Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Brannonn
Scylla
Diamond V
Level 159
God Stats
10W - 6L
1,559 SR
Queue Stats
453W - 457L
2,131 MMR
Party 2
Nemesis
Nemesis
Diamond III
Marjorobi
Nemesis
Diamond III
Level 87
God Stats
5W - 3L
1,883 SR
Queue Stats
89W - 68L
2,160 MMR
Party 1
Anubis
Anubis
Platinum II
OrganicJuice
Anubis
Platinum II
Level 124
God Stats
2W - 2L
1,548 SR
Queue Stats
101W - 94L
1,914 MMR
Party 2
Osiris
Osiris
Diamond IV
SiIentLegacy
Osiris
Diamond IV
Level 160
God Stats
13W - 16L
1,503 SR
Queue Stats
624W - 624L
2,067 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,599 SR
1,954 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,469 SR
1,736 MMR
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Platinum III
InkaWarrior
Janus
Platinum III
Level 139
God Stats
1W - 3L
1,287 SR
Queue Stats
151W - 137L
2,005 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
PurpleDoodle895
Cliodhna
Diamond IV
Level 46
God Stats
1W - 2L
1,556 SR
Queue Stats
114W - 96L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 1
3,849
770
2,226
3,779
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Brannonn
Scylla
7
1 / 0 / 0
3,976
795
156
1,263
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Marjorobi
Nemesis
6
1 / 0 / 1
3,681
736
1,354
2,482
692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
5
1 / 1 / 0
3,496
699
475
2,012
511
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
7
0 / 0 / 1
4,168
834
1,563
4,989
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Da JiMorgan Le FayGuan Yu

VS

Bans
CupidKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 1 / 0
4,254
851
3,706
5,854
2,529
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
 
Poseidon
6
0 / 2 / 0
3,542
708
488
3,732
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
 
Chernobog
1
0 / 0 / 0
2,605
521
0
0
0
7
0 / 0 / 0
4,112
822
385
1,319
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
7
0 / 0 / 0
3,728
746
3,369
3,035
806
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Achilles
 
Achilles
2
1
0
2
L
Poseidon
 
Poseidon
0
2
0
0
L
Chernobog
 
Chernobog
0
0
0
0
W
Scylla
Brannonn
Scylla
1
0
0
1
L
0
0
0
0
W
Nemesis
Marjorobi
Nemesis
1
0
1
1.5
W
Anubis
1
1
0
1
L
Cliodhna
0
0
0
0
W
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,774
Damage
7,948
14,525
Taken
13,940
5,204
Mitigated
4,481
6,633
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,226
1,109
0
1,319
3,779
969
0
0
3,779
0
20,604
L
Achilles
 
Achilles
3,706
1,128
0
2,177
5,854
2,529
0
475
5,379
0
21,341
L
Poseidon
 
Poseidon
488
0
0
342
3,732
827
0
115
3,617
20,428
0
L
Chernobog
 
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Brannonn
Scylla
156
41
0
500
1,263
341
0
345
842
20,754
0
L
385
0
0
500
1,319
319
0
41
1,278
24,863
0
W
Nemesis
Marjorobi
Nemesis
1,354
765
0
375
2,482
692
0
350
2,132
0
14,500
W
Anubis
475
74
0
552
2,012
511
0
0
2,012
10,385
0
L
Cliodhna
3,369
530
0
1,086
3,035
806
0
0
3,035
0
20,459
W
Osiris
1,563
889
0
3,887
4,989
2,691
0
102
4,887
0
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,170
Gold Earned
18,241
198
Minions Killed
177
0
Camps Cleared
0
538,535
Distance Traveled
476,280
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,849
770
41
8
0
90,224
3
L
Achilles
4,254
851
43
9
0
101,150
3
L
Poseidon
3,542
708
48
10
0
126,880
3
L
Chernobog
2,605
521
0
0
0
0
0
W
Scylla
3,976
795
48
10
0
110,475
1
L
Janus
4,112
822
56
11
0
117,427
2
W
Nemesis
3,681
736
37
7
0
140,089
0
W
Anubis
3,496
699
17
3
0
87,056
0
L
Cliodhna
3,728
746
30
6
0
130,823
3
W
Osiris
4,168
834
55
11
0
110,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role