Player Matchup

Zhong Kui
Zhong Kui
CarryChariot
Zhong Kui
Level 105
God Stats
6W - 0L
1,659 SR
Queue Stats
128W - 115L
1,443 Elo+
Solo
Chang'e
Chang'e
Faded Zizzy
Chang'e
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 194L
1,390 Elo+
Party 2
Eset
Eset
Hornathon6212
Eset
Level 126
God Stats
11W - 4L
1,595 SR
Queue Stats
301W - 306L
1,511 Elo+
Party 2
Hades
Hades
WobblyZebra5830
Hades
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
43W - 50L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
papaskorge
Sun Wukong
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 171L
1,385 Elo+
Party 2
Team Averages
Level 109
1,509 SR
1,432 Elo+

VS

Team Averages
Level 96
1,603 SR
1,411 Elo+
Apollo
Apollo
Fishtacos21
Apollo
Level 124
God Stats
10W - 6L
1,755 SR
Queue Stats
168W - 202L
1,401 Elo+
Party 1
Chang'e
Chang'e
Merlin_Kanatos
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 214L
1,428 Elo+
Solo
Ravana
Ravana
Ruden_Delgante
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,390 Elo+
Solo
Agni
Agni
babypebbles21
Agni
Level 126
God Stats
5W - 7L
1,495 SR
Queue Stats
189W - 217L
1,412 Elo+
Party 1
Sobek
Sobek
fredbear1234
Sobek
Level 100
God Stats
5W - 2L
1,764 SR
Queue Stats
53W - 66L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CarryChariot
Zhong Kui
20
10 / 3 / 10
13,463
709
24,837
21,176
14,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Faded Zizzy
Chang'e
20
2 / 3 / 9
12,362
651
16,809
21,755
10,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 15
12,762
672
27,722
19,335
9,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 11
12,309
648
10,937
20,876
16,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
papaskorge
Sun Wukong
18
2 / 3 / 14
12,166
640
8,910
21,300
26,168
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 2 / 10
12,904
679
21,593
16,258
9,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 8 / 9
11,449
603
17,994
27,113
14,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

6
0 / 2 / 0
8,070
425
253
2,820
1,505
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
6 / 4 / 9
13,524
712
25,805
15,421
8,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 9
11,778
620
8,706
37,785
47,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
21
Kills
16
17
Deaths
21
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CarryChariot
Zhong Kui
10
3
10
5
W
Chang'e
Faded Zizzy
Chang'e
2
3
9
2.17
L
Apollo
6
2
10
5.5
W
4
3
15
3.83
L
2
8
9
0.81
L
0
2
0
0
W
3
5
11
1.7
L
6
4
9
2.63
L
2
5
9
1.3
W
Sun Wukong
papaskorge
Sun Wukong
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,215
Damage
74,351
104,442
Taken
99,397
77,528
Mitigated
80,683
56,601
Healing
45,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CarryChariot
Zhong Kui
24,837
4,120
1,804
7,910
21,176
14,954
2,293
10,702
10,474
43,683
0
W
Chang'e
Faded Zizzy
Chang'e
16,809
1,949
12,442
8,494
21,755
10,845
1,831
12,058
9,697
43,345
0
L
Apollo
21,593
17,188
649
5,203
16,258
9,148
912
13,197
3,061
0
43,348
W
27,722
1,147
7,510
4,479
19,335
9,238
1,831
10,012
9,323
48,970
0
L
17,994
812
10,725
9,561
27,113
14,330
258
22,174
4,939
36,193
0
L
253
0
0
38
2,820
1,505
0
2,735
85
0
534
W
10,937
1,550
4,616
4,272
20,876
16,323
1,019
12,190
8,686
31,227
0
L
25,805
1,983
2,586
2,080
15,421
8,259
426
11,786
3,635
58,622
0
L
8,706
423
1,069
13,526
37,785
47,441
411
30,672
7,113
22,604
0
W
Sun Wukong
papaskorge
Sun Wukong
8,910
907
1,927
3,147
21,300
26,168
427
7,543
13,757
304
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,062
Gold Earned
57,725
203
Minions Killed
178
0
Camps Cleared
0
1,640,748
Distance Traveled
1,203,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,463
709
38
2
0
328,038
0
W
Chang'e
12,362
651
65
3
0
324,225
0
L
Apollo
12,904
679
41
2
0
261,157
0
W
Eset
12,762
672
50
3
0
361,381
1
L
Chang'e
11,449
603
40
2
0
284,022
0
L
Ravana
8,070
425
0
0
0
30,405
0
W
Hades
12,309
648
38
2
0
331,668
0
L
Agni
13,524
712
74
4
0
332,905
0
L
Sobek
11,778
620
23
1
0
295,040
0
W
Sun Wukong
12,166
640
12
1
0
295,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role