Player Matchup

Anubis
Anubis
EMH_20XX
Anubis
Level 118
God Stats
3W - 3L
1,616 SR
Queue Stats
192W - 207L
1,532 Elo+
Party 1
Charybdis
Charybdis
MrDragonBalls
Charybdis
Level 137
God Stats
10W - 10L
1,651 SR
Queue Stats
459W - 501L
1,543 Elo+
Party 1
Ra
Ra
TunaSkooma_
Ra
Level 139
God Stats
5W - 3L
1,670 SR
Queue Stats
472W - 520L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hokagejessica
Ah Muzen Cab
Level 122
God Stats
13W - 9L
1,577 SR
Queue Stats
48W - 44L
1,532 Elo+
Party 2
Thor
Thor
navyboimatt
Thor
Level 126
God Stats
13W - 12L
1,645 SR
Queue Stats
453W - 422L
1,540 Elo+
Party 2
Team Averages
Level 128
1,632 SR
1,534 Elo+

VS

Team Averages
Level 124
1,619 SR
1,478 Elo+
Ishtar
Ishtar
ArcticcPlays
Ishtar
Level 107
God Stats
1W - 0L
1,690 SR
Queue Stats
48W - 65L
1,469 Elo+
Solo
Chang'e
Chang'e
Koopaking279
Chang'e
Level 141
God Stats
41W - 40L
1,563 SR
Queue Stats
107W - 135L
1,507 Elo+
Solo
Anubis
Anubis
OBITO UCHIHA 5
Anubis
Level 160
God Stats
11W - 1L
1,815 SR
Queue Stats
368W - 365L
1,479 Elo+
Solo
Osiris
Osiris
Sparsetell
Osiris
Level 123
God Stats
14W - 26L
1,470 SR
Queue Stats
275W - 272L
1,528 Elo+
Solo
Lancelot
Lancelot
lxl Messi10 lxl
Lancelot
Level 88
God Stats
2W - 2L
1,556 SR
Queue Stats
10W - 10L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EMH_20XX
Anubis
15
5 / 10 / 3
10,873
435
17,515
25,013
13,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MrDragonBalls
Charybdis
16
0 / 7 / 2
10,035
401
7,202
21,948
10,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 8 / 2
9,959
398
7,991
21,009
9,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
hokagejessica
Ah Muzen Cab
18
3 / 6 / 4
11,119
445
19,916
21,590
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 10 / 4
11,857
474
18,216
27,878
10,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
13 / 1 / 8
15,523
621
27,702
20,147
10,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Koopaking279
Chang'e
18
4 / 7 / 14
12,858
514
10,244
25,023
15,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 3 / 16
15,302
612
28,669
27,622
17,433
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Sparsetell
Osiris
19
5 / 0 / 15
12,946
518
12,227
26,895
35,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
20
8 / 4 / 8
14,552
582
10,872
25,535
13,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
15
Kills
39
41
Deaths
15
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ishtar
13
1
8
17
L
Anubis
EMH_20XX
Anubis
5
10
3
0.65
W
Chang'e
Koopaking279
Chang'e
4
7
14
1.57
L
Charybdis
MrDragonBalls
Charybdis
0
7
2
0.14
W
9
3
16
5.67
W
Osiris
Sparsetell
Osiris
5
0
15
12.5
L
1
8
2
0.25
L
Ah Muzen Cab
hokagejessica
Ah Muzen Cab
3
6
4
0.83
W
Lancelot
8
4
8
3
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,840
Damage
89,714
117,438
Taken
125,222
50,241
Mitigated
92,858
34,709
Healing
52,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
27,702
20,449
0
9,467
20,147
10,747
8,294
3,401
16,746
0
163,156
L
Anubis
EMH_20XX
Anubis
17,515
666
0
7,002
25,013
13,378
621
9,464
15,338
75,860
0
W
Chang'e
Koopaking279
Chang'e
10,244
412
4,640
7,578
25,023
15,184
2,407
6,812
18,211
67,544
0
L
Charybdis
MrDragonBalls
Charybdis
7,202
3,093
0
5,131
21,948
10,409
1,249
1,569
20,167
1,126
73,088
W
28,669
821
0
15,150
27,622
17,433
3,353
3,757
23,865
128,983
0
W
Osiris
Sparsetell
Osiris
12,227
2,539
0
9,554
26,895
35,588
0
7,025
19,870
0
63,740
L
7,991
901
1,703
5,119
21,009
9,018
0
5,732
14,996
76,869
0
L
Ah Muzen Cab
hokagejessica
Ah Muzen Cab
19,916
8,272
0
7,400
21,590
6,653
124
12,738
8,767
0
85,608
W
Lancelot
10,872
2,281
0
5,914
25,535
13,906
2,353
5,360
20,175
0
122,579
L
18,216
3,773
0
8,354
27,878
10,783
0
9,410
18,266
0
98,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,843
Gold Earned
71,181
619
Minions Killed
782
0
Camps Cleared
0
1,884,568
Distance Traveled
2,302,061
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,523
621
189
8
0
478,729
4
L
Anubis
10,873
435
114
5
0
292,712
6
W
Chang'e
12,858
514
122
5
0
412,461
5
L
Charybdis
10,035
401
134
5
0
338,653
3
W
Anubis
15,302
612
219
9
0
400,084
4
W
Osiris
12,946
518
78
3
0
494,588
4
L
Ra
9,959
398
124
5
0
389,992
4
L
Ah Muzen Cab
11,119
445
108
4
0
412,766
0
W
Lancelot
14,552
582
174
7
0
516,199
0
L
Thor
11,857
474
139
6
0
450,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role