danzaburou
7,473
747
38
4
0
192,305
2
W
Medusa
7,285
729
64
6
0
219,711
1
L
Sylvanus
7,243
724
31
3
0
172,396
0
L
Gilgamesh
7,459
746
56
6
0
204,793
2
W
Da Ji
7,090
709
15
2
0
227,806
0
W
Gilgamesh
7,759
776
16
2
0
213,810
1
W
Scylla
7,502
750
63
6
0
211,518
1
L
Cabrakan
7,196
720
16
2
0
200,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role