Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CopiousApe69
Cabrakan
Level 64
God Stats
1W - 1L
1,764 SR
Queue Stats
48W - 37L
1,470 Elo+
Party 1
Bellona
Bellona
Nato TF
Bellona
Level 67
God Stats
1W - 4L
1,038 SR
Queue Stats
54W - 61L
1,397 Elo+
Party 1
Team Averages
Level 52
1,434 SR
1,456 Elo+

VS

Team Averages
Level 70
1,463 SR
1,521 Elo+
Horus
Horus
Un PandaxD mas
Horus
Level 85
God Stats
4W - 5L
1,464 SR
Queue Stats
28W - 24L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Wolfassassin1232
Baron Samedi
Level 122
God Stats
1W - 2L
1,427 SR
Queue Stats
152W - 179L
1,577 Elo+
Party 2
Neith
Neith
screw--69
Neith
Level 4
God Stats
17W - 16L
1,497 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 2 / 5
7,633
763
11,706
6,667
3,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
CopiousApe69
Cabrakan
9
1 / 2 / 6
6,806
681
4,675
9,302
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Nato TF
Bellona
13
4 / 2 / 5
7,660
766
9,176
9,391
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,530
753
3,370
13,305
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Wolfassassin1232
Baron Samedi
13
4 / 4 / 2
8,323
832
9,993
11,097
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
screw--69
Neith
10
1 / 3 / 0
6,259
626
5,154
6,599
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
6
6
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
5
3.25
L
Cabrakan
CopiousApe69
Cabrakan
1
2
6
2
L
Bellona
Nato TF
Bellona
4
2
5
3.25
W
1
2
3
1.25
W
Baron Samedi
Wolfassassin1232
Baron Samedi
4
4
2
1.25
W
Neith
screw--69
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,557
Damage
18,517
25,360
Taken
31,001
21,348
Mitigated
20,335
2,533
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,706
5,233
0
464
6,667
3,396
804
2,830
3,837
0
34,486
L
Cabrakan
CopiousApe69
Cabrakan
4,675
405
0
597
9,302
9,759
0
4,903
4,399
10,033
0
L
Bellona
Nato TF
Bellona
9,176
2,805
0
1,472
9,391
8,193
289
3,432
5,959
0
27,891
W
3,370
1,872
1,256
4,952
13,305
11,933
0
1,324
11,740
0
8,740
W
Baron Samedi
Wolfassassin1232
Baron Samedi
9,993
767
1,928
3,023
11,097
5,934
0
2,852
8,058
30,692
0
W
Neith
screw--69
Neith
5,154
3,545
0
801
6,599
2,468
0
396
6,145
0
13,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
22,112
96
Minions Killed
86
6
Camps Cleared
2
525,677
Distance Traveled
517,019
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,633
763
48
5
3
185,608
3
L
Cabrakan
6,806
681
12
1
0
141,206
1
L
Bellona
7,660
766
36
4
3
198,863
2
W
Horus
7,530
753
15
2
0
194,645
2
W
Baron Samedi
8,323
832
35
4
1
162,984
4
W
Neith
6,259
626
36
4
1
159,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role