Player Matchup

Yu Huang
Yu Huang
Cash_Player911
Yu Huang
Level 160
God Stats
2W - 0L
1,541 SR
Queue Stats
44W - 29L
1,581 Elo+
Party 1
Bacchus
Bacchus
Maradohmen
Bacchus
Level 157
God Stats
6W - 0L
1,636 SR
Queue Stats
38W - 23L
1,565 Elo+
Party 1
Chaac
Chaac
Oncle_sam420
Chaac
Level 114
God Stats
20W - 20L
1,453 SR
Queue Stats
42W - 40L
1,447 Elo+
Party 1
Team Averages
Level 144
1,543 SR
1,531 Elo+

VS

Team Averages
Level 82
1,464 SR
1,431 Elo+
Janus
Janus
Bantacr7
Janus
Level 68
God Stats
8W - 16L
1,470 SR
Queue Stats
161W - 224L
1,432 Elo+
Solo
Lancelot
Lancelot
Benintendo
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
brian92m
Neith
Level 109
God Stats
73W - 109L
1,420 SR
Queue Stats
179W - 264L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 1 / 9
9,559
735
8,867
6,417
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Maradohmen
Bacchus
15
6 / 0 / 13
11,235
864
8,936
9,405
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
9 / 0 / 7
10,452
804
18,467
14,557
10,860
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bantacr7
Janus
10
0 / 2 / 1
7,462
574
1,824
8,282
2,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Benintendo
Lancelot
10
0 / 12 / 0
6,994
538
5,771
19,447
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
brian92m
Neith
13
1 / 6 / 0
8,228
633
6,952
13,843
5,597
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
20
Kills
1
1
Deaths
20
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Bantacr7
Janus
0
2
1
0.25
L
Lancelot
Benintendo
Lancelot
0
12
0
0
W
Yu Huang
5
1
9
9.5
W
Bacchus
Maradohmen
Bacchus
6
0
13
12.5
W
9
0
7
12.5
L
Neith
brian92m
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,270
Damage
14,547
30,379
Taken
41,572
25,797
Mitigated
15,212
7,812
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bantacr7
Janus
1,824
151
0
0
8,282
2,299
0
3,305
4,977
9,610
0
L
Lancelot
Benintendo
Lancelot
5,771
838
69
1,771
19,447
7,316
0
8,952
10,495
0
17,144
W
Yu Huang
8,867
289
0
750
6,417
2,727
1,351
571
5,846
35,615
0
W
Bacchus
Maradohmen
Bacchus
8,936
969
0
2,122
9,405
12,210
296
571
8,834
21,973
0
W
18,467
4,769
0
4,940
14,557
10,860
219
874
13,194
0
43,809
L
Neith
brian92m
Neith
6,952
2,168
0
1,285
13,843
5,597
0
6,076
7,767
0
32,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
22,684
152
Minions Killed
95
8
Camps Cleared
3
709,568
Distance Traveled
484,833
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,462
574
23
2
0
80,494
3
L
Lancelot
6,994
538
20
2
2
203,308
1
W
Yu Huang
9,559
735
73
6
2
205,082
1
W
Bacchus
11,235
864
25
2
0
238,706
1
W
Chaac
10,452
804
54
4
6
265,780
4
L
Neith
8,228
633
52
4
1
201,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role