Player Matchup

Yemoja
Yemoja
CavemanWilly
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 58L
1,645 Elo+
Party 2
Fenrir
Fenrir
FlightFlex
Fenrir
Level 26
God Stats
1W - 1L
1,766 SR
Queue Stats
58W - 36L
1,599 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HoldMaJohnson
Tsukuyomi
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 22L
1,481 Elo+
Party 2
Tiamat
Tiamat
TylerMike
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,571 Elo+
Party 2
Chronos
Chronos
wheeIs
Chronos
Level 98
God Stats
3W - 1L
1,910 SR
Queue Stats
78W - 56L
1,594 Elo+
Party 2
Team Averages
Level 79
1,682 SR
1,578 Elo+

VS

Team Averages
Level 94
1,498 SR
1,461 Elo+
Hachiman
Hachiman
Brewcrew1990
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,470 Elo+
Solo
Apollo
Apollo
GODYO
Apollo
Level 160
God Stats
48W - 46L
1,488 SR
Queue Stats
1,992W - 2,170L
1,378 Elo+
Solo
Nu Wa
Nu Wa
HisHoneyPot420x
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
attacolonia0
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,498 Elo+
Solo
Hel
Hel
stealyagirl101
Hel
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 345L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 5 / 16
10,991
733
10,543
27,313
33,735
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
FlightFlex
Fenrir
18
7 / 9 / 11
11,516
768
15,681
22,090
20,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
HoldMaJohnson
Tsukuyomi
18
4 / 6 / 12
11,624
775
18,088
19,625
11,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
TylerMike
Tiamat
18
4 / 4 / 12
10,381
692
13,409
19,807
14,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
wheeIs
Chronos
19
9 / 4 / 9
11,795
786
29,104
21,663
11,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brewcrew1990
Hachiman
19
5 / 5 / 16
11,723
782
26,993
23,459
13,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
GODYO
Apollo
19
10 / 5 / 12
12,353
824
19,163
19,316
11,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 5 / 20
12,302
820
24,483
17,789
10,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
attacolonia0
Cabrakan
19
7 / 7 / 18
12,200
813
16,250
38,488
49,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 14
10,738
716
5,975
12,354
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
108
26
Kills
28
28
Deaths
26
60
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brewcrew1990
Hachiman
5
5
16
2.6
L
Yemoja
2
5
16
2
L
Fenrir
FlightFlex
Fenrir
7
9
11
1.39
W
Apollo
GODYO
Apollo
10
5
12
3.2
W
4
5
20
2.8
L
Tsukuyomi
HoldMaJohnson
Tsukuyomi
4
6
12
1.67
L
Tiamat
TylerMike
Tiamat
4
4
12
2.5
W
Cabrakan
attacolonia0
Cabrakan
7
7
18
2.29
W
2
4
14
2.25
L
Chronos
wheeIs
Chronos
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,825
Damage
92,864
110,498
Taken
111,406
92,104
Mitigated
91,410
45,054
Healing
45,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brewcrew1990
Hachiman
26,993
12,846
1,007
4,005
23,459
13,322
2,250
13,610
9,634
0
50,119
L
Yemoja
10,543
2,481
13,896
8,960
27,313
33,735
160
9,783
17,530
26,201
0
L
Fenrir
FlightFlex
Fenrir
15,681
3,839
1,657
2,410
22,090
20,828
988
11,601
10,489
198
21,934
W
Apollo
GODYO
Apollo
19,163
11,459
1,577
4,834
19,316
11,287
4,178
10,670
8,615
0
41,011
W
24,483
8,793
2,437
3,869
17,789
10,031
2,593
8,728
8,907
52,130
0
L
Tsukuyomi
HoldMaJohnson
Tsukuyomi
18,088
5,734
974
1,038
19,625
11,284
1,258
8,331
11,294
0
33,905
L
Tiamat
TylerMike
Tiamat
13,409
1,088
4,119
5,618
19,807
14,915
1,183
7,747
12,060
28,877
0
W
Cabrakan
attacolonia0
Cabrakan
16,250
1,330
1,965
9,354
38,488
49,652
316
14,092
24,053
25,994
0
W
5,975
1,757
12,974
3,660
12,354
7,118
646
6,154
6,136
11,298
0
L
Chronos
wheeIs
Chronos
29,104
7,764
1,768
4,614
21,663
11,342
3,046
9,246
12,417
76,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
59,316
186
Minions Killed
173
0
Camps Cleared
0
1,267,096
Distance Traveled
1,204,634
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,723
782
44
3
0
254,988
0
L
Yemoja
10,991
733
18
1
0
243,090
0
L
Fenrir
11,516
768
18
1
0
239,259
0
W
Apollo
12,353
824
58
4
0
221,488
2
W
Nu Wa
12,302
820
47
3
0
267,501
2
L
Tsukuyomi
11,624
775
34
2
0
255,745
0
L
Tiamat
10,381
692
31
2
0
256,902
5
W
Cabrakan
12,200
813
14
1
0
225,932
0
W
Hel
10,738
716
10
1
0
234,725
1
L
Chronos
11,795
786
85
6
0
272,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role