Player Matchup

Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bunnii x
Nu Wa
Level 72
God Stats
7W - 12L
1,482 SR
Queue Stats
17W - 27L
1,351 Elo+
Party 2
Ne Zha
Ne Zha
Hallowed x
Ne Zha
Level 64
God Stats
1W - 2L
1,772 SR
Queue Stats
25W - 33L
1,438 Elo+
Party 2
Team Averages
Level 55
1,585 SR
1,429 Elo+

VS

Team Averages
Level 31
1,258 SR
1,002 Elo+
Xing Tian
Xing Tian
MR Vuudu
Xing Tian
Level 29
God Stats
1W - 1L
1,229 SR
Queue Stats
5W - 12L
995 Elo+
Party 1
Baba Yaga
Baba Yaga
Solo Kronic
Baba Yaga
Level 35
God Stats
2W - 4L
1,229 SR
Queue Stats
7W - 15L
1,092 Elo+
Party 1
Skadi
Skadi
mwilkniraq
Skadi
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 6L
919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
1 / 3 / 10
15,070
603
13,655
39,534
55,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Nu Wa
Bunnii x
Nu Wa
20
4 / 3 / 7
16,497
660
34,552
21,558
12,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Hallowed x
Ne Zha
18
7 / 8 / 4
15,600
624
26,323
34,674
24,718
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MR Vuudu
Xing Tian
20
4 / 0 / 9
18,385
735
24,606
36,811
46,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Solo Kronic
Baba Yaga
20
3 / 8 / 7
16,113
645
17,676
29,303
12,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
20
6 / 4 / 5
16,779
671
33,412
24,190
10,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
13
14
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
10
2
L
Nu Wa
Bunnii x
Nu Wa
4
3
7
2.5
L
Ne Zha
Hallowed x
Ne Zha
7
8
4
1.13
W
Xing Tian
MR Vuudu
Xing Tian
4
0
9
8.5
W
Baba Yaga
Solo Kronic
Baba Yaga
3
8
7
0.81
W
Skadi
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,530
Damage
75,694
95,766
Taken
90,304
92,662
Mitigated
68,980
24,462
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
13,655
915
5,538
7,725
39,534
55,694
635
17,530
22,004
39,015
0
L
Nu Wa
Bunnii x
Nu Wa
34,552
9,983
352
3,970
21,558
12,250
2,185
11,395
10,163
112,527
0
L
Ne Zha
Hallowed x
Ne Zha
26,323
7,711
27
6,850
34,674
24,718
365
13,776
20,898
0
55,574
W
Xing Tian
MR Vuudu
Xing Tian
24,606
1,218
0
8,643
36,811
46,098
211
23,963
12,848
74,375
0
W
Baba Yaga
Solo Kronic
Baba Yaga
17,676
2,717
827
11,284
29,303
12,458
2,084
15,565
13,738
82,350
0
W
Skadi
33,412
14,518
0
80
24,190
10,424
1,170
9,640
14,550
0
119,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,167
Gold Earned
51,277
218
Minions Killed
307
8
Camps Cleared
9
1,283,468
Distance Traveled
1,169,040
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,070
603
38
2
0
476,357
3
L
Nu Wa
16,497
660
142
6
7
423,310
4
L
Ne Zha
15,600
624
38
2
1
383,801
5
W
Xing Tian
18,385
735
82
3
2
440,300
5
W
Baba Yaga
16,113
645
95
4
4
322,408
3
W
Skadi
16,779
671
130
5
3
406,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role