Player Matchup

Fafnir
Fafnir
Blazingzero111
Fafnir
Level 160
God Stats
1W - 1L
1,736 SR
Queue Stats
145W - 156L
1,594 Elo+
Party 1
Skadi
Skadi
EternalChaos91
Skadi
Level 146
God Stats
2W - 3L
1,532 SR
Queue Stats
76W - 90L
1,567 Elo+
Party 1
Baba Yaga
Baba Yaga
KILLAKIRBYKID
Baba Yaga
Level 160
God Stats
30W - 29L
1,491 SR
Queue Stats
1,008W - 1,045L
1,569 Elo+
Solo
Awilix
Awilix
PremiumThighs
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Agni
Agni
aspidas175
Agni
Level 59
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 5L
1,658 Elo+
Solo
Team Averages
Level 131
1,598 SR
1,578 Elo+

VS

Team Averages
Level 121
1,569 SR
1,577 Elo+
Hachiman
Hachiman
PokeKNG
Hachiman
Level 124
God Stats
1W - 0L
1,695 SR
Queue Stats
50W - 33L
1,655 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnKOkami
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 25L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
Tent0mon
Cthulhu
Level 116
God Stats
1W - 0L
1,294 SR
Queue Stats
31W - 17L
1,617 Elo+
Party 2
Geb
Geb
TwistedSIinky
Geb
Level 106
God Stats
5W - 3L
1,803 SR
Queue Stats
142W - 161L
1,522 Elo+
Solo
Vamana
Vamana
mik1eneitor
Vamana
Level 128
God Stats
3W - 2L
1,555 SR
Queue Stats
299W - 280L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 9
7,634
636
4,867
15,776
21,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 4
7,364
614
4,875
11,480
6,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
KILLAKIRBYKID
Baba Yaga
15
1 / 1 / 5
8,174
681
13,122
10,267
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 3
8,550
713
6,652
12,894
7,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

15
2 / 4 / 5
8,164
680
15,518
12,764
7,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PokeKNG
Hachiman
15
4 / 2 / 14
9,426
786
11,340
9,875
5,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SnKOkami
Morgan Le Fay
15
3 / 3 / 13
9,151
763
16,767
10,296
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Tent0mon
Cthulhu
18
6 / 1 / 12
10,458
872
14,384
13,498
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 20
9,485
790
8,313
13,868
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vamana
16
7 / 2 / 11
9,650
804
8,700
16,557
20,423
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
8
Kills
21
21
Deaths
9
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
L
0
6
4
0.33
L
Baba Yaga
KILLAKIRBYKID
Baba Yaga
1
1
5
3.5
W
Hachiman
PokeKNG
Hachiman
4
2
14
5.5
L
5
6
3
1.08
W
Morgan Le Fay
SnKOkami
Morgan Le Fay
3
3
13
3.17
W
Cthulhu
Tent0mon
Cthulhu
6
1
12
12
W
1
1
20
11
L
2
4
5
1.13
W
Vamana
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,034
Damage
59,504
63,181
Taken
64,094
47,988
Mitigated
63,509
19,115
Healing
35,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,867
1,389
661
4,511
15,776
21,162
0
8,160
7,150
6,632
0
L
4,875
1,059
565
856
11,480
6,125
0
7,766
3,556
0
13,651
L
Baba Yaga
KILLAKIRBYKID
Baba Yaga
13,122
746
709
4,223
10,267
5,792
0
6,590
3,448
33,594
0
W
Hachiman
PokeKNG
Hachiman
11,340
5,321
3,221
3,229
9,875
5,771
4,500
6,462
3,413
0
28,968
L
6,652
2,487
476
1,575
12,894
7,903
0
7,672
5,004
0
11,168
W
Morgan Le Fay
SnKOkami
Morgan Le Fay
16,767
1,201
2,707
1,851
10,296
5,836
886
5,039
5,257
27,441
0
W
Cthulhu
Tent0mon
Cthulhu
14,384
565
6,321
3,759
13,498
16,005
403
7,182
6,316
26,844
0
W
8,313
934
1,969
2,964
13,868
15,474
199
7,232
6,636
11,715
0
L
15,518
366
1,420
4,119
12,764
7,006
0
8,102
4,559
29,265
0
W
Vamana
8,700
3,030
3,204
5,799
16,557
20,423
689
7,592
8,965
0
15,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
48,170
116
Minions Killed
122
0
Camps Cleared
0
1,107,450
Distance Traveled
1,316,372
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,634
636
6
1
0
224,596
0
L
Skadi
7,364
614
23
2
0
186,628
0
L
Baba Yaga
8,174
681
42
4
0
251,301
1
W
Hachiman
9,426
786
38
3
0
246,771
0
L
Awilix
8,550
713
10
1
0
200,119
1
W
Morgan Le Fay
9,151
763
31
3
0
250,051
0
W
Cthulhu
10,458
872
45
4
0
282,452
1
W
Geb
9,485
790
2
0
0
269,802
2
L
Agni
8,164
680
35
3
0
244,806
0
W
Vamana
9,650
804
6
1
0
267,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role