Player Matchup

Discordia
Discordia
AresStarLord
Discordia
Level 44
God Stats
13W - 14L
1,578 SR
Queue Stats
347W - 381L
1,477 Elo+
Solo
Zeus
Zeus
KadloWS
Zeus
Level 17
God Stats
4W - 1L
1,766 SR
Queue Stats
211W - 186L
1,438 Elo+
Party 1
Horus
Horus
Kron_Knife
Horus
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
306W - 300L
1,415 Elo+
Party 1
Cupid
Cupid
Maquar
Cupid
Level 103
God Stats
2W - 4L
1,135 SR
Queue Stats
271W - 275L
1,482 Elo+
Solo
Serqet
Serqet
TheRayLegend
Serqet
Level 114
God Stats
7W - 2L
1,469 SR
Queue Stats
509W - 523L
1,474 Elo+
Party 1
Team Averages
Level 69
1,489 SR
1,457 Elo+

VS

Team Averages
Level 60
1,472 SR
1,493 Elo+
Bellona
Bellona
ASouthernMan248
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 2
Zhong Kui
Zhong Kui
FTG Flamegator
Zhong Kui
Level 49
God Stats
0W - 1L
1,696 SR
Queue Stats
14W - 6L
1,605 Elo+
Party 2
Neith
Neith
HauntedPropaneT
Neith
Level 155
God Stats
0W - 1L
1,162 SR
Queue Stats
30W - 34L
1,491 Elo+
Party 2
Thanatos
Thanatos
Patriotic_Savage
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
janvander069
Guan Yu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 153L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AresStarLord
Discordia
20
10 / 0 / 23
14,466
1,315
23,857
4,347
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
KadloWS
Zeus
19
9 / 3 / 20
13,161
1,196
29,022
8,006
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
18
2 / 1 / 18
11,937
1,085
8,428
15,186
21,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Maquar
Cupid
19
7 / 2 / 25
12,764
1,160
23,641
11,454
5,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
19
9 / 1 / 25
13,465
1,224
18,653
17,536
34,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 4
10,924
993
8,666
31,102
28,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
FTG Flamegator
Zhong Kui
17
1 / 8 / 5
11,445
1,040
15,079
25,872
20,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 0
10,598
963
14,615
25,096
12,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 13 / 2
11,507
1,046
9,446
22,651
10,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
janvander069
Guan Yu
15
0 / 0 / 0
9,546
868
2,334
3,455
2,306
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
37
Kills
7
7
Deaths
37
111
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Discordia
AresStarLord
Discordia
10
0
23
21.5
L
Zhong Kui
FTG Flamegator
Zhong Kui
1
8
5
0.44
L
1
4
0
0.25
W
Zeus
KadloWS
Zeus
9
3
20
6.33
W
Horus
2
1
18
11
W
Cupid
Maquar
Cupid
7
2
25
9.75
L
4
13
2
0.38
W
Serqet
9
1
25
21.5
L
Guan Yu
janvander069
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,601
Damage
50,140
56,529
Taken
108,176
66,194
Mitigated
73,933
11,960
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,666
2,388
0
128
31,102
28,602
0
14,829
16,124
0
24,493
W
Discordia
AresStarLord
Discordia
23,857
1,205
222
373
4,347
1,533
0
449
3,898
58,180
0
L
Zhong Kui
FTG Flamegator
Zhong Kui
15,079
2,055
0
2,594
25,872
20,292
0
11,559
13,930
34,333
0
L
14,615
4,161
0
3,678
25,096
12,397
0
11,294
13,011
0
42,275
W
Zeus
KadloWS
Zeus
29,022
2,370
0
263
8,006
3,001
0
2,562
5,444
50,707
0
W
Horus
8,428
3,662
2,804
3,819
15,186
21,722
0
4,129
11,057
129
14,848
W
Cupid
Maquar
Cupid
23,641
14,874
1,045
3,025
11,454
5,564
0
3,390
8,064
34
40,938
L
9,446
1,451
0
4,422
22,651
10,336
0
15,056
7,292
0
17,951
W
Serqet
18,653
2,656
321
88
17,536
34,374
0
4,549
12,987
1,266
27,579
L
Guan Yu
janvander069
Guan Yu
2,334
455
511
553
3,455
2,306
0
1,570
1,885
0
4,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,793
Gold Earned
54,020
222
Minions Killed
168
10
Camps Cleared
3
1,105,560
Distance Traveled
880,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,924
993
30
3
0
201,172
0
W
Discordia
14,466
1,315
84
8
4
243,602
0
L
Zhong Kui
11,445
1,040
54
5
1
191,361
1
L
Neith
10,598
963
70
6
2
228,464
0
W
Zeus
13,161
1,196
65
6
3
190,110
0
W
Horus
11,937
1,085
18
2
0
220,017
0
W
Cupid
12,764
1,160
43
4
3
213,118
1
L
Thanatos
11,507
1,046
12
1
0
189,329
0
W
Serqet
13,465
1,224
12
1
0
238,713
0
L
Guan Yu
9,546
868
2
0
0
70,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role