Player Matchup

Mercury
Mercury
CurlerMatt
Mercury
Level 153
God Stats
25W - 14L
1,715 SR
Queue Stats
329W - 336L
1,588 Elo+
Solo
Hercules
Hercules
DJNutBuster
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,604 Elo+
Party 1
Izanami
Izanami
HeavyPants69
Izanami
Level 156
God Stats
3W - 1L
1,898 SR
Queue Stats
91W - 87L
1,562 Elo+
Party 1
Fafnir
Fafnir
Velocity1300
Fafnir
Level 128
God Stats
3W - 5L
1,522 SR
Queue Stats
91W - 74L
1,587 Elo+
Party 1
Persephone
Persephone
poppy0322
Persephone
Level 126
God Stats
43W - 31L
1,681 SR
Queue Stats
640W - 614L
1,614 Elo+
Solo
Team Averages
Level 138
1,663 SR
1,591 Elo+

VS

Team Averages
Level 140
1,603 SR
1,599 Elo+
Ishtar
Ishtar
Kilowayo
Ishtar
Level 153
God Stats
27W - 22L
1,591 SR
Queue Stats
490W - 473L
1,563 Elo+
Solo
Artio
Artio
SOG6Y
Artio
Level 126
God Stats
8W - 4L
1,649 SR
Queue Stats
357W - 345L
1,558 Elo+
Solo
Janus
Janus
XxTheSoloistXX
Janus
Level 130
God Stats
7W - 5L
1,594 SR
Queue Stats
259W - 241L
1,581 Elo+
Solo
Mulan
Mulan
braggestgull
Mulan
Level 134
God Stats
15W - 9L
1,608 SR
Queue Stats
129W - 89L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
franksbusted
Cliodhna
Level 155
God Stats
4W - 1L
1,572 SR
Queue Stats
147W - 98L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CurlerMatt
Mercury
20
5 / 4 / 4
12,716
530
13,173
22,146
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
DJNutBuster
Hercules
15
1 / 6 / 4
9,970
415
17,022
22,837
21,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HeavyPants69
Izanami
16
0 / 7 / 3
10,609
442
9,340
18,003
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
15
2 / 1 / 2
10,759
448
3,787
18,003
28,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
poppy0322
Persephone
18
4 / 5 / 4
12,378
516
15,958
19,067
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kilowayo
Ishtar
19
4 / 3 / 4
12,981
541
13,328
15,981
9,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
SOG6Y
Artio
17
0 / 1 / 12
10,406
434
6,250
24,612
27,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 2 / 6
13,010
542
18,908
11,609
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 5 / 6
13,294
554
15,440
28,346
25,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
franksbusted
Cliodhna
20
6 / 1 / 10
13,956
582
22,635
22,461
12,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
23
23
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
CurlerMatt
Mercury
5
4
4
1.75
L
Hercules
DJNutBuster
Hercules
1
6
4
0.5
L
Izanami
HeavyPants69
Izanami
0
7
3
0.21
W
Ishtar
Kilowayo
Ishtar
4
3
4
2
W
Artio
SOG6Y
Artio
0
1
12
6
L
Fafnir
2
1
2
3
W
4
2
6
3.5
W
9
5
6
2.4
W
Cliodhna
franksbusted
Cliodhna
6
1
10
11
L
Persephone
poppy0322
Persephone
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,280
Damage
76,561
100,056
Taken
103,009
78,395
Mitigated
80,533
14,523
Healing
35,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CurlerMatt
Mercury
13,173
7,462
0
1,576
22,146
10,309
0
3,311
18,535
0
132,399
L
Hercules
DJNutBuster
Hercules
17,022
5,959
0
3,360
22,837
21,764
0
5,166
17,231
0
88,129
L
Izanami
HeavyPants69
Izanami
9,340
4,776
0
1,853
18,003
9,392
912
2,043
15,834
0
84,689
W
Ishtar
Kilowayo
Ishtar
13,328
7,435
0
4,263
15,981
9,430
795
2,387
13,594
0
134,683
W
Artio
SOG6Y
Artio
6,250
921
559
5,909
24,612
27,559
0
7,282
17,330
28,989
0
L
Fafnir
3,787
617
0
3,169
18,003
28,230
0
6,734
10,626
26,436
0
W
18,908
760
516
3,001
11,609
5,707
228
4,343
7,266
106,232
0
W
15,440
2,322
0
11,208
28,346
25,329
150
5,689
22,657
0
84,409
W
Cliodhna
franksbusted
Cliodhna
22,635
2,388
0
10,102
22,461
12,508
62
2,890
19,350
0
131,953
L
Persephone
poppy0322
Persephone
15,958
831
177
4,388
19,067
8,700
0
6,874
11,512
92,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,432
Gold Earned
63,647
640
Minions Killed
668
0
Camps Cleared
0
2,255,265
Distance Traveled
2,409,393
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,716
530
174
7
0
519,247
7
L
Hercules
9,970
415
136
6
0
415,961
6
L
Izanami
10,609
442
147
6
0
424,100
5
W
Ishtar
12,981
541
163
7
0
424,884
11
W
Artio
10,406
434
22
1
0
490,120
4
L
Fafnir
10,759
448
34
1
0
460,626
13
W
Janus
13,010
542
167
7
0
500,926
2
W
Mulan
13,294
554
130
5
0
432,794
8
W
Cliodhna
13,956
582
186
8
0
560,669
8
L
Persephone
12,378
516
149
6
0
435,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role