Player Matchup

Hera
Hera
Frenchy7795
Hera
Level 64
God Stats
31W - 31L
1,354 SR
Queue Stats
237W - 241L
1,338 Elo+
Solo
Izanami
Izanami
Gramrinne
Izanami
Level 64
God Stats
16W - 16L
1,418 SR
Queue Stats
246W - 267L
1,298 Elo+
Party 1
Chaac
Chaac
JujuBean9177
Chaac
Level 14
God Stats
7W - 13L
1,110 SR
Queue Stats
25W - 25L
1,047 Elo+
Party 1
Cliodhna
Cliodhna
Nate12299
Cliodhna
Level 62
God Stats
22W - 20L
1,151 SR
Queue Stats
135W - 133L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
OG NESSIE
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,100 Elo+
Party 1
Team Averages
Level 44
1,306 SR
1,227 Elo+

VS

Team Averages
Level 84
1,499 SR
1,371 Elo+
Nu Wa
Nu Wa
Akiki8846
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,328 Elo+
Solo
Apollo
Apollo
EmrysAvellyn
Apollo
Level 94
God Stats
9W - 12L
1,460 SR
Queue Stats
188W - 196L
1,385 Elo+
Solo
Bellona
Bellona
Junior-PR21
Bellona
Level 69
God Stats
56W - 49L
1,521 SR
Queue Stats
379W - 422L
1,348 Elo+
Solo
Set
Set
SUPRAFAN101
Set
Level 67
God Stats
1W - 3L
1,515 SR
Queue Stats
21W - 31L
1,421 Elo+
Solo
Hel
Hel
invalidpanda
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,390
524
8,495
5,279
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Gramrinne
Izanami
13
5 / 3 / 2
7,884
493
12,808
14,013
5,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 1
7,422
464
7,452
14,031
10,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Nate12299
Cliodhna
14
2 / 0 / 2
8,065
504
5,834
10,720
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
OG NESSIE
Cabrakan
12
2 / 1 / 4
7,578
474
4,302
12,772
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akiki8846
Nu Wa
14
0 / 2 / 1
8,396
525
6,766
8,236
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
11
2 / 3 / 2
7,172
448
6,003
12,695
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Junior-PR21
Bellona
13
1 / 2 / 1
8,380
524
8,907
13,318
15,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
7,412
463
4,799
11,315
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
7,731
483
6,928
14,048
6,258
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Akiki8846
Nu Wa
0
2
1
0.25
L
Apollo
2
3
2
1
W
3
0
3
4.5
W
Izanami
Gramrinne
Izanami
5
3
2
2
W
0
2
1
0.25
L
Bellona
Junior-PR21
Bellona
1
2
1
0.75
W
Cliodhna
Nate12299
Cliodhna
2
0
2
3
W
Cabrakan
OG NESSIE
Cabrakan
2
1
4
4
L
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
33,403
56,815
Taken
59,612
33,893
Mitigated
33,367
15,657
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Akiki8846
Nu Wa
6,766
847
0
2,541
8,236
2,925
840
2,275
5,961
66,061
0
L
Apollo
6,003
3,834
0
2,190
12,695
4,177
0
3,025
9,670
0
39,641
W
8,495
992
0
740
5,279
1,963
270
2,262
2,817
58,978
0
W
Izanami
Gramrinne
Izanami
12,808
7,665
0
5,406
14,013
5,239
24
3,930
9,933
0
70,924
W
7,452
1,868
0
3,796
14,031
10,127
376
813
13,164
0
52,458
L
Bellona
Junior-PR21
Bellona
8,907
4,823
0
6,079
13,318
15,092
1,104
1,288
12,030
0
68,218
W
Cliodhna
Nate12299
Cliodhna
5,834
461
0
2,404
10,720
4,178
0
1,748
8,798
0
80,398
W
Cabrakan
OG NESSIE
Cabrakan
4,302
1,067
0
3,311
12,772
12,386
0
4,229
8,409
22,869
0
L
4,799
1,636
0
1,579
11,315
4,915
0
2,829
8,486
0
50,472
L
6,928
767
3,871
6,196
14,048
6,258
252
3,380
10,668
40,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
39,091
474
Minions Killed
449
0
Camps Cleared
0
1,633,585
Distance Traveled
1,462,049
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,396
525
131
8
0
291,592
4
L
Apollo
7,172
448
65
4
0
281,241
2
W
Hera
8,390
524
115
7
0
315,254
0
W
Izanami
7,884
493
101
6
0
295,126
0
W
Chaac
7,422
464
95
6
0
348,204
0
L
Bellona
8,380
524
111
7
0
301,439
2
W
Cliodhna
8,065
504
130
8
0
353,830
0
W
Cabrakan
7,578
474
33
2
0
321,171
0
L
Set
7,412
463
88
6
0
309,524
1
L
Hel
7,731
483
54
3
0
278,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role