Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BaddDad1968
Atlas
Level 127
God Stats
12W - 22L
1,383 SR
Queue Stats
119W - 203L
1,305 Elo+
Party 2
Set
Set
Damon virus
Set
Level 82
God Stats
5W - 1L
1,709 SR
Queue Stats
121W - 120L
1,440 Elo+
Solo
Chaac
Chaac
PugsleyXD
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,502 Elo+
Solo
Janus
Janus
lawlesswolfkill
Janus
Level 47
God Stats
0W - 2L
1,253 SR
Queue Stats
194W - 244L
1,418 Elo+
Solo
Team Averages
Level 79
1,469 SR
1,433 Elo+

VS

Team Averages
Level 80
1,444 SR
1,305 Elo+
Nu Wa
Nu Wa
GMAN313
Nu Wa
Level 109
God Stats
15W - 14L
1,370 SR
Queue Stats
66W - 64L
1,268 Elo+
Solo
Sylvanus
Sylvanus
GamexGodxReaper
Sylvanus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,176 Elo+
Solo
Yemoja
Yemoja
Suhexia
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,400 Elo+
Solo
Izanami
Izanami
Tabler13
Izanami
Level 28
God Stats
76W - 100L
1,372 SR
Queue Stats
94W - 122L
1,319 Elo+
Party 1
Hades
Hades
kingwillie8
Hades
Level 90
God Stats
81W - 76L
1,477 SR
Queue Stats
139W - 180L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,480
1,096
2,916
6,068
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,326
1,065
3,398
9,630
6,415
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 4 / 0
5,319
1,064
1,535
6,624
2,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
PugsleyXD
Chaac
9
0 / 0 / 0
5,106
1,021
592
1,370
723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,372
1,074
2,970
3,923
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

272

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GMAN313
Nu Wa
11
0 / 0 / 8
5,791
1,158
3,387
1,077
505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
11
4 / 0 / 8
6,660
1,332
2,900
2,565
1,795
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Suhexia
Yemoja
11
0 / 0 / 9
6,332
1,266
1,402
2,797
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Tabler13
Izanami
12
3 / 0 / 9
6,803
1,361
5,763
2,955
1,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
8 / 0 / 6
8,040
1,608
9,277
4,194
2,860
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
15
15
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
0
5
0
0
L
0
4
0
0
W
Nu Wa
GMAN313
Nu Wa
0
0
8
4
W
Sylvanus
4
0
8
8
L
Chaac
PugsleyXD
Chaac
0
0
0
0
W
Yemoja
Suhexia
Yemoja
0
0
9
4.5
W
Izanami
Tabler13
Izanami
3
0
9
7.5
W
8
0
6
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,411
Damage
22,729
27,615
Taken
13,588
13,543
Mitigated
8,264
1,307
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,916
1,058
0
1,010
6,068
2,020
0
3,400
2,668
17,888
1,731
L
3,398
1,562
0
0
9,630
6,415
0
5,649
3,981
9,825
0
L
1,535
979
0
0
6,624
2,874
0
4,199
2,425
0
9,753
W
Nu Wa
GMAN313
Nu Wa
3,387
1,997
212
26
1,077
505
0
778
299
9,922
0
W
Sylvanus
2,900
475
1,591
940
2,565
1,795
0
2,200
365
6,073
0
L
Chaac
PugsleyXD
Chaac
592
0
0
297
1,370
723
0
1,058
312
0
2,600
W
Yemoja
Suhexia
Yemoja
1,402
242
647
572
2,797
1,773
0
1,123
1,674
4,955
0
W
Izanami
Tabler13
Izanami
5,763
3,346
0
0
2,955
1,331
0
1,970
985
0
17,585
W
9,277
409
455
1,746
4,194
2,860
0
2,897
1,297
27,072
0
L
2,970
449
0
0
3,923
1,511
0
2,660
1,263
8,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
33,626
78
Minions Killed
107
3
Camps Cleared
4
276,273
Distance Traveled
483,665
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,480
1,096
34
7
1
65,340
0
L
Atlas
5,326
1,065
9
2
0
69,464
0
L
Set
5,319
1,064
19
4
0
57,892
0
W
Nu Wa
5,791
1,158
9
2
1
88,299
1
W
Sylvanus
6,660
1,332
11
2
1
94,523
1
L
Chaac
5,106
1,021
4
1
2
29,916
0
W
Yemoja
6,332
1,266
4
1
1
105,303
0
W
Izanami
6,803
1,361
26
5
1
92,204
0
W
Hades
8,040
1,608
57
11
0
103,336
0
L
Janus
5,372
1,074
12
2
0
53,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role