Player Matchup

Hera
Hera
Danilo louven
Hera
Level 137
God Stats
11W - 9L
1,736 SR
Queue Stats
320W - 495L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Zuraktal
Cthulhu
Level 124
God Stats
6W - 9L
1,386 SR
Queue Stats
339W - 450L
1,377 Elo+
Solo
Loki
Loki
zacker30
Loki
Level 69
God Stats
3W - 3L
1,428 SR
Queue Stats
163W - 176L
1,445 Elo+
Solo
Team Averages
Level 110
1,517 SR
1,368 Elo+

VS

Team Averages
Level 40
1,441 SR
1,480 Elo+
Sun Wukong
Sun Wukong
CantThinkOfNameQ
Sun Wukong
Level 62
God Stats
0W - 2L
1,324 SR
Queue Stats
30W - 36L
1,438 Elo+
Solo
Ishtar
Ishtar
excaliber028
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 1
Sobek
Sobek
xxsavageraeesxx
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
10,184
926
10,733
6,894
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zuraktal
Cthulhu
13
2 / 1 / 12
8,679
789
7,657
12,722
13,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
6 / 2 / 7
8,914
810
10,638
8,086
3,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CantThinkOfNameQ
Sun Wukong
8
0 / 3 / 2
6,506
591
2,346
5,077
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
13
3 / 6 / 1
8,564
779
12,503
14,077
5,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 8 / 2
7,764
706
5,073
17,429
18,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CantThinkOfNameQ
Sun Wukong
0
3
2
0.33
W
9
1
5
11.5
W
Cthulhu
Zuraktal
Cthulhu
2
1
12
8
L
Ishtar
3
6
1
0.58
L
1
8
2
0.25
W
Loki
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
19,922
27,702
Taken
36,583
20,218
Mitigated
27,728
4,307
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CantThinkOfNameQ
Sun Wukong
2,346
303
108
870
5,077
2,972
0
2,741
2,336
0
4,254
W
10,733
3,382
0
700
6,894
3,103
1,165
667
6,198
44,665
0
W
Cthulhu
Zuraktal
Cthulhu
7,657
2,260
290
2,817
12,722
13,160
404
2,981
9,611
20,284
0
L
Ishtar
12,503
7,254
0
1,452
14,077
5,947
0
7,985
6,092
0
44,883
L
5,073
1,236
0
999
17,429
18,809
0
8,011
9,418
12,401
0
W
Loki
10,638
4,301
0
500
8,086
3,955
1,272
1,791
6,218
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
22,834
144
Minions Killed
86
8
Camps Cleared
2
640,484
Distance Traveled
416,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,506
591
8
1
1
92,223
0
W
Hera
10,184
926
76
7
3
198,432
1
W
Cthulhu
8,679
789
23
2
1
218,401
0
L
Ishtar
8,564
779
72
7
1
170,651
2
L
Sobek
7,764
706
6
1
0
153,493
4
W
Loki
8,914
810
45
4
4
223,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role