Player Matchup

Baron Samedi
Baron Samedi
OhhRazcal
Baron Samedi
Level 48
God Stats
5W - 10L
1,258 SR
Queue Stats
102W - 136L
1,333 Elo+
Party 1
Set
Set
SwiftShott67
Set
Level 82
God Stats
1W - 2L
1,284 SR
Queue Stats
240W - 291L
1,317 Elo+
Party 1
Vamana
Vamana
Tristan628608
Vamana
Level 22
God Stats
10W - 14L
1,303 SR
Queue Stats
29W - 45L
1,299 Elo+
Party 1
Ymir
Ymir
a_bxcreation
Ymir
Level 28
God Stats
9W - 8L
1,503 SR
Queue Stats
66W - 69L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
local-diamond
Danzaburou
Level 6
God Stats
15W - 17L
1,063 SR
Queue Stats
25W - 33L
1,112 Elo+
Party 1
Team Averages
Level 37
1,282 SR
1,293 Elo+

VS

Team Averages
Level 59
1,451 SR
1,370 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CRUSHEDOX433223
Ravana
Level 68
God Stats
4W - 4L
1,337 SR
Queue Stats
170W - 257L
1,269 Elo+
Solo
Fenrir
Fenrir
Kvvp_Dreaming
Fenrir
Level 79
God Stats
3W - 9L
1,485 SR
Queue Stats
26W - 43L
1,365 Elo+
Party 2
Neith
Neith
laurenredding29
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,383 Elo+
Party 2
Sol
Sol
yaardygirl
Sol
Level 67
God Stats
41W - 53L
1,432 SR
Queue Stats
76W - 104L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OhhRazcal
Baron Samedi
13
3 / 3 / 2
8,154
453
10,488
13,030
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 6
8,471
471
5,824
15,936
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 2
8,933
496
9,074
12,163
8,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 10
8,955
498
8,947
17,203
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
local-diamond
Danzaburou
14
6 / 3 / 6
9,163
509
13,556
11,486
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 5 / 2
8,252
458
11,415
13,216
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 3 / 0
7,666
426
6,118
10,862
5,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 2
8,570
476
11,464
15,633
6,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 7 / 1
6,607
367
6,676
11,193
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 3
7,738
430
11,707
14,101
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
10
10
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
2
0.6
L
0
3
0
0
L
5
3
2
2
W
Baron Samedi
OhhRazcal
Baron Samedi
3
3
2
1.33
W
3
3
6
2
W
5
0
2
6
W
4
1
10
9
L
1
7
1
0.21
W
Danzaburou
local-diamond
Danzaburou
6
3
6
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
47,380
69,818
Taken
65,005
42,944
Mitigated
27,607
16,579
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,415
2,755
0
1,535
13,216
5,709
47
6,989
6,227
49,292
0
L
6,118
1,985
0
3,477
10,862
5,961
0
1,953
8,909
0
53,290
L
11,464
1,804
367
6,678
15,633
6,696
0
2,761
12,872
0
46,463
W
Baron Samedi
OhhRazcal
Baron Samedi
10,488
1,201
1,351
2,816
13,030
6,039
798
5,417
7,226
58,150
0
W
5,824
2,614
127
1,865
15,936
6,776
0
3,960
11,750
0
58,793
W
9,074
4,444
0
1,910
12,163
8,443
177
1,480
10,550
0
50,933
W
8,947
2,487
0
4,765
17,203
16,722
176
7,336
9,747
38,264
0
L
6,676
1,180
0
913
11,193
4,527
57
4,341
6,852
0
28,766
W
Danzaburou
local-diamond
Danzaburou
13,556
6,800
0
3,745
11,486
4,964
2,427
3,921
7,423
0
58,462
L
11,707
3,117
0
7,545
14,101
4,714
1,058
3,391
10,710
57,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,676
Gold Earned
38,833
391
Minions Killed
361
0
Camps Cleared
0
1,634,371
Distance Traveled
1,600,677
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,252
458
73
4
0
277,852
2
L
Ravana
7,666
426
86
5
0
337,262
0
L
Fenrir
8,570
476
73
4
0
370,481
1
W
Baron Samedi
8,154
453
93
5
0
293,298
2
W
Set
8,471
471
89
5
0
340,491
0
W
Vamana
8,933
496
80
4
0
365,172
0
W
Ymir
8,955
498
46
3
0
320,274
3
L
Neith
6,607
367
45
3
0
305,751
0
W
Danzaburou
9,163
509
83
5
0
315,136
0
L
Sol
7,738
430
84
5
0
309,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role