Player Matchup

Lancelot
Lancelot
Born26
Lancelot
Level 119
God Stats
7W - 13L
1,372 SR
Queue Stats
714W - 767L
1,349 Elo+
Solo
Artio
Artio
GreenFOGVaper
Artio
Level 29
God Stats
2W - 1L
1,534 SR
Queue Stats
12W - 20L
1,341 Elo+
Solo
Bellona
Bellona
chrumkozrut
Bellona
Level 21
God Stats
2W - 0L
1,703 SR
Queue Stats
12W - 10L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
vKxrya
Ao Kuang
Level 28
God Stats
3W - 3L
1,675 SR
Queue Stats
161W - 209L
1,298 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xParya
Ah Muzen Cab
Level 120
God Stats
3W - 1L
1,465 SR
Queue Stats
101W - 160L
1,281 Elo+
Party 3
Team Averages
Level 63
1,550 SR
1,362 Elo+

VS

Team Averages
Level 96
1,529 SR
1,386 Elo+
Freya
Freya
 
Freya
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
NinjaDRL
Heimdallr
Level 105
God Stats
1W - 1L
1,771 SR
Queue Stats
24W - 31L
1,301 Elo+
Solo
Geb
Geb
erpepe03
Geb
Level 28
God Stats
0W - 1L
1,222 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 1
Rama
Rama
reder-_-ghost986
Rama
Level 144
God Stats
1W - 2L
1,654 SR
Queue Stats
104W - 108L
1,403 Elo+
Party 1
Fenrir
Fenrir
xStopMySkillsx
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Born26
Lancelot
20
11 / 4 / 13
12,945
863
17,440
17,820
11,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 10
10,652
710
4,591
22,157
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
chrumkozrut
Bellona
20
8 / 2 / 18
13,505
900
21,602
22,862
25,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
vKxrya
Ao Kuang
15
2 / 7 / 9
10,451
697
3,268
13,536
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
xParya
Ah Muzen Cab
20
6 / 3 / 16
12,109
807
27,004
13,019
7,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 5 / 11
11,124
742
15,814
14,422
7,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
NinjaDRL
Heimdallr
20
5 / 3 / 14
11,928
795
24,884
17,089
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 5 / 14
10,499
700
8,470
18,567
24,905
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 6 / 11
11,728
782
14,837
15,956
8,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 10 / 7
9,775
652
6,566
17,597
8,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
28
Kills
22
22
Deaths
29
66
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
11
1.7
W
Lancelot
Born26
Lancelot
11
4
13
4.38
W
1
6
10
1
L
Heimdallr
NinjaDRL
Heimdallr
5
3
14
4
W
Bellona
chrumkozrut
Bellona
8
2
18
8.5
L
3
5
14
2
L
7
6
11
2.08
W
Ao Kuang
vKxrya
Ao Kuang
2
7
9
0.93
W
Ah Muzen Cab
xParya
Ah Muzen Cab
6
3
16
4.67
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,905
Damage
70,571
89,394
Taken
83,631
73,883
Mitigated
61,094
28,770
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
15,814
4,438
1,264
4,193
14,422
7,167
104
1,956
12,466
23,366
0
W
Lancelot
Born26
Lancelot
17,440
1,194
3,029
5,490
17,820
11,524
2,373
6,212
11,299
0
36,946
W
4,591
131
2,457
4,175
22,157
22,368
692
3,969
17,715
12,553
0
L
Heimdallr
NinjaDRL
Heimdallr
24,884
10,300
0
7,298
17,089
11,684
1,819
1,775
15,314
0
46,025
W
Bellona
chrumkozrut
Bellona
21,602
3,588
3,096
4,281
22,862
25,974
1,143
7,878
14,435
1,585
38,375
L
8,470
893
899
1,596
18,567
24,905
403
2,142
16,425
14,905
0
L
14,837
13,253
2,594
3,226
15,956
8,592
1,601
1,311
14,645
0
41,123
W
Ao Kuang
vKxrya
Ao Kuang
3,268
1,132
144
1,477
13,536
6,994
721
3,393
9,900
5,321
0
W
Ah Muzen Cab
xParya
Ah Muzen Cab
27,004
8,561
1,352
3,269
13,019
7,023
3,265
2,832
9,946
0
60,002
L
6,566
1,117
482
1,495
17,597
8,746
730
1,391
16,206
0
10,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,662
Gold Earned
55,054
155
Minions Killed
163
0
Camps Cleared
0
1,513,175
Distance Traveled
1,247,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,124
742
20
1
0
246,299
0
W
Lancelot
12,945
863
51
3
0
314,829
0
W
Artio
10,652
710
16
1
0
331,440
4
L
Heimdallr
11,928
795
62
4
0
235,757
4
W
Bellona
13,505
900
35
2
0
300,948
0
L
Geb
10,499
700
5
0
0
267,694
0
L
Rama
11,728
782
68
5
0
218,695
0
W
Ao Kuang
10,451
697
3
0
0
260,413
0
W
Ah Muzen Cab
12,109
807
50
3
0
305,545
0
L
Fenrir
9,775
652
8
1
0
279,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role